-
-
Notifications
You must be signed in to change notification settings - Fork 308
/
job.go
1118 lines (967 loc) · 32.6 KB
/
job.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
//go:generate mockgen -destination=mocks/job.go -package=gocronmocks . Job
package gocron
import (
"context"
"errors"
"fmt"
"math/rand"
"strings"
"time"
"github.com/google/uuid"
"github.com/jonboulle/clockwork"
"github.com/robfig/cron/v3"
"golang.org/x/exp/slices"
)
// internalJob stores the information needed by the scheduler
// to manage scheduling, starting and stopping the job
type internalJob struct {
ctx context.Context
cancel context.CancelFunc
id uuid.UUID
name string
tags []string
jobSchedule
// as some jobs may queue up, it's possible to
// have multiple nextScheduled times
nextScheduled []time.Time
lastRun time.Time
function any
parameters []any
timer clockwork.Timer
singletonMode bool
singletonLimitMode LimitMode
limitRunsTo *limitRunsTo
startTime time.Time
startImmediately bool
stopTime time.Time
// event listeners
afterJobRuns func(jobID uuid.UUID, jobName string)
beforeJobRuns func(jobID uuid.UUID, jobName string)
afterJobRunsWithError func(jobID uuid.UUID, jobName string, err error)
afterJobRunsWithPanic func(jobID uuid.UUID, jobName string, recoverData any)
afterLockError func(jobID uuid.UUID, jobName string, err error)
locker Locker
}
// stop is used to stop the job's timer and cancel the context
// stopping the timer is critical for cleaning up jobs that are
// sleeping in a time.AfterFunc timer when the job is being stopped.
// cancelling the context keeps the executor from continuing to try
// and run the job.
func (j *internalJob) stop() {
if j.timer != nil {
j.timer.Stop()
}
j.cancel()
}
func (j *internalJob) stopTimeReached(now time.Time) bool {
if j.stopTime.IsZero() {
return false
}
return j.stopTime.Before(now)
}
// task stores the function and parameters
// that are actually run when the job is executed.
type task struct {
function any
parameters []any
}
// Task defines a function that returns the task
// function and parameters.
type Task func() task
// NewTask provides the job's task function and parameters.
func NewTask(function any, parameters ...any) Task {
return func() task {
return task{
function: function,
parameters: parameters,
}
}
}
// limitRunsTo is used for managing the number of runs
// when the user only wants the job to run a certain
// number of times and then be removed from the scheduler.
type limitRunsTo struct {
limit uint
runCount uint
}
// -----------------------------------------------
// -----------------------------------------------
// --------------- Job Variants ------------------
// -----------------------------------------------
// -----------------------------------------------
// JobDefinition defines the interface that must be
// implemented to create a job from the definition.
type JobDefinition interface {
setup(j *internalJob, l *time.Location, now time.Time) error
}
var _ JobDefinition = (*cronJobDefinition)(nil)
type cronJobDefinition struct {
crontab string
withSeconds bool
}
func (c cronJobDefinition) setup(j *internalJob, location *time.Location, now time.Time) error {
var withLocation string
if strings.HasPrefix(c.crontab, "TZ=") || strings.HasPrefix(c.crontab, "CRON_TZ=") {
withLocation = c.crontab
} else {
// since the user didn't provide a timezone default to the location
// passed in by the scheduler. Default: time.Local
withLocation = fmt.Sprintf("CRON_TZ=%s %s", location.String(), c.crontab)
}
var (
cronSchedule cron.Schedule
err error
)
if c.withSeconds {
p := cron.NewParser(cron.SecondOptional | cron.Minute | cron.Hour | cron.Dom | cron.Month | cron.Dow | cron.Descriptor)
cronSchedule, err = p.Parse(withLocation)
} else {
cronSchedule, err = cron.ParseStandard(withLocation)
}
if err != nil {
return errors.Join(ErrCronJobParse, err)
}
if cronSchedule.Next(now).IsZero() {
return ErrCronJobInvalid
}
j.jobSchedule = &cronJob{cronSchedule: cronSchedule}
return nil
}
// CronJob defines a new job using the crontab syntax: `* * * * *`.
// An optional 6th field can be used at the beginning if withSeconds
// is set to true: `* * * * * *`.
// The timezone can be set on the Scheduler using WithLocation, or in the
// crontab in the form `TZ=America/Chicago * * * * *` or
// `CRON_TZ=America/Chicago * * * * *`
func CronJob(crontab string, withSeconds bool) JobDefinition {
return cronJobDefinition{
crontab: crontab,
withSeconds: withSeconds,
}
}
var _ JobDefinition = (*durationJobDefinition)(nil)
type durationJobDefinition struct {
duration time.Duration
}
func (d durationJobDefinition) setup(j *internalJob, _ *time.Location, _ time.Time) error {
if d.duration == 0 {
return ErrDurationJobIntervalZero
}
j.jobSchedule = &durationJob{duration: d.duration}
return nil
}
// DurationJob defines a new job using time.Duration
// for the interval.
func DurationJob(duration time.Duration) JobDefinition {
return durationJobDefinition{
duration: duration,
}
}
var _ JobDefinition = (*durationRandomJobDefinition)(nil)
type durationRandomJobDefinition struct {
min, max time.Duration
}
func (d durationRandomJobDefinition) setup(j *internalJob, _ *time.Location, _ time.Time) error {
if d.min >= d.max {
return ErrDurationRandomJobMinMax
}
j.jobSchedule = &durationRandomJob{
min: d.min,
max: d.max,
rand: rand.New(rand.NewSource(time.Now().UnixNano())), // nolint:gosec
}
return nil
}
// DurationRandomJob defines a new job that runs on a random interval
// between the min and max duration values provided.
//
// To achieve a similar behavior as tools that use a splay/jitter technique
// consider the median value as the baseline and the difference between the
// max-median or median-min as the splay/jitter.
//
// For example, if you want a job to run every 5 minutes, but want to add
// up to 1 min of jitter to the interval, you could use
// DurationRandomJob(4*time.Minute, 6*time.Minute)
func DurationRandomJob(minDuration, maxDuration time.Duration) JobDefinition {
return durationRandomJobDefinition{
min: minDuration,
max: maxDuration,
}
}
// DailyJob runs the job on the interval of days, and at the set times.
// By default, the job will start the next available day, considering the last run to be now,
// and the time and day based on the interval and times you input. This means, if you
// select an interval greater than 1, your job by default will run X (interval) days from now
// if there are no atTimes left in the current day. You can use WithStartAt to tell the
// scheduler to start the job sooner.
func DailyJob(interval uint, atTimes AtTimes) JobDefinition {
return dailyJobDefinition{
interval: interval,
atTimes: atTimes,
}
}
var _ JobDefinition = (*dailyJobDefinition)(nil)
type dailyJobDefinition struct {
interval uint
atTimes AtTimes
}
func (d dailyJobDefinition) setup(j *internalJob, location *time.Location, _ time.Time) error {
atTimesDate, err := convertAtTimesToDateTime(d.atTimes, location)
switch {
case errors.Is(err, errAtTimesNil):
return ErrDailyJobAtTimesNil
case errors.Is(err, errAtTimeNil):
return ErrDailyJobAtTimeNil
case errors.Is(err, errAtTimeHours):
return ErrDailyJobHours
case errors.Is(err, errAtTimeMinSec):
return ErrDailyJobMinutesSeconds
}
if d.interval == 0 {
return ErrDailyJobZeroInterval
}
ds := dailyJob{
interval: d.interval,
atTimes: atTimesDate,
}
j.jobSchedule = ds
return nil
}
var _ JobDefinition = (*weeklyJobDefinition)(nil)
type weeklyJobDefinition struct {
interval uint
daysOfTheWeek Weekdays
atTimes AtTimes
}
func (w weeklyJobDefinition) setup(j *internalJob, location *time.Location, _ time.Time) error {
var ws weeklyJob
if w.interval == 0 {
return ErrWeeklyJobZeroInterval
}
ws.interval = w.interval
if w.daysOfTheWeek == nil {
return ErrWeeklyJobDaysOfTheWeekNil
}
daysOfTheWeek := w.daysOfTheWeek()
slices.Sort(daysOfTheWeek)
ws.daysOfWeek = daysOfTheWeek
atTimesDate, err := convertAtTimesToDateTime(w.atTimes, location)
switch {
case errors.Is(err, errAtTimesNil):
return ErrWeeklyJobAtTimesNil
case errors.Is(err, errAtTimeNil):
return ErrWeeklyJobAtTimeNil
case errors.Is(err, errAtTimeHours):
return ErrWeeklyJobHours
case errors.Is(err, errAtTimeMinSec):
return ErrWeeklyJobMinutesSeconds
}
ws.atTimes = atTimesDate
j.jobSchedule = ws
return nil
}
// Weekdays defines a function that returns a list of week days.
type Weekdays func() []time.Weekday
// NewWeekdays provide the days of the week the job should run.
func NewWeekdays(weekday time.Weekday, weekdays ...time.Weekday) Weekdays {
return func() []time.Weekday {
weekdays = append(weekdays, weekday)
return weekdays
}
}
// WeeklyJob runs the job on the interval of weeks, on the specific days of the week
// specified, and at the set times.
//
// By default, the job will start the next available day, considering the last run to be now,
// and the time and day based on the interval, days and times you input. This means, if you
// select an interval greater than 1, your job by default will run X (interval) weeks from now
// if there are no daysOfTheWeek left in the current week. You can use WithStartAt to tell the
// scheduler to start the job sooner.
func WeeklyJob(interval uint, daysOfTheWeek Weekdays, atTimes AtTimes) JobDefinition {
return weeklyJobDefinition{
interval: interval,
daysOfTheWeek: daysOfTheWeek,
atTimes: atTimes,
}
}
var _ JobDefinition = (*monthlyJobDefinition)(nil)
type monthlyJobDefinition struct {
interval uint
daysOfTheMonth DaysOfTheMonth
atTimes AtTimes
}
func (m monthlyJobDefinition) setup(j *internalJob, location *time.Location, _ time.Time) error {
var ms monthlyJob
if m.interval == 0 {
return ErrMonthlyJobZeroInterval
}
ms.interval = m.interval
if m.daysOfTheMonth == nil {
return ErrMonthlyJobDaysNil
}
var daysStart, daysEnd []int
for _, day := range m.daysOfTheMonth() {
if day > 31 || day == 0 || day < -31 {
return ErrMonthlyJobDays
}
if day > 0 {
daysStart = append(daysStart, day)
} else {
daysEnd = append(daysEnd, day)
}
}
daysStart = removeSliceDuplicatesInt(daysStart)
slices.Sort(daysStart)
ms.days = daysStart
daysEnd = removeSliceDuplicatesInt(daysEnd)
slices.Sort(daysEnd)
ms.daysFromEnd = daysEnd
atTimesDate, err := convertAtTimesToDateTime(m.atTimes, location)
switch {
case errors.Is(err, errAtTimesNil):
return ErrMonthlyJobAtTimesNil
case errors.Is(err, errAtTimeNil):
return ErrMonthlyJobAtTimeNil
case errors.Is(err, errAtTimeHours):
return ErrMonthlyJobHours
case errors.Is(err, errAtTimeMinSec):
return ErrMonthlyJobMinutesSeconds
}
ms.atTimes = atTimesDate
j.jobSchedule = ms
return nil
}
type days []int
// DaysOfTheMonth defines a function that returns a list of days.
type DaysOfTheMonth func() days
// NewDaysOfTheMonth provide the days of the month the job should
// run. The days can be positive 1 to 31 and/or negative -31 to -1.
// Negative values count backwards from the end of the month.
// For example: -1 == the last day of the month.
//
// -5 == 5 days before the end of the month.
func NewDaysOfTheMonth(day int, moreDays ...int) DaysOfTheMonth {
return func() days {
moreDays = append(moreDays, day)
return moreDays
}
}
type atTime struct {
hours, minutes, seconds uint
}
func (a atTime) time(location *time.Location) time.Time {
return time.Date(0, 0, 0, int(a.hours), int(a.minutes), int(a.seconds), 0, location)
}
// AtTime defines a function that returns the internal atTime
type AtTime func() atTime
// NewAtTime provide the hours, minutes and seconds at which
// the job should be run
func NewAtTime(hours, minutes, seconds uint) AtTime {
return func() atTime {
return atTime{hours: hours, minutes: minutes, seconds: seconds}
}
}
// AtTimes define a list of AtTime
type AtTimes func() []AtTime
// NewAtTimes provide the hours, minutes and seconds at which
// the job should be run
func NewAtTimes(atTime AtTime, atTimes ...AtTime) AtTimes {
return func() []AtTime {
atTimes = append(atTimes, atTime)
return atTimes
}
}
// MonthlyJob runs the job on the interval of months, on the specific days of the month
// specified, and at the set times. Days of the month can be 1 to 31 or negative (-1 to -31), which
// count backwards from the end of the month. E.g. -1 is the last day of the month.
//
// If a day of the month is selected that does not exist in all months (e.g. 31st)
// any month that does not have that day will be skipped.
//
// By default, the job will start the next available day, considering the last run to be now,
// and the time and month based on the interval, days and times you input.
// This means, if you select an interval greater than 1, your job by default will run
// X (interval) months from now if there are no daysOfTheMonth left in the current month.
// You can use WithStartAt to tell the scheduler to start the job sooner.
//
// Carefully consider your configuration!
// - For example: an interval of 2 months on the 31st of each month, starting 12/31
// would skip Feb, April, June, and next run would be in August.
func MonthlyJob(interval uint, daysOfTheMonth DaysOfTheMonth, atTimes AtTimes) JobDefinition {
return monthlyJobDefinition{
interval: interval,
daysOfTheMonth: daysOfTheMonth,
atTimes: atTimes,
}
}
var _ JobDefinition = (*oneTimeJobDefinition)(nil)
type oneTimeJobDefinition struct {
startAt OneTimeJobStartAtOption
}
func (o oneTimeJobDefinition) setup(j *internalJob, _ *time.Location, now time.Time) error {
sortedTimes := o.startAt(j)
slices.SortStableFunc(sortedTimes, ascendingTime)
// deduplicate the times
sortedTimes = removeSliceDuplicatesTimeOnSortedSlice(sortedTimes)
// keep only schedules that are in the future
idx, found := slices.BinarySearchFunc(sortedTimes, now, ascendingTime)
if found {
idx++
}
sortedTimes = sortedTimes[idx:]
if !j.startImmediately && len(sortedTimes) == 0 {
return ErrOneTimeJobStartDateTimePast
}
j.jobSchedule = oneTimeJob{sortedTimes: sortedTimes}
return nil
}
func removeSliceDuplicatesTimeOnSortedSlice(times []time.Time) []time.Time {
ret := make([]time.Time, 0, len(times))
for i, t := range times {
if i == 0 || t != times[i-1] {
ret = append(ret, t)
}
}
return ret
}
// OneTimeJobStartAtOption defines when the one time job is run
type OneTimeJobStartAtOption func(*internalJob) []time.Time
// OneTimeJobStartImmediately tells the scheduler to run the one time job immediately.
func OneTimeJobStartImmediately() OneTimeJobStartAtOption {
return func(j *internalJob) []time.Time {
j.startImmediately = true
return []time.Time{}
}
}
// OneTimeJobStartDateTime sets the date & time at which the job should run.
// This datetime must be in the future (according to the scheduler clock).
func OneTimeJobStartDateTime(start time.Time) OneTimeJobStartAtOption {
return func(_ *internalJob) []time.Time {
return []time.Time{start}
}
}
// OneTimeJobStartDateTimes sets the date & times at which the job should run.
// At least one of the date/times must be in the future (according to the scheduler clock).
func OneTimeJobStartDateTimes(times ...time.Time) OneTimeJobStartAtOption {
return func(_ *internalJob) []time.Time {
return times
}
}
// OneTimeJob is to run a job once at a specified time and not on
// any regular schedule.
func OneTimeJob(startAt OneTimeJobStartAtOption) JobDefinition {
return oneTimeJobDefinition{
startAt: startAt,
}
}
// -----------------------------------------------
// -----------------------------------------------
// ----------------- Job Options -----------------
// -----------------------------------------------
// -----------------------------------------------
// JobOption defines the constructor for job options.
type JobOption func(*internalJob, time.Time) error
// WithDistributedJobLocker sets the locker to be used by multiple
// Scheduler instances to ensure that only one instance of each
// job is run.
func WithDistributedJobLocker(locker Locker) JobOption {
return func(j *internalJob, _ time.Time) error {
if locker == nil {
return ErrWithDistributedJobLockerNil
}
j.locker = locker
return nil
}
}
// WithEventListeners sets the event listeners that should be
// run for the job.
func WithEventListeners(eventListeners ...EventListener) JobOption {
return func(j *internalJob, _ time.Time) error {
for _, eventListener := range eventListeners {
if err := eventListener(j); err != nil {
return err
}
}
return nil
}
}
// WithLimitedRuns limits the number of executions of this job to n.
// Upon reaching the limit, the job is removed from the scheduler.
func WithLimitedRuns(limit uint) JobOption {
return func(j *internalJob, _ time.Time) error {
j.limitRunsTo = &limitRunsTo{
limit: limit,
runCount: 0,
}
return nil
}
}
// WithName sets the name of the job. Name provides
// a human-readable identifier for the job.
func WithName(name string) JobOption {
return func(j *internalJob, _ time.Time) error {
if name == "" {
return ErrWithNameEmpty
}
j.name = name
return nil
}
}
// WithSingletonMode keeps the job from running again if it is already running.
// This is useful for jobs that should not overlap, and that occasionally
// (but not consistently) run longer than the interval between job runs.
func WithSingletonMode(mode LimitMode) JobOption {
return func(j *internalJob, _ time.Time) error {
j.singletonMode = true
j.singletonLimitMode = mode
return nil
}
}
// WithStartAt sets the option for starting the job at
// a specific datetime.
func WithStartAt(option StartAtOption) JobOption {
return func(j *internalJob, now time.Time) error {
return option(j, now)
}
}
// StartAtOption defines options for starting the job
type StartAtOption func(*internalJob, time.Time) error
// WithStartImmediately tells the scheduler to run the job immediately
// regardless of the type or schedule of job. After this immediate run
// the job is scheduled from this time based on the job definition.
func WithStartImmediately() StartAtOption {
return func(j *internalJob, _ time.Time) error {
j.startImmediately = true
return nil
}
}
// WithStartDateTime sets the first date & time at which the job should run.
// This datetime must be in the future.
func WithStartDateTime(start time.Time) StartAtOption {
return func(j *internalJob, now time.Time) error {
if start.IsZero() || start.Before(now) {
return ErrWithStartDateTimePast
}
if !j.stopTime.IsZero() && j.stopTime.Before(start) {
return ErrStartTimeLaterThanEndTime
}
j.startTime = start
return nil
}
}
// WithStopAt sets the option for stopping the job from running
// after the specified time.
func WithStopAt(option StopAtOption) JobOption {
return func(j *internalJob, now time.Time) error {
return option(j, now)
}
}
// StopAtOption defines options for stopping the job
type StopAtOption func(*internalJob, time.Time) error
// WithStopDateTime sets the final date & time after which the job should stop.
// This must be in the future and should be after the startTime (if specified).
// The job's final run may be at the stop time, but not after.
func WithStopDateTime(end time.Time) StopAtOption {
return func(j *internalJob, now time.Time) error {
if end.IsZero() || end.Before(now) {
return ErrWithStopDateTimePast
}
if end.Before(j.startTime) {
return ErrStopTimeEarlierThanStartTime
}
j.stopTime = end
return nil
}
}
// WithTags sets the tags for the job. Tags provide
// a way to identify jobs by a set of tags and remove
// multiple jobs by tag.
func WithTags(tags ...string) JobOption {
return func(j *internalJob, _ time.Time) error {
j.tags = tags
return nil
}
}
// WithIdentifier sets the identifier for the job. The identifier
// is used to uniquely identify the job and is used for logging
// and metrics.
func WithIdentifier(id uuid.UUID) JobOption {
return func(j *internalJob, _ time.Time) error {
if id == uuid.Nil {
return ErrWithIdentifierNil
}
j.id = id
return nil
}
}
// -----------------------------------------------
// -----------------------------------------------
// ------------- Job Event Listeners -------------
// -----------------------------------------------
// -----------------------------------------------
// EventListener defines the constructor for event
// listeners that can be used to listen for job events.
type EventListener func(*internalJob) error
// BeforeJobRuns is used to listen for when a job is about to run and
// then run the provided function.
func BeforeJobRuns(eventListenerFunc func(jobID uuid.UUID, jobName string)) EventListener {
return func(j *internalJob) error {
if eventListenerFunc == nil {
return ErrEventListenerFuncNil
}
j.beforeJobRuns = eventListenerFunc
return nil
}
}
// AfterJobRuns is used to listen for when a job has run
// without an error, and then run the provided function.
func AfterJobRuns(eventListenerFunc func(jobID uuid.UUID, jobName string)) EventListener {
return func(j *internalJob) error {
if eventListenerFunc == nil {
return ErrEventListenerFuncNil
}
j.afterJobRuns = eventListenerFunc
return nil
}
}
// AfterJobRunsWithError is used to listen for when a job has run and
// returned an error, and then run the provided function.
func AfterJobRunsWithError(eventListenerFunc func(jobID uuid.UUID, jobName string, err error)) EventListener {
return func(j *internalJob) error {
if eventListenerFunc == nil {
return ErrEventListenerFuncNil
}
j.afterJobRunsWithError = eventListenerFunc
return nil
}
}
// AfterJobRunsWithPanic is used to listen for when a job has run and
// returned panicked recover data, and then run the provided function.
func AfterJobRunsWithPanic(eventListenerFunc func(jobID uuid.UUID, jobName string, recoverData any)) EventListener {
return func(j *internalJob) error {
if eventListenerFunc == nil {
return ErrEventListenerFuncNil
}
j.afterJobRunsWithPanic = eventListenerFunc
return nil
}
}
// AfterLockError is used to when the distributed locker returns an error and
// then run the provided function.
func AfterLockError(eventListenerFunc func(jobID uuid.UUID, jobName string, err error)) EventListener {
return func(j *internalJob) error {
if eventListenerFunc == nil {
return ErrEventListenerFuncNil
}
j.afterLockError = eventListenerFunc
return nil
}
}
// -----------------------------------------------
// -----------------------------------------------
// ---------------- Job Schedules ----------------
// -----------------------------------------------
// -----------------------------------------------
type jobSchedule interface {
next(lastRun time.Time) time.Time
}
var _ jobSchedule = (*cronJob)(nil)
type cronJob struct {
cronSchedule cron.Schedule
}
func (j *cronJob) next(lastRun time.Time) time.Time {
return j.cronSchedule.Next(lastRun)
}
var _ jobSchedule = (*durationJob)(nil)
type durationJob struct {
duration time.Duration
}
func (j *durationJob) next(lastRun time.Time) time.Time {
return lastRun.Add(j.duration)
}
var _ jobSchedule = (*durationRandomJob)(nil)
type durationRandomJob struct {
min, max time.Duration
rand *rand.Rand
}
func (j *durationRandomJob) next(lastRun time.Time) time.Time {
r := j.rand.Int63n(int64(j.max - j.min))
return lastRun.Add(j.min + time.Duration(r))
}
var _ jobSchedule = (*dailyJob)(nil)
type dailyJob struct {
interval uint
atTimes []time.Time
}
func (d dailyJob) next(lastRun time.Time) time.Time {
firstPass := true
next := d.nextDay(lastRun, firstPass)
if !next.IsZero() {
return next
}
firstPass = false
startNextDay := time.Date(lastRun.Year(), lastRun.Month(), lastRun.Day()+int(d.interval), 0, 0, 0, lastRun.Nanosecond(), lastRun.Location())
return d.nextDay(startNextDay, firstPass)
}
func (d dailyJob) nextDay(lastRun time.Time, firstPass bool) time.Time {
for _, at := range d.atTimes {
// sub the at time hour/min/sec onto the lastScheduledRun's values
// to use in checks to see if we've got our next run time
atDate := time.Date(lastRun.Year(), lastRun.Month(), lastRun.Day(), at.Hour(), at.Minute(), at.Second(), lastRun.Nanosecond(), lastRun.Location())
if firstPass && atDate.After(lastRun) {
// checking to see if it is after i.e. greater than,
// and not greater or equal as our lastScheduledRun day/time
// will be in the loop, and we don't want to select it again
return atDate
} else if !firstPass && !atDate.Before(lastRun) {
// now that we're looking at the next day, it's ok to consider
// the same at time that was last run (as lastScheduledRun has been incremented)
return atDate
}
}
return time.Time{}
}
var _ jobSchedule = (*weeklyJob)(nil)
type weeklyJob struct {
interval uint
daysOfWeek []time.Weekday
atTimes []time.Time
}
func (w weeklyJob) next(lastRun time.Time) time.Time {
firstPass := true
next := w.nextWeekDayAtTime(lastRun, firstPass)
if !next.IsZero() {
return next
}
firstPass = false
startOfTheNextIntervalWeek := (lastRun.Day() - int(lastRun.Weekday())) + int(w.interval*7)
from := time.Date(lastRun.Year(), lastRun.Month(), startOfTheNextIntervalWeek, 0, 0, 0, 0, lastRun.Location())
return w.nextWeekDayAtTime(from, firstPass)
}
func (w weeklyJob) nextWeekDayAtTime(lastRun time.Time, firstPass bool) time.Time {
for _, wd := range w.daysOfWeek {
// checking if we're on the same day or later in the same week
if wd >= lastRun.Weekday() {
// weekDayDiff is used to add the correct amount to the atDate day below
weekDayDiff := wd - lastRun.Weekday()
for _, at := range w.atTimes {
// sub the at time hour/min/sec onto the lastScheduledRun's values
// to use in checks to see if we've got our next run time
atDate := time.Date(lastRun.Year(), lastRun.Month(), lastRun.Day()+int(weekDayDiff), at.Hour(), at.Minute(), at.Second(), lastRun.Nanosecond(), lastRun.Location())
if firstPass && atDate.After(lastRun) {
// checking to see if it is after i.e. greater than,
// and not greater or equal as our lastScheduledRun day/time
// will be in the loop, and we don't want to select it again
return atDate
} else if !firstPass && !atDate.Before(lastRun) {
// now that we're looking at the next week, it's ok to consider
// the same at time that was last run (as lastScheduledRun has been incremented)
return atDate
}
}
}
}
return time.Time{}
}
var _ jobSchedule = (*monthlyJob)(nil)
type monthlyJob struct {
interval uint
days []int
daysFromEnd []int
atTimes []time.Time
}
func (m monthlyJob) next(lastRun time.Time) time.Time {
daysList := make([]int, len(m.days))
copy(daysList, m.days)
daysFromEnd := m.handleNegativeDays(lastRun, daysList, m.daysFromEnd)
next := m.nextMonthDayAtTime(lastRun, daysFromEnd, true)
if !next.IsZero() {
return next
}
from := time.Date(lastRun.Year(), lastRun.Month()+time.Month(m.interval), 1, 0, 0, 0, 0, lastRun.Location())
for next.IsZero() {
daysFromEnd = m.handleNegativeDays(from, daysList, m.daysFromEnd)
next = m.nextMonthDayAtTime(from, daysFromEnd, false)
from = from.AddDate(0, int(m.interval), 0)
}
return next
}
func (m monthlyJob) handleNegativeDays(from time.Time, days, negativeDays []int) []int {
var out []int
// getting a list of the days from the end of the following month
// -1 == the last day of the month
firstDayNextMonth := time.Date(from.Year(), from.Month()+1, 1, 0, 0, 0, 0, from.Location())
for _, daySub := range negativeDays {
day := firstDayNextMonth.AddDate(0, 0, daySub).Day()
out = append(out, day)
}
out = append(out, days...)
slices.Sort(out)
return out
}
func (m monthlyJob) nextMonthDayAtTime(lastRun time.Time, days []int, firstPass bool) time.Time {
// find the next day in the month that should run and then check for an at time
for _, day := range days {
if day >= lastRun.Day() {
for _, at := range m.atTimes {
// sub the day, and the at time hour/min/sec onto the lastScheduledRun's values
// to use in checks to see if we've got our next run time
atDate := time.Date(lastRun.Year(), lastRun.Month(), day, at.Hour(), at.Minute(), at.Second(), lastRun.Nanosecond(), lastRun.Location())
if atDate.Month() != lastRun.Month() {
// this check handles if we're setting a day not in the current month
// e.g. setting day 31 in Feb results in March 2nd
continue
}
if firstPass && atDate.After(lastRun) {
// checking to see if it is after i.e. greater than,
// and not greater or equal as our lastScheduledRun day/time
// will be in the loop, and we don't want to select it again
return atDate
} else if !firstPass && !atDate.Before(lastRun) {
// now that we're looking at the next month, it's ok to consider
// the same at time that was lastScheduledRun (as lastScheduledRun has been incremented)
return atDate
}
}
continue
}
}
return time.Time{}
}
var _ jobSchedule = (*oneTimeJob)(nil)
type oneTimeJob struct {
sortedTimes []time.Time
}
// next finds the next item in a sorted list of times using binary-search.
//
// example: sortedTimes: [2, 4, 6, 8]
//
// lastRun: 1 => [idx=0,found=false] => next is 2 - sorted[idx] idx=0
// lastRun: 2 => [idx=0,found=true] => next is 4 - sorted[idx+1] idx=1
// lastRun: 3 => [idx=1,found=false] => next is 4 - sorted[idx] idx=1
// lastRun: 4 => [idx=1,found=true] => next is 6 - sorted[idx+1] idx=2
// lastRun: 7 => [idx=3,found=false] => next is 8 - sorted[idx] idx=3
// lastRun: 8 => [idx=3,found=found] => next is none
// lastRun: 9 => [idx=3,found=found] => next is none
func (o oneTimeJob) next(lastRun time.Time) time.Time {
idx, found := slices.BinarySearchFunc(o.sortedTimes, lastRun, ascendingTime)
// if found, the next run is the following index
if found {
idx++
}
// exhausted runs
if idx >= len(o.sortedTimes) {
return time.Time{}
}
return o.sortedTimes[idx]
}
// -----------------------------------------------
// -----------------------------------------------
// ---------------- Job Interface ----------------
// -----------------------------------------------
// -----------------------------------------------
// Job provides the available methods on the job