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xCT+ Hunter Volley merge #226

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Boczaa opened this issue Jan 24, 2023 · 3 comments
Open

xCT+ Hunter Volley merge #226

Boczaa opened this issue Jan 24, 2023 · 3 comments

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@Boczaa
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Boczaa commented Jan 24, 2023

Is there any way to merge volley hits ? I can't find any way to do it.
(spell merger is active)

@Boczaa
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Boczaa commented Jan 24, 2023

bypassed it by limiting outgoing damage to show only 5k +.
But now i noticed wailing arrow has the same problem

@thematrixincendies
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thematrixincendies commented Jan 25, 2023

This is so easy to add yourself.
Go to this file and add the spell id below the correct "spec" line in the format:

spell '<id>' '<timeout>'

Replace <id> with the spell id and <timeout> with the time the merger is supposed to wait for a second hit. If it's an AOE spell, just use timeout 0.5, if it ticks or is channeled you need to set it to a value you like. If a spell does repeated damage for 3 seconds for example, you could set it to 3.5, but that also results in xCT not showing you any damage for 3.5s, because it waits for a merge.

@RedAces
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RedAces commented Apr 16, 2024

Added to #236

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