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.gitignore
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.gitignore
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.vscode/
# Visual Studio files that are not needed, since they are generated
# by the vpc scripts. To regenerate them, run creategameprojects.bat
.vs/
*.suo
*.user
*.sln.docstates
*.obj
*.pch
*.tlog
*.log
*.scc
*.exp
*.ilk
*.lastbuildstate
vc100.pdb
ipch
*.sdf
*.opensdf
*.idb
*.vcxproj
*.vcxproj.filters
*.vcxproj.user
*.vcxproj.vpc_crc
*.sln
*.sentinel
# OSX/Linux build products
*.mak
*.mak.vpc_crc
*.xcodeproj/
obj*/
!devtools/*.mak
!utils/smdlexp/smdlexp.mak
# Specific Source build products
client.pdb
client.dll
client.lib
server.pdb
server.dll
server.lib
client.so
client.so.dbg
server.so
server.so.dbg
server_srv.so
server_srv.so.dbg
client.dylib
client.dylib.dSYM/
server.dylib
server.dylib.dSYM/
*.sentinel
# files generated by running a mod
config.cfg
game/experiment/**/*.cache
game/experiment/**/*.dat
game/experiment/stats.txt
game/experiment/voice_ban.dt
game/experiment/cfg/server_blacklist.txt
game/experiment/maps/graphs/*.ain
game/experiment/textwindow_temp.html
game/experiment/logs/*
game/experiment/lua_cache/*
game/experiment/materials/spawnicons/*
game/experiment/screenshots/*
game/experiment/data/*
game/experiment/downloadlists/*
# Build products that building the solution will create
game/experiment/bin/*
!game/experiment/bin/bass.dll
!game/experiment/bin/MinHook.x32.dll
game/experiment/scripts/lua/bin/*
src/lib/public/lua54.lib
src/lib/public/luasocket.lib
src/lib/public/libpng.lib
src/lib/public/mathlib.lib
src/lib/public/raytrace.lib
src/lib/public/tier1.lib
src/lib/public/vgui_controls.lib
# shader files
*.tmp
src/materialsystem/stdshaders/filestocopy.txt
src/materialsystem/stdshaders/inclist.txt
src/materialsystem/stdshaders/uniquefilestocopy.txt
src/materialsystem/stdshaders/vcslist.txt
src/materialsystem/stdshaders/makefile.stdshader_dx9_*
src/materialsystem/stdshaders/fxctmp9_tmp/*
src/materialsystem/stdshaders/shaders/*
src/materialsystem/stdshaders/Release_*
# config file different for each user
.env
# lua/download cache files
game/experiment/download/*
game/experiment/cache/*
game/experiment/**/*.ztmp
game/experiment/downloadlists/*
game/experiment/cfg/settings.scr
/src/thirdparty/protobuf-2.3.0/java/target
# mkdocs/mkdocs-material
.cache
# mkdocs site or temp storage for speeding up test builds of mkdocs
site/
temp/