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connection_handlers.go
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/
connection_handlers.go
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package socketio
import (
"log"
"github.com/googollee/go-socket.io/logger"
"github.com/googollee/go-socket.io/parser"
)
var emtpyFH = newAckFunc(func() {})
func ackPacketHandler(c *conn, header parser.Header) error {
nc, ok := c.namespaces.Get(header.Namespace)
if !ok {
_ = c.decoder.DiscardLast()
return nil
}
defer nc.ack.Delete(header.ID)
rawFunc, ok := nc.ack.Load(header.ID)
if !ok {
// No function for this ack, but still need to read body
rawFunc = emtpyFH
}
handler, ok := rawFunc.(*funcHandler)
if !ok {
// This should never get here and would be solved with generic sync.Map
logger.Info("Incorrect Ack functinxo type")
handler = emtpyFH // keep going
}
// Read the body because Ack can have body as well
args, err := c.decoder.DecodeArgs(handler.argTypes)
if err != nil {
logger.Info("Error decoding the ACK message type", "namespace", header.Namespace, "eventType", handler.argTypes, "err", err.Error())
c.onError(header.Namespace, err)
return errDecodeArgs
}
// Return value is ignored
_, err = handler.Call(args)
if err != nil {
logger.Info("Error for event type", "namespace", header.Namespace)
c.onError(header.Namespace, err)
return errHandleDispatch
}
return nil
}
func eventPacketHandler(c *conn, event string, header parser.Header) error {
conn, ok := c.namespaces.Get(header.Namespace)
if !ok {
_ = c.decoder.DiscardLast()
return nil
}
handler, ok := c.handlers.Get(header.Namespace)
if !ok {
_ = c.decoder.DiscardLast()
logger.Info("missing handler for namespace", "namespace", header.Namespace)
return nil
}
args, err := c.decoder.DecodeArgs(handler.getEventTypes(event))
if err != nil {
c.onError(header.Namespace, err)
logger.Info("Error decoding the message type", "namespace", header.Namespace, "event", event, "eventType", handler.getEventTypes(event), "err", err.Error())
return errDecodeArgs
}
ret, err := handler.dispatchEvent(conn, event, args...)
if err != nil {
c.onError(header.Namespace, err)
logger.Info("Error for event type", "namespace", header.Namespace, "event", event)
return errHandleDispatch
}
if len(ret) > 0 || header.NeedAck {
header.Type = parser.Ack
c.write(header, ret...)
}
return nil
}
func connectPacketHandler(c *conn, header parser.Header) error {
if err := c.decoder.DiscardLast(); err != nil {
c.onError(header.Namespace, err)
logger.Info("connectPacketHandler DiscardLast", err, "namespace", header.Namespace)
return nil
}
handler, ok := c.handlers.Get(header.Namespace)
if !ok {
c.onError(header.Namespace, errFailedConnectNamespace)
logger.Info("connectPacketHandler get namespace handler", "namespace", header.Namespace)
return errFailedConnectNamespace
}
conn, ok := c.namespaces.Get(header.Namespace)
if !ok {
conn = newNamespaceConn(c, header.Namespace, handler.broadcast)
c.namespaces.Set(header.Namespace, conn)
conn.Join(c.Conn.ID())
}
_, err := handler.dispatch(conn, header)
if err != nil {
logger.Info("connectPacketHandler dispatch error", "namespace", header.Namespace)
log.Println("dispatch connect packet", err)
c.onError(header.Namespace, err)
return errHandleDispatch
}
c.write(header)
return nil
}
func disconnectPacketHandler(c *conn, header parser.Header) error {
args, err := c.decoder.DecodeArgs(defaultHeaderType)
if err != nil {
c.onError(header.Namespace, err)
return errDecodeArgs
}
conn, ok := c.namespaces.Get(header.Namespace)
if !ok {
_ = c.decoder.DiscardLast()
return nil
}
conn.LeaveAll()
c.namespaces.Delete(header.Namespace)
handler, ok := c.handlers.Get(header.Namespace)
if !ok {
return nil
}
_, err = handler.dispatch(conn, header, args...)
if err != nil {
log.Println("dispatch disconnect packet", err)
c.onError(header.Namespace, err)
return errHandleDispatch
}
return nil
}
// ////////////////////
// Client
// ////////////////////
func clientConnectPacketHandler(c *conn, header parser.Header) error {
if err := c.decoder.DiscardLast(); err != nil {
logger.Info("connectPacketHandler DiscardLast", err, "namespace", header.Namespace)
c.onError(header.Namespace, err)
return nil
}
handler, ok := c.handlers.Get(header.Namespace)
if !ok {
logger.Info("connectPacketHandler get namespace handler", "namespace", header.Namespace)
c.onError(header.Namespace, errFailedConnectNamespace)
return errFailedConnectNamespace
}
conn, ok := c.namespaces.Get(header.Namespace)
if !ok {
conn = newNamespaceConn(c, header.Namespace, handler.broadcast)
c.namespaces.Set(header.Namespace, conn)
conn.Join(c.Conn.ID())
}
_, err := handler.dispatch(conn, header)
if err != nil {
logger.Info("connectPacketHandler dispatch", "namespace", header.Namespace)
log.Println("dispatch connect packet", err)
c.onError(header.Namespace, err)
return errHandleDispatch
}
return nil
}
func clientDisconnectPacketHandler(c *conn, header parser.Header) error {
args, err := c.decoder.DecodeArgs(defaultHeaderType)
if err != nil {
c.onError(header.Namespace, err)
return errDecodeArgs
}
conn, ok := c.namespaces.Get(header.Namespace)
if !ok {
_ = c.decoder.DiscardLast()
return nil
}
conn.LeaveAll()
c.namespaces.Delete(header.Namespace)
handler, ok := c.handlers.Get(header.Namespace)
if !ok {
return nil
}
_, err = handler.dispatch(conn, header, args...)
if err != nil {
log.Println("dispatch disconnect packet", err)
c.onError(header.Namespace, err)
return errHandleDispatch
}
return nil
}