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cargs.h
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cargs.h
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/**
* Implementation of Dunbar's "Glass Plate Game" game, which is based off of
* Herman Hesse's novel, "The Glass Bead Game".
*
* Argument definitions and parser for the client.
*
* Copyright (C) 2017 Wade T. Cline.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef cargs_H
#define cargs_H
#include <getopt.h>
#include "gls.h"
// Client arguments.
struct cargs {
// Nickname to use.
char nick[GLS_NICK_LENGTH];
};
// Print help message for client arguments then exit the program.
// If a flub is specified then output is sent to stderr instead of stdout
// and the program exits with failure rather than success.
void cargs_help(struct cargs* args, struct flub* flub);
// Parse client arguments.
struct flub* cargs_parse(struct cargs* args, int argc, char* argv[]);
#endif // cargs_H