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I cannot find a way to loop a particle effect in the Playcanvas port of Effekseer, I found the issue as well on EffekseerWebGL effekseer/EffekseerForWebGL#54
but the answer to it which is to use "Time to live" param, I cannot find it in PlayCanvas-effekseer port.
If there is any way currently, please guide and if not, then consider this as a feature request.
The text was updated successfully, but these errors were encountered:
I cannot find a way to loop a particle effect in the Playcanvas port of Effekseer, I found the issue as well on EffekseerWebGL
effekseer/EffekseerForWebGL#54
but the answer to it which is to use "Time to live" param, I cannot find it in PlayCanvas-effekseer port.
If there is any way currently, please guide and if not, then consider this as a feature request.
The text was updated successfully, but these errors were encountered: