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SteamInput? (ISteamController is deprecated apparently) #95
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Any update on that? |
Bumping this, it's really confusing to see |
Double bump (almost a year later!) |
Bumping as well. I plan to include Steam Deck support but not yet very familiar with the overall API. Is the SteamController safe to use or is it also deprecated now? |
This is easily my most wished-for feature. I don't even really need any of the other Steam features. I just want to be able to invoke the on-screen keyboard and have Steam handle input mapping. |
This would be a great feature! |
I have configured my game to use the ISteamController class, and it works locally perfectly, but when trying to use Remote Play to connect my game to other players, the inputs simply dont work.
The weird part is, in the game code it detects all the controllers connected from all the Remote Play people, but no input they send are registered using SteamController.
I don't really know why, but i'm supposing it has some relation with the fact that SteamController is deprecated.
Maybe implementing the wrapper for SteamInput may fix those errors?
Just a suggestion
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