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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Node",
"class": "AttackSkill",
"language": "GDScript",
"path": "res://src/characters/skills/AttackSkill.gd"
}, {
"base": "Node",
"class": "Attacks",
"language": "GDScript",
"path": "res://src/characters/skills/Attacks.gd"
}, {
"base": "Control",
"class": "Battle",
"language": "GDScript",
"path": "res://src/battle/Battle.gd"
}, {
"base": "Node2D",
"class": "Character",
"language": "GDScript",
"path": "res://src/characters/Character.gd"
}, {
"base": "Resource",
"class": "CharacterData",
"language": "GDScript",
"path": "res://src/characters/CharacterData.gd"
}, {
"base": "Resource",
"class": "CharacterStats",
"language": "GDScript",
"path": "res://src/characters/CharacterStats.gd"
}, {
"base": "Node",
"class": "Game",
"language": "GDScript",
"path": "res://src/Game.gd"
}, {
"base": "Node",
"class": "MagicSkill",
"language": "GDScript",
"path": "res://src/characters/skills/MagicSkill.gd"
}, {
"base": "Node",
"class": "Magics",
"language": "GDScript",
"path": "res://src/characters/skills/Magics.gd"
}, {
"base": "Control",
"class": "MainMenu",
"language": "GDScript",
"path": "res://src/main_menu/MainMenu.gd"
}, {
"base": "CanvasLayer",
"class": "Overlay",
"language": "GDScript",
"path": "res://src/Overlay.gd"
}, {
"base": "Resource",
"class": "Skill",
"language": "GDScript",
"path": "res://src/characters/skills/Skill.gd"
} ]
_global_script_class_icons={
"AttackSkill": "",
"Attacks": "",
"Battle": "",
"Character": "",
"CharacterData": "",
"CharacterStats": "",
"Game": "",
"MagicSkill": "",
"Magics": "",
"MainMenu": "",
"Overlay": "",
"Skill": ""
}
[application]
config/name="New Jrpg"
run/main_scene="res://src/Game.tscn"
config/icon="res://icon.png"
[autoload]
Team="*res://src/Team.gd"
Levels="*res://src/Levels.gd"
[display]
window/size/width=512
window/size/height=288
window/size/always_on_top=true
window/stretch/mode="2d"
window/stretch/aspect="keep"
[gui]
common/drop_mouse_on_gui_input_disabled=true
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"