diff --git a/README.md b/README.md index 5ca9477cf..de74afb97 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,7 @@ Create dialogs, characters and scenes to display conversations in your Godot gam ## Version 2.0 - Alpha ![Godot v4.0](https://img.shields.io/badge/Godot-v4.1-%23478cbf) Dialogic 2.0 is a major rewrite of the plugin including many compatibility-breaking changes. It is currently developed exclusively for Godot 4 and requires at least Godot 4.1. -[If you are looking for the Godot 3.5 version you can find it here.](https://github.com/coppolaemilio/dialogic/tree/dialogic-1) +[If you are looking for the Godot 3.5 version you can find it here.](https://github.com/dialogic-godot/dialogic/tree/dialogic-1) ## Installation @@ -24,10 +24,10 @@ As the plugin is still in alpha state, only limited documentation is available. ## 📃 Credits Made by [Emilio Coppola](https://github.com/coppolaemilio) and [Jowan-Spooner](https://github.com/Jowan-Spooner). -Contributors: [zaknafean](https://github.com/zaknafean), [thebardsrc](https://github.com/thebardsrc), [and more!](https://github.com/coppolaemilio/dialogic/graphs/contributors). +Contributors: [zaknafean](https://github.com/zaknafean), [thebardsrc](https://github.com/thebardsrc), [and more!](https://github.com/dialogic-godot/dialogic/graphs/contributors). Special thanks: [Arnaud](https://github.com/arnaudvergnet), [AnidemDex](https://github.com/AnidemDex), [ellogwen](https://github.com/ellogwen), [Tim Krief](https://github.com/timkrief), [Toen](https://twitter.com/ToenAndreMC), Òscar, [Francisco Presencia](https://francisco.io/), [M7mdKady14](https://github.com/M7mdKady14). ### Thank you to all my [Patreons](https://www.patreon.com/coppolaemilio) and Github sponsors for making this possible! -[MIT License](https://github.com/coppolaemilio/dialogic/blob/main/LICENSE) +[MIT License](https://github.com/dialogic-godot/dialogic/blob/main/LICENSE) diff --git a/addons/dialogic/Editor/Common/update_manager.gd b/addons/dialogic/Editor/Common/update_manager.gd index 5ed80a866..d1296a33d 100644 --- a/addons/dialogic/Editor/Common/update_manager.gd +++ b/addons/dialogic/Editor/Common/update_manager.gd @@ -10,7 +10,7 @@ enum UpdateCheckResult {UPDATE_AVAILABLE, UP_TO_DATE, NO_ACCESS} enum DownloadResult {SUCCESS, FAILURE} enum ReleaseState {ALPHA, BETA, STABLE} -const REMOTE_RELEASES_URL := "https://api.github.com/repos/coppolaemilio/dialogic/releases" +const REMOTE_RELEASES_URL := "https://api.github.com/repos/dialogic-godot/dialogic/releases" const TEMP_FILE_NAME = "user://temp.zip" var current_version : String = "" diff --git a/addons/dialogic/Editor/HomePage/home_page.tscn b/addons/dialogic/Editor/HomePage/home_page.tscn index 852a095aa..fb5c114c0 100644 --- a/addons/dialogic/Editor/HomePage/home_page.tscn +++ b/addons/dialogic/Editor/HomePage/home_page.tscn @@ -284,7 +284,7 @@ layout_mode = 2 theme_type_variation = &"DialogicLink" text = " Bug / Request" underline = 2 -uri = "https://github.com/coppolaemilio/dialogic/issues/new/choose" +uri = "https://github.com/dialogic-godot/dialogic/issues/new/choose" [node name="DiscordButton" type="LinkButton" parent="CenterContainer/HomePageBox/BottomPanel/ScrollContainer/HBoxContainer/CenterContainer"] layout_mode = 2 diff --git a/addons/dialogic/Editor/HomePage/tips.txt b/addons/dialogic/Editor/HomePage/tips.txt index 2a1979852..c8b6f07be 100644 --- a/addons/dialogic/Editor/HomePage/tips.txt +++ b/addons/dialogic/Editor/HomePage/tips.txt @@ -5,7 +5,7 @@ Did you know that dialogic supports translations? It does!; editor://Settings->T You can use [b]bbcode effects[/b] in text events! What are they though???; https://docs.godotengine.org/en/latest/tutorials/ui/bbcode_in_richtextlabel.html Writing [/i][i] in a text event will pick a random one of the three strings! There are a number of cool text effects like [pause=x], [speed=x] and [portrait=x]. Try them out!; editor://Settings->Text -You can use scenes as portraits! This gives you basically limiteless freedom.; https://github.com/coppolaemilio/dialogic/wiki/Tutorial:-Custom-Portraits +You can use scenes as portraits! This gives you basically limiteless freedom.; https://dialogic-docs.coppolaemilio.com/custom-portraits.html You can use scenes as backgrounds. This way they can be animated or whatever you want! Dialogic has a built in save and load system! It's pretty powerful!; editor://Settings->Saving You can add multiple glossary files, each containing words that can be hovered for information!; editor://GlossaryEditor diff --git a/addons/dialogic/plugin.cfg b/addons/dialogic/plugin.cfg index e593f75a2..42c65911f 100644 --- a/addons/dialogic/plugin.cfg +++ b/addons/dialogic/plugin.cfg @@ -2,7 +2,7 @@ name="Dialogic" description="Create dialogs, characters and scenes to display conversations in your Godot games. -https://github.com/coppolaemilio/dialogic" +https://github.com/dialogic-godot/dialogic" author="Emi, Jowan Spooner, Exelia, and more!" version="2.0-Alpha-13 (WIP! Godot 4.2+)" script="plugin.gd"