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settings.json
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settings.json
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{
// See https://calva.io/connect-sequences/ for more info about Calva REPL Connect Sequences
"calva.replConnectSequences": [
{
"projectType": "deps.edn",
"afterCLJReplJackInCode": "(require '[dev.server] :reload) (in-ns 'dev.server) (start! 6003)",
"name": "Polylith RealWorld Server REPL (start)",
"autoSelectForJackIn": true,
"projectRootPath": ["."],
"menuSelections": {
"cljAliases": ["dev", "test"]
},
},
{
"projectType": "deps.edn",
"name": "Polylith RealWorld Server REPL (connect)",
"afterCLJReplJackInCode": "(require '[dev.server] :reload) (in-ns 'dev.server) (start! 6003)",
"autoSelectForConnect": true,
"projectRootPath": ["."],
}
],
// When autoConnectRepl is set to `true`, you can start the REPL yourself and keep it running
// using the command produced by: **Calva: Copy Jack-in Command Line to Clipboard**. This will
// ensure that Calva's dependencies are met and Calva will connect to your REPL automatically
// when the project is opened.
"calva.autoConnectRepl": true,
// Set this to `true` to make Calva show the Jack-in process in the Terminal pane.
"calva.autoOpenJackInTerminal": false,
// Enable this for a some startup messages from Calva.
"calva.showCalvaSaysOnStart": false,
// Calm down the hover eagerness a bit
"editor.hover.delay": 1500
}