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The editor displays the spine model incorrectly in the gui #168

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sergeysinyavsky opened this issue Apr 29, 2024 · 0 comments
Open

The editor displays the spine model incorrectly in the gui #168

sergeysinyavsky opened this issue Apr 29, 2024 · 0 comments

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@sergeysinyavsky
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Actual behaviour

If there are several models on the gui, they will all be similar to the first one. When changing the "enabled" property the models will change. There is no such problem in the build.

Expected behaviour

All models are displayed correctly.

Steps to reproduce

bandicam.2024-04-29.18-35-23-984.mp4

Bug.zip


Build time2024-04-29T09:16:51.743237
Defold channeleditor-alpha
Defold editor sha5883d3d4e3f4053fe851fb88b2918ddd19b51e9b
Defold engine shafd3b8c652df601220d8651f581fa2fada8205237
Defold version1.8.0
GPURadeon RX 580 Series
GPU Driver4.6.0 Compatibility Profile Context 23.11.1.231017
Java version17.0.5+8
OS archamd64
OS nameWindows 10
OS version10.0
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