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Concerns about slow downloads of small files #66
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Yeah, it has been considered some time ago. However, it makes things a bit more complex on both Admin side and Updater side. Recently, due to the Unity's pricing changes, I started a huge refactoring of the codebase and I am reconsidering some design choices. I could give builds compression another possibility, but ideally I would like to not break compatibility with artifacts produced by previous releases. |
Very much looking forward to that feature if it is an option. Also I have a small suggestion: assetstore.unity.com/packages/tools/utilities/game-launcher-patcher-and-updater-pro-237342 He provides an external exe to restart the launcher, which is a nice thought. |
The exported Unity project is quite large, about 1G+, which causes it to take longer to download the first time (because there are a lot of small files). Is the ability to compress the version package and then download it again considered?
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