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Geometry instance support #7314

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Jhonnyg opened this issue Jan 24, 2023 · 1 comment · May be fixed by #8743
Open

Geometry instance support #7314

Jhonnyg opened this issue Jan 24, 2023 · 1 comment · May be fixed by #8743
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3d Issues related to new 3D functionality engine Issues related to the Defold engine feature request A suggestion for a new feature render

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@Jhonnyg
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Jhonnyg commented Jan 24, 2023

Is your feature request related to a problem? Please describe (REQUIRED):
To increase performance for more advanced 3D features such as foliage, crowds and props (and perhaps even 2D, e.g particles) you typically want to use hardware instancing to avoid issuing unnecessary draw calls as well as passing more vertices to the GPU before rendering.

Describe the solution you'd like (REQUIRED):
Control what objects or materials that should be issued as instanced calls.

Describe alternatives you've considered (REQUIRED):
Only alternative is what we have now, i.e draw models one-by-one or via the built-in batching that happens per component type.

@Jhonnyg Jhonnyg added the feature request A suggestion for a new feature label Jan 24, 2023
@britzl britzl added render engine Issues related to the Defold engine 3d Issues related to new 3D functionality and removed feature request A suggestion for a new feature labels Feb 9, 2023
@AGulev
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AGulev commented Apr 22, 2023

#4818

@britzl britzl added the feature request A suggestion for a new feature label Sep 7, 2023
@Jhonnyg Jhonnyg linked a pull request Mar 31, 2024 that will close this issue
@Jhonnyg Jhonnyg self-assigned this Apr 21, 2024
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Labels
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3 participants