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When debugging a SQF script that has a created hashMap saved as a variable, ArmA 3 will crash (divide by 0 exception) if you stop/step the program past the first variable that saves a hashMap.
Using the current steam workshop version and mod based script files. Have not tested on mission file based scripts.
The text was updated successfully, but these errors were encountered:
When debugging a SQF script that has a created hashMap saved as a variable, ArmA 3 will crash (divide by 0 exception) if you stop/step the program past the first variable that saves a hashMap.
Using the current steam workshop version and mod based script files. Have not tested on mission file based scripts.
The text was updated successfully, but these errors were encountered: