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StageSelectionForm.Designer.cs
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namespace OdysseyExt
{
partial class StageSelectionForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.Windows.Forms.TreeNode treeNode1 = new System.Windows.Forms.TreeNode("Cap Kingdom");
System.Windows.Forms.TreeNode treeNode2 = new System.Windows.Forms.TreeNode("Cascade Kingdom");
System.Windows.Forms.TreeNode treeNode3 = new System.Windows.Forms.TreeNode("MoEye moving Platform");
System.Windows.Forms.TreeNode treeNode4 = new System.Windows.Forms.TreeNode("Challenge Subrooms", new System.Windows.Forms.TreeNode[] {
treeNode3});
System.Windows.Forms.TreeNode treeNode5 = new System.Windows.Forms.TreeNode("Pyramid(Starting Area)");
System.Windows.Forms.TreeNode treeNode6 = new System.Windows.Forms.TreeNode("Pyramid(Bullet Bill Parkour)");
System.Windows.Forms.TreeNode treeNode7 = new System.Windows.Forms.TreeNode("Ice Underground before Boss");
System.Windows.Forms.TreeNode treeNode8 = new System.Windows.Forms.TreeNode("Ice Underground Boss");
System.Windows.Forms.TreeNode treeNode9 = new System.Windows.Forms.TreeNode("Sand Kindom", new System.Windows.Forms.TreeNode[] {
treeNode4,
treeNode5,
treeNode6,
treeNode7,
treeNode8});
System.Windows.Forms.TreeNode treeNode10 = new System.Windows.Forms.TreeNode("LakeKingdom (Town Area)");
System.Windows.Forms.TreeNode treeNode11 = new System.Windows.Forms.TreeNode("Lake Kingdom(Starting Area)", new System.Windows.Forms.TreeNode[] {
treeNode10});
System.Windows.Forms.TreeNode treeNode12 = new System.Windows.Forms.TreeNode("Wodded Kingdom");
System.Windows.Forms.TreeNode treeNode13 = new System.Windows.Forms.TreeNode("Cloud Kingdom(1. Bowser Fight)");
System.Windows.Forms.TreeNode treeNode14 = new System.Windows.Forms.TreeNode("Lost Kingdom");
System.Windows.Forms.TreeNode treeNode15 = new System.Windows.Forms.TreeNode("Theater (smb 1-1)");
System.Windows.Forms.TreeNode treeNode16 = new System.Windows.Forms.TreeNode("Metro Kingdom", new System.Windows.Forms.TreeNode[] {
treeNode15});
System.Windows.Forms.TreeNode treeNode17 = new System.Windows.Forms.TreeNode("Snow Kingdom");
System.Windows.Forms.TreeNode treeNode18 = new System.Windows.Forms.TreeNode("Seaside Kingdom");
System.Windows.Forms.TreeNode treeNode19 = new System.Windows.Forms.TreeNode("Luncheon Kingdom");
System.Windows.Forms.TreeNode treeNode20 = new System.Windows.Forms.TreeNode("Ruined Kingdom");
System.Windows.Forms.TreeNode treeNode21 = new System.Windows.Forms.TreeNode("Bowser\'s Kingdom");
System.Windows.Forms.TreeNode treeNode22 = new System.Windows.Forms.TreeNode("Moon Kingdom");
System.Windows.Forms.TreeNode treeNode23 = new System.Windows.Forms.TreeNode("Mushroom Kingdom");
System.Windows.Forms.TreeNode treeNode24 = new System.Windows.Forms.TreeNode("Dark Side of the Moon");
System.Windows.Forms.TreeNode treeNode25 = new System.Windows.Forms.TreeNode("Darker Side of the Moon");
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.treeView1 = new System.Windows.Forms.TreeView();
this.SuspendLayout();
//
// button1
//
this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.button1.Location = new System.Drawing.Point(271, 384);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 0;
this.button1.Text = "OK";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// button2
//
this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.button2.Location = new System.Drawing.Point(190, 384);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(75, 23);
this.button2.TabIndex = 1;
this.button2.Text = "Cancel";
this.button2.UseVisualStyleBackColor = true;
this.button2.Click += new System.EventHandler(this.button2_Click);
//
// treeView1
//
this.treeView1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.treeView1.Location = new System.Drawing.Point(1, 1);
this.treeView1.Name = "treeView1";
treeNode1.Name = "Node0";
treeNode1.Tag = "CapWorldHomeStage";
treeNode1.Text = "Cap Kingdom";
treeNode2.Name = "Node1";
treeNode2.Tag = "WaterfallWorldHomeStage";
treeNode2.Text = "Cascade Kingdom";
treeNode3.Name = "Node4";
treeNode3.Tag = "MeganeLiftExStage";
treeNode3.Text = "MoEye moving Platform";
treeNode4.Name = "Node3";
treeNode4.Text = "Challenge Subrooms";
treeNode5.Name = "Node7";
treeNode5.Tag = "SandWorldPyramid000Stage";
treeNode5.Text = "Pyramid(Starting Area)";
treeNode6.Name = "Node8";
treeNode6.Tag = "SandWorldPyramid001Stage";
treeNode6.Text = "Pyramid(Bullet Bill Parkour)";
treeNode7.Name = "Node9";
treeNode7.Tag = "SandWorldUnderground000Stage";
treeNode7.Text = "Ice Underground before Boss";
treeNode8.Name = "Node10";
treeNode8.Tag = "SandWorldUnderground001Stage";
treeNode8.Text = "Ice Underground Boss";
treeNode9.Name = "Node2";
treeNode9.Tag = "SandWorldHomeStage";
treeNode9.Text = "Sand Kindom";
treeNode10.Name = "Node0";
treeNode10.Tag = "LakeWorldTownZone";
treeNode10.Text = "LakeKingdom (Town Area)";
treeNode11.Name = "Node3";
treeNode11.Tag = "LakeWorldHomeStage";
treeNode11.Text = "Lake Kingdom(Starting Area)";
treeNode12.Name = "Node4";
treeNode12.Tag = "ForestWorldHomeStage";
treeNode12.Text = "Wodded Kingdom";
treeNode13.Name = "Node5";
treeNode13.Tag = "DemoCrashHomeFallStage";
treeNode13.Text = "Cloud Kingdom(1. Bowser Fight)";
treeNode14.Name = "Node6";
treeNode14.Tag = "ClashWorldHomeStage";
treeNode14.Text = "Lost Kingdom";
treeNode15.Name = "Node1";
treeNode15.Tag = "Theater2DExStage";
treeNode15.Text = "Theater (smb 1-1)";
treeNode16.Name = "Node7";
treeNode16.Tag = "CityWorldHomeStage";
treeNode16.Text = "Metro Kingdom";
treeNode17.Name = "Node8";
treeNode17.Tag = "SnowWorldHomeStage";
treeNode17.Text = "Snow Kingdom";
treeNode18.Name = "Node9";
treeNode18.Tag = "SeaWorldHomeStage";
treeNode18.Text = "Seaside Kingdom";
treeNode19.Name = "Node10";
treeNode19.Tag = "LavaWorldHomeStage";
treeNode19.Text = "Luncheon Kingdom";
treeNode20.Name = "Node11";
treeNode20.Tag = "BossRaidWorldHomeStage";
treeNode20.Text = "Ruined Kingdom";
treeNode21.Name = "Node12";
treeNode21.Tag = "SkyWorldHomeStage";
treeNode21.Text = "Bowser\'s Kingdom";
treeNode22.Name = "Node13";
treeNode22.Tag = "MoonWorldHomeStage";
treeNode22.Text = "Moon Kingdom";
treeNode23.Name = "Node14";
treeNode23.Tag = "PeachWorldHomeStage";
treeNode23.Text = "Mushroom Kingdom";
treeNode24.Name = "Node15";
treeNode24.Tag = "Special1WorldHomeStage";
treeNode24.Text = "Dark Side of the Moon";
treeNode25.Name = "Node16";
treeNode25.Tag = "Special2WorldHomeStage";
treeNode25.Text = "Darker Side of the Moon";
this.treeView1.Nodes.AddRange(new System.Windows.Forms.TreeNode[] {
treeNode1,
treeNode2,
treeNode9,
treeNode11,
treeNode12,
treeNode13,
treeNode14,
treeNode16,
treeNode17,
treeNode18,
treeNode19,
treeNode20,
treeNode21,
treeNode22,
treeNode23,
treeNode24,
treeNode25});
this.treeView1.Size = new System.Drawing.Size(345, 379);
this.treeView1.TabIndex = 2;
this.treeView1.DoubleClick += new System.EventHandler(this.treeView1_DoubleClick);
//
// StageSelectionForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(347, 410);
this.ControlBox = false;
this.Controls.Add(this.treeView1);
this.Controls.Add(this.button2);
this.Controls.Add(this.button1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.Name = "StageSelectionForm";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Select a stage";
this.TopMost = true;
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.TreeView treeView1;
}
}