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timer_test.go
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timer_test.go
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package timer
import (
"sync"
"testing"
"time"
)
func TestNullTimout(t *testing.T) {
// Timeout for 0 seconds.
start := time.Now()
timer := NewTimer(0)
<-timer.C
if int(time.Since(start).Seconds()) != 0 {
t.Errorf("took ~%v seconds, should be ~0 seconds\n", int(time.Since(start).Seconds()))
}
}
func TestNegativeTimout(t *testing.T) {
// Timeout for -1 seconds.
start := time.Now()
timer := NewTimer(-1)
<-timer.C
if int(time.Since(start).Seconds()) != 0 {
t.Errorf("took ~%v seconds, should be ~0 seconds\n", int(time.Since(start).Seconds()))
}
// Timeout for -100 seconds.
start = time.Now()
timer = NewTimer(-100 * time.Second)
<-timer.C
if int(time.Since(start).Seconds()) != 0 {
t.Errorf("took ~%v seconds, should be ~0 seconds\n", int(time.Since(start).Seconds()))
}
}
func TestTimeValue(t *testing.T) {
// Timeout for 0 seconds.
start := time.Now()
timer := NewTimer(time.Second)
v := <-timer.C
if diff := v.Sub(start).Seconds(); int(diff) != 1 {
t.Errorf("invalid time value: %v", int(diff))
}
}
func TestSingleTimout(t *testing.T) {
// Timeout for 1 second and wait.
start := time.Now()
timer := NewTimer(time.Second)
<-timer.C
if int(time.Since(start).Seconds()) != 1 {
t.Errorf("took ~%v seconds, should be ~1 seconds\n", int(time.Since(start).Seconds()))
}
}
func TestMultipleTimouts(t *testing.T) {
start := time.Now()
var timers []*Timer
for i := 0; i < 1000; i++ {
timers = append(timers, NewTimer(time.Second))
}
// Wait for them all to expire.
for _, timer := range timers {
<-timer.C
}
if int(time.Since(start).Seconds()) != 1 {
t.Errorf("took ~%v seconds, should be ~1 seconds\n", int(time.Since(start).Seconds()))
}
}
func TestMultipleDifferentTimouts(t *testing.T) {
start := time.Now()
var timers []*Timer
for i := 0; i < 1000; i++ {
timers = append(timers, NewTimer(time.Duration(i%4)*time.Second))
}
// Wait for them all to expire.
for _, timer := range timers {
<-timer.C
}
if int(time.Since(start).Seconds()) != 3 {
t.Errorf("took ~%v seconds, should be ~3 seconds\n", int(time.Since(start).Seconds()))
}
}
func TestStoppedTimer(t *testing.T) {
timer := NewStoppedTimer()
if !timer.when.IsZero() {
t.Errorf("invalid stopped timer when value")
}
start := time.Now()
wasActive := timer.Reset(time.Second)
if wasActive {
t.Errorf("stopped timer: was active is true")
}
<-timer.C
if int(time.Since(start).Seconds()) != 1 {
t.Errorf("took ~%v seconds, should be ~1 seconds\n", int(time.Since(start).Seconds()))
}
}
func TestStop(t *testing.T) {
timer := NewTimer(time.Second)
wasActive := timer.Stop()
if !wasActive {
t.Errorf("stop timer: was active is false")
}
select {
case <-timer.C:
t.Errorf("failed to stop timer")
case <-time.After(2 * time.Second):
}
wasActive = timer.Stop()
if wasActive {
t.Errorf("stop timer: was active is true")
}
}
func TestStopPanic(t *testing.T) {
defer func() {
r := recover()
if r == nil || r.(string) != "timer: Stop called on uninitialized Timer" {
t.Errorf("stop timer: invalid stop panic")
}
}()
timer := &Timer{}
timer.Stop()
}
func TestMultipleStop(t *testing.T) {
var timers []*Timer
for i := 0; i < 1000; i++ {
timer := NewTimer(time.Second)
wasActive := timer.Stop()
if !wasActive {
t.Errorf("stop timer: was active is false")
}
timers = append(timers, timer)
}
time.Sleep(2 * time.Second)
// All channels must block.
for _, timer := range timers {
select {
case <-timer.C:
t.Errorf("failed to stop timer")
default:
}
}
for _, timer := range timers {
wasActive := timer.Stop()
if wasActive {
t.Errorf("stop timer: was active is true")
}
}
}
func TestReset(t *testing.T) {
start := time.Now()
timer := NewTimer(time.Second)
wasActive := timer.Reset(2 * time.Second)
if !wasActive {
t.Errorf("reset timer: was active is false")
}
<-timer.C
if int(time.Since(start).Seconds()) != 2 {
t.Errorf("took ~%v seconds, should be ~2 seconds\n", int(time.Since(start).Seconds()))
}
start = time.Now()
wasActive = timer.Reset(time.Second)
if wasActive {
t.Errorf("reset timer: was active is true")
}
<-timer.C
if int(time.Since(start).Seconds()) != 1 {
t.Errorf("took ~%v seconds, should be ~1 seconds\n", int(time.Since(start).Seconds()))
}
}
func TestNegativeReset(t *testing.T) {
// Timeout for -1 seconds.
start := time.Now()
timer := NewTimer(time.Second)
timer.Reset(-1)
<-timer.C
if int(time.Since(start).Seconds()) != 0 {
t.Errorf("took ~%v seconds, should be ~0 seconds\n", int(time.Since(start).Seconds()))
}
// Timeout for -100 seconds.
start = time.Now()
timer = NewTimer(time.Second)
timer.Reset(-100 * time.Second)
<-timer.C
if int(time.Since(start).Seconds()) != 0 {
t.Errorf("took ~%v seconds, should be ~0 seconds\n", int(time.Since(start).Seconds()))
}
}
func TestMultipleResets(t *testing.T) {
start := time.Now()
var timers []*Timer
for i := 0; i < 1000; i++ {
timer := NewTimer(time.Second)
timers = append(timers, timer)
timer.Reset(2 * time.Second)
}
// Wait for them all to expire.
for _, timer := range timers {
<-timer.C
}
if int(time.Since(start).Seconds()) != 2 {
t.Errorf("took ~%v seconds, should be ~2 seconds\n", int(time.Since(start).Seconds()))
}
}
func TestMultipleZeroResets(t *testing.T) {
start := time.Now()
var timers []*Timer
for i := 0; i < 1000; i++ {
timer := NewTimer(time.Second)
timers = append(timers, timer)
timer.Reset(0)
}
// Wait for them all to expire.
for _, timer := range timers {
<-timer.C
}
if int(time.Since(start).Seconds()) != 0 {
t.Errorf("took ~%v seconds, should be ~0 seconds\n", int(time.Since(start).Seconds()))
}
}
func TestResetChannelClear(t *testing.T) {
timer := NewTimer(0)
time.Sleep(time.Second)
if len(timer.C) != 1 {
t.Errorf("reset timer: channel should be filled")
}
wasActive := timer.Reset(2 * time.Second)
if wasActive {
t.Errorf("reset timer: was active is true")
}
if len(timer.C) != 0 {
t.Errorf("reset timer: channel should be empty")
}
start := time.Now()
<-timer.C
if int(time.Since(start).Seconds()) != 2 {
t.Errorf("took ~%v seconds, should be ~2 seconds\n", int(time.Since(start).Seconds()))
}
}
func TestResetPanic(t *testing.T) {
defer func() {
r := recover()
if r == nil || r.(string) != "timer: Reset called on uninitialized Timer" {
t.Errorf("reset timer: invalid reset panic")
}
}()
timer := &Timer{}
timer.Reset(0)
}
func TestResetBehavior(t *testing.T) {
start := time.Now()
// Start a new timer with a timeout of 1 second.
timer := NewTimer(1 * time.Second)
// Wait for 2 seconds.
// Meanwhile the timer fired filled the channel.
time.Sleep(2 * time.Second)
// Reset the timer. This should act exactly as creating a new timer.
timer.Reset(1 * time.Second)
// However this will fire immediately, because the channel was not drained.
// See issue: https://github.com/golang/go/issues/11513
<-timer.C
if int(time.Since(start).Seconds()) != 3 {
t.Errorf("took ~%v seconds, should be ~3 seconds\n", int(time.Since(start).Seconds()))
}
}
func TestMultipleTimersForValidTimeouts(t *testing.T) {
var wg sync.WaitGroup
for i := 0; i < 1000; i++ {
dur := time.Duration(i%11) * time.Second
start := time.Now()
timer := NewTimer(dur)
wg.Add(1)
go func() {
dur /= time.Second
<-timer.C
if int(time.Since(start).Seconds()) != int(dur) {
t.Errorf("took ~%v seconds, should be ~%v seconds\n", int(time.Since(start).Seconds()), int(dur))
}
wg.Done()
}()
}
wg.Wait()
}
func TestMultipleTimersConcurrentAddRemove(t *testing.T) {
var wg sync.WaitGroup
for i := 0; i < 100000; i++ {
timer := NewTimer(time.Nanosecond)
wg.Add(1)
go func() {
<-timer.C
wg.Done()
}()
}
wg.Wait()
}