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Xcode Build Phase not working #3860
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I was able to sort this out, but I'll leave the issue open in case it's helpful to consider documentation updates, perhaps?
All seems well now, thank you! |
Hello @trevorturk, thanks for the help. ENABLE_USER_SCRIPT_SANDBOXING is really required, I will update the doc. But |
Thanks for the quick reply! FWIW I thought I'd mention that I also found the Info.plist comment and link a bit confusing, and the link takes you to a Medium article that's pay-to-read, which is annoying. For the issue at hand, though, I ended up with the following script:
...and the following config: I confirmed It seems to me that backgrounding essentially hides errors, and if you're only running No worries either way, and apologies for the noise (this was mostly me bumbling around) but I found it a bit hard to set things up and I think some tweaks to the docs would go a long way to help future users. Thanks! |
Thank you very much for the update. I like your suggestions, I will amend the docs with it. |
Thanks for the feedback @trevorturk, this part especially is exactly the feedback I have provided in the past about this tool:
I've alluded to this in some issues I raised in the past, but I think that we should explicitly demonstrate using that in our docs, at least for a release config. I opened an issue here: getsentry/sentry-docs#9748 |
Platform
iOS
Environment
Develop
Installed
Swift Package Manager
Version
8.24.0
Did it work on previous versions?
No response
Steps to Reproduce
Follow instructions in https://docs.sentry.io/platforms/apple/dsym/#xcode-build-phase and test if you see them uploaded here: https://ORG.sentry.io/settings/projects/PROJECT/debug-symbols/
Expected Result
Seeing debug symbols have been uploaded
Actual Result
Shell script is run for a 0.1 seconds then continues in background, but output file is empty. The same script runs successfully if run manually, but perhaps something is going wrong as it's being backgrounded?
Are you willing to submit a PR?
No response
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