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It's possible to get and install a 64-bit version of Wine on macOS using the command Is there a specific reason that Legendary won't support macOS (cf. #12 and #28), even if just to run things that are 64-bit and Windows (a free example being Rocket League)? Is there anything I could do to help? |
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I have no Mac and no interest in supporting macOS. I'd imagine legendary might work as-is anyway since macOS is reasonably similarly structured to Linux? But I certainly don't want to deal with maintenance, issues, and testing on macOS. |
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I was able to get it to install a game. Here's how one could do it:
From here, steps are as in the README:
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I was able to get it to install a game. Here's how one could do it:
brew install wine-devel
- this creates wine64ln -s /usr/local/bin/wine64 /usr/local/bin/wine
- symlinks it to wine for use by Legendarypip3 install legendary-gl
- requires Python 3 to be on the system; may need to use sudoFrom here, steps are as in the README:
legendary auth
- signs you in with Epiclegendary list-games
- lists gameslegendary install Sugar
- installs a game using the app name in parentheses from step 5 (not user-facing name) to directory that it outputs at the beginning of this command (could be useful if needed to be launched directly)legendary launch Sugar
, or whatever - this was ju…