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mysdl.h
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mysdl.h
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/*
* mysdl.h
* kattMickisShooter
*
* Created by Erik Andersson on 2009-12-19.
* Copyright (c) 2010 Erik Andersson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* things_that_sdl_should_do_by_default
*/
#ifndef __MYSDL_H__
#define __MYSDL_H__
#include "SDL.h"
#include "SDL/SDL_ttf.h"
void draw_transparent_surface_onto_empty_surface(SDL_Rect src_rect, SDL_Surface *empty, SDL_Surface *src);
SDL_Surface *change_opacity_of_surface(SDL_Surface *src, Uint8 opacity);
bool check_rect_collision(SDL_Rect *rect, int x, int y);
TTF_Font *load_font(int size);
SDL_Rect get_rect_intersection(SDL_Rect one, SDL_Rect two);
#endif