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Render starts to lag when I draw a lot of objects #269
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you mean this ? https://en.wikipedia.org/wiki/Viewing_frustum |
G3N has view-frustum culling enabled by default. You might want to tune the near and far planes to achieve the desired performance. |
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Render starts to lag when I draw a lot of objects. In Unity, you can choose to render only objects visible by the camera. Is there the same option in g3n?
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