-
Notifications
You must be signed in to change notification settings - Fork 4
/
pressure.js
576 lines (505 loc) · 18.9 KB
/
pressure.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
// Pressure v2.1.2 | Created By Stuart Yamartino | MIT License | 2015 - 2017
;(function(root, factory) {
if (typeof define === 'function' && define.amd) {
define([], factory);
} else if (typeof exports === 'object') {
module.exports = factory();
} else {
root.Pressure = factory();
}
}(this, function() {
'use strict';
var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
//--------------------- Public API Section ---------------------//
// this is the Pressure Object, this is the only object that is accessible to the end user
// only the methods in this object can be called, making it the "public api"
var Pressure = {
// targets any device with Force or 3D Touch
set: function set(selector, closure, options) {
loopPressureElements(selector, closure, options);
},
// set configuration options for global config
config: function config(options) {
Config.set(options);
},
// the map method allows for interpolating a value from one range of values to another
// example from the Arduino documentation: https://www.arduino.cc/en/Reference/Map
map: function map(x, in_min, in_max, out_min, out_max) {
return _map.apply(null, arguments);
}
};
var Element = function () {
function Element(el, block, options) {
_classCallCheck(this, Element);
this.routeEvents(el, block, options);
this.preventSelect(el, options);
}
_createClass(Element, [{
key: 'routeEvents',
value: function routeEvents(el, block, options) {
var type = Config.get('only', options);
// for devices that support pointer events
if (supportsPointer && (type === 'pointer' || type === null)) {
this.adapter = new AdapterPointer(el, block, options).bindEvents();
}
// for devices that support 3D Touch
else if (supportsTouch && (type === 'touch' || type === null)) {
this.adapter = new Adapter3DTouch(el, block, options).bindEvents();
}
// for devices that support Force Touch
else if (supportsMouse && (type === 'mouse' || type === null)) {
this.adapter = new AdapterForceTouch(el, block, options).bindEvents();
}
// unsupported if it is requesting a type and your browser is of other type
else {
this.adapter = new Adapter(el, block).bindUnsupportedEvent();
}
}
// prevent the default action of text selection, "peak & pop", and force touch special feature
}, {
key: 'preventSelect',
value: function preventSelect(el, options) {
if (Config.get('preventSelect', options)) {
el.style.webkitTouchCallout = "none";
el.style.webkitUserSelect = "none";
el.style.khtmlUserSelect = "none";
el.style.MozUserSelect = "none";
el.style.msUserSelect = "none";
el.style.userSelect = "none";
}
}
}]);
return Element;
}();
/*
This is the base adapter from which all the other adapters extend.
*/
var Adapter = function () {
function Adapter(el, block, options) {
_classCallCheck(this, Adapter);
this.el = el;
this.block = block;
this.options = options;
this.pressed = false;
this.deepPressed = false;
this.nativeSupport = false;
this.runningPolyfill = false;
this.runKey = Math.random();
}
_createClass(Adapter, [{
key: 'setPressed',
value: function setPressed(boolean) {
this.pressed = boolean;
}
}, {
key: 'setDeepPressed',
value: function setDeepPressed(boolean) {
this.deepPressed = boolean;
}
}, {
key: 'isPressed',
value: function isPressed() {
return this.pressed;
}
}, {
key: 'isDeepPressed',
value: function isDeepPressed() {
return this.deepPressed;
}
}, {
key: 'add',
value: function add(event, set) {
this.el.addEventListener(event, set, false);
}
}, {
key: 'runClosure',
value: function runClosure(method) {
if (method in this.block) {
// call the closure method and apply nth arguments if they exist
this.block[method].apply(this.el, Array.prototype.slice.call(arguments, 1));
}
}
}, {
key: 'fail',
value: function fail(event, runKey) {
if (Config.get('polyfill', this.options)) {
if (this.runKey === runKey) {
this.runPolyfill(event);
}
} else {
this.runClosure('unsupported', event);
}
}
}, {
key: 'bindUnsupportedEvent',
value: function bindUnsupportedEvent() {
var _this = this;
this.add(supportsTouch ? 'touchstart' : 'mousedown', function (event) {
return _this.runClosure('unsupported', event);
});
}
}, {
key: '_startPress',
value: function _startPress(event) {
if (this.isPressed() === false) {
this.runningPolyfill = false;
this.setPressed(true);
this.runClosure('start', event);
}
}
}, {
key: '_startDeepPress',
value: function _startDeepPress(event) {
if (this.isPressed() && this.isDeepPressed() === false) {
this.setDeepPressed(true);
this.runClosure('startDeepPress', event);
}
}
}, {
key: '_changePress',
value: function _changePress(force, event) {
this.nativeSupport = true;
this.runClosure('change', force, event);
}
}, {
key: '_endDeepPress',
value: function _endDeepPress() {
if (this.isPressed() && this.isDeepPressed()) {
this.setDeepPressed(false);
this.runClosure('endDeepPress');
}
}
}, {
key: '_endPress',
value: function _endPress() {
if (this.runningPolyfill === false) {
if (this.isPressed()) {
this._endDeepPress();
this.setPressed(false);
this.runClosure('end');
}
this.runKey = Math.random();
this.nativeSupport = false;
} else {
this.setPressed(false);
}
}
}, {
key: 'deepPress',
value: function deepPress(force, event) {
force >= 0.5 ? this._startDeepPress(event) : this._endDeepPress();
}
}, {
key: 'runPolyfill',
value: function runPolyfill(event) {
this.increment = Config.get('polyfillSpeedUp', this.options) === 0 ? 1 : 10 / Config.get('polyfillSpeedUp', this.options);
this.decrement = Config.get('polyfillSpeedDown', this.options) === 0 ? 1 : 10 / Config.get('polyfillSpeedDown', this.options);
this.setPressed(true);
this.runClosure('start', event);
if (this.runningPolyfill === false) {
this.loopPolyfillForce(0, event);
}
}
}, {
key: 'loopPolyfillForce',
value: function loopPolyfillForce(force, event) {
if (this.nativeSupport === false) {
if (this.isPressed()) {
this.runningPolyfill = true;
force = force + this.increment > 1 ? 1 : force + this.increment;
this.runClosure('change', force, event);
this.deepPress(force, event);
setTimeout(this.loopPolyfillForce.bind(this, force, event), 10);
} else {
force = force - this.decrement < 0 ? 0 : force - this.decrement;
if (force < 0.5 && this.isDeepPressed()) {
this.setDeepPressed(false);
this.runClosure('endDeepPress');
}
if (force === 0) {
this.runningPolyfill = false;
this.setPressed(true);
this._endPress();
} else {
this.runClosure('change', force, event);
this.deepPress(force, event);
setTimeout(this.loopPolyfillForce.bind(this, force, event), 10);
}
}
}
}
}]);
return Adapter;
}();
/*
This adapter is for Macs with Force Touch trackpads.
*/
var AdapterForceTouch = function (_Adapter) {
_inherits(AdapterForceTouch, _Adapter);
function AdapterForceTouch(el, block, options) {
_classCallCheck(this, AdapterForceTouch);
return _possibleConstructorReturn(this, (AdapterForceTouch.__proto__ || Object.getPrototypeOf(AdapterForceTouch)).call(this, el, block, options));
}
_createClass(AdapterForceTouch, [{
key: 'bindEvents',
value: function bindEvents() {
this.add('webkitmouseforcewillbegin', this._startPress.bind(this));
this.add('mousedown', this.support.bind(this));
this.add('webkitmouseforcechanged', this.change.bind(this));
this.add('webkitmouseforcedown', this._startDeepPress.bind(this));
this.add('webkitmouseforceup', this._endDeepPress.bind(this));
this.add('mouseleave', this._endPress.bind(this));
this.add('mouseup', this._endPress.bind(this));
}
}, {
key: 'support',
value: function support(event) {
if (this.isPressed() === false) {
this.fail(event, this.runKey);
}
}
}, {
key: 'change',
value: function change(event) {
if (this.isPressed() && event.webkitForce > 0) {
this._changePress(this.normalizeForce(event.webkitForce), event);
}
}
// make the force the standard 0 to 1 scale and not the 1 to 3 scale
}, {
key: 'normalizeForce',
value: function normalizeForce(force) {
return this.reachOne(_map(force, 1, 3, 0, 1));
}
// if the force value is above 0.995 set the force to 1
}, {
key: 'reachOne',
value: function reachOne(force) {
return force > 0.995 ? 1 : force;
}
}]);
return AdapterForceTouch;
}(Adapter);
/*
This adapter is more mobile devices that support 3D Touch.
*/
var Adapter3DTouch = function (_Adapter2) {
_inherits(Adapter3DTouch, _Adapter2);
function Adapter3DTouch(el, block, options) {
_classCallCheck(this, Adapter3DTouch);
return _possibleConstructorReturn(this, (Adapter3DTouch.__proto__ || Object.getPrototypeOf(Adapter3DTouch)).call(this, el, block, options));
}
_createClass(Adapter3DTouch, [{
key: 'bindEvents',
value: function bindEvents() {
if (supportsTouchForceChange) {
this.add('touchforcechange', this.start.bind(this));
this.add('touchstart', this.support.bind(this, 0));
this.add('touchend', this._endPress.bind(this));
} else {
this.add('touchstart', this.startLegacy.bind(this));
this.add('touchend', this._endPress.bind(this));
}
}
}, {
key: 'start',
value: function start(event) {
if (event.touches.length > 0) {
this._startPress(event);
this.touch = this.selectTouch(event);
if (this.touch) {
this._changePress(this.touch.force, event);
}
}
}
}, {
key: 'support',
value: function support(iter, event) {
var runKey = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : this.runKey;
if (this.isPressed() === false) {
if (iter <= 6) {
iter++;
setTimeout(this.support.bind(this, iter, event, runKey), 10);
} else {
this.fail(event, runKey);
}
}
}
}, {
key: 'startLegacy',
value: function startLegacy(event) {
this.initialForce = event.touches[0].force;
this.supportLegacy(0, event, this.runKey, this.initialForce);
}
// this checks up to 6 times on a touch to see if the touch can read a force value
// if the force value has changed it means the device supports pressure
// more info from this issue https://github.com/yamartino/pressure/issues/15
}, {
key: 'supportLegacy',
value: function supportLegacy(iter, event, runKey, force) {
if (force !== this.initialForce) {
this._startPress(event);
this.loopForce(event);
} else if (iter <= 6) {
iter++;
setTimeout(this.supportLegacy.bind(this, iter, event, runKey, force), 10);
} else {
this.fail(event, runKey);
}
}
}, {
key: 'loopForce',
value: function loopForce(event) {
if (this.isPressed()) {
this.touch = this.selectTouch(event);
setTimeout(this.loopForce.bind(this, event), 10);
this._changePress(this.touch.force, event);
}
}
// link up the touch point to the correct element, this is to support multitouch
}, {
key: 'selectTouch',
value: function selectTouch(event) {
if (event.touches.length === 1) {
return this.returnTouch(event.touches[0], event);
} else {
for (var i = 0; i < event.touches.length; i++) {
// if the target press is on this element
if (event.touches[i].target === this.el || this.el.contains(event.touches[i].target)) {
return this.returnTouch(event.touches[i], event);
}
}
}
}
// return the touch and run a start or end for deep press
}, {
key: 'returnTouch',
value: function returnTouch(touch, event) {
this.deepPress(touch.force, event);
return touch;
}
}]);
return Adapter3DTouch;
}(Adapter);
/*
This adapter is for devices that support pointer events.
*/
var AdapterPointer = function (_Adapter3) {
_inherits(AdapterPointer, _Adapter3);
function AdapterPointer(el, block, options) {
_classCallCheck(this, AdapterPointer);
return _possibleConstructorReturn(this, (AdapterPointer.__proto__ || Object.getPrototypeOf(AdapterPointer)).call(this, el, block, options));
}
_createClass(AdapterPointer, [{
key: 'bindEvents',
value: function bindEvents() {
this.add('pointerdown', this.support.bind(this));
this.add('pointermove', this.change.bind(this));
this.add('pointerup', this._endPress.bind(this));
this.add('pointerleave', this._endPress.bind(this));
}
}, {
key: 'support',
value: function support(event) {
if (this.isPressed() === false) {
if (event.pressure === 0 || event.pressure === 0.5 || event.pressure > 1) {
this.fail(event, this.runKey);
} else {
this._startPress(event);
this._changePress(event.pressure, event);
}
}
}
}, {
key: 'change',
value: function change(event) {
if (this.isPressed() && event.pressure > 0 && event.pressure !== 0.5) {
this._changePress(event.pressure, event);
this.deepPress(event.pressure, event);
}
}
}]);
return AdapterPointer;
}(Adapter);
// This class holds the states of the the Pressure config
var Config = {
// 'false' will make polyfill not run when pressure is not supported and the 'unsupported' method will be called
polyfill: true,
// milliseconds it takes to go from 0 to 1 for the polyfill
polyfillSpeedUp: 1000,
// milliseconds it takes to go from 1 to 0 for the polyfill
polyfillSpeedDown: 0,
// 'true' prevents the selecting of text and images via css properties
preventSelect: true,
// 'touch', 'mouse', or 'pointer' will make it run only on that type of device
only: null,
// this will get the correct config / option settings for the current pressure check
get: function get(option, options) {
return options.hasOwnProperty(option) ? options[option] : this[option];
},
// this will set the global configs
set: function set(options) {
for (var k in options) {
if (options.hasOwnProperty(k) && this.hasOwnProperty(k) && k != 'get' && k != 'set') {
this[k] = options[k];
}
}
}
};
//------------------- Helpers -------------------//
// accepts jQuery object, node list, string selector, then called a setup for each element
var loopPressureElements = function loopPressureElements(selector, closure) {
var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
// if a string is passed in as an element
if (typeof selector === 'string' || selector instanceof String) {
var elements = document.querySelectorAll(selector);
for (var i = 0; i < elements.length; i++) {
new Element(elements[i], closure, options);
}
// if a single element object is passed in
} else if (isElement(selector)) {
new Element(selector, closure, options);
// if a node list is passed in ex. jQuery $() object
} else {
for (var i = 0; i < selector.length; i++) {
new Element(selector[i], closure, options);
}
}
};
//Returns true if it is a DOM element
var isElement = function isElement(o) {
return (typeof HTMLElement === 'undefined' ? 'undefined' : _typeof(HTMLElement)) === "object" ? o instanceof HTMLElement : //DOM2
o && (typeof o === 'undefined' ? 'undefined' : _typeof(o)) === "object" && o !== null && o.nodeType === 1 && typeof o.nodeName === "string";
};
// the map method allows for interpolating a value from one range of values to another
// example from the Arduino documentation: https://www.arduino.cc/en/Reference/Map
var _map = function _map(x, in_min, in_max, out_min, out_max) {
return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
};
var supportsMouse = false;
var supportsTouch = false;
var supportsPointer = false;
var supportsTouchForce = false;
var supportsTouchForceChange = false;
if (typeof window !== 'undefined') {
// only attempt to assign these in a browser environment.
// on the server, this is a no-op, like the rest of the library
if (typeof Touch !== 'undefined') {
// In Android, new Touch requires arguments.
try {
if (Touch.prototype.hasOwnProperty('force') || 'force' in new Touch()) {
supportsTouchForce = true;
}
} catch (e) {}
}
supportsTouch = 'ontouchstart' in window.document && supportsTouchForce;
supportsMouse = 'onmousemove' in window.document && !supportsTouch;
supportsPointer = 'onpointermove' in window.document;
supportsTouchForceChange = 'ontouchforcechange' in window.document;
}
return Pressure;
}));