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I'm trying to show a loading screen before the globe is fully initialized (it seems to currently show a randomized color in place of the globe), before the texture is loaded. I've tried using getGlobe={} to find a boolean I can use when the globe is fully ready, but this keeps the globe itself from rendering.
The text was updated successfully, but these errors were encountered:
I'm trying to show a loading screen before the globe is fully initialized (it seems to currently show a randomized color in place of the globe), before the texture is loaded. I've tried using
getGlobe={}
to find a boolean I can use when the globe is fully ready, but this keeps the globe itself from rendering.The text was updated successfully, but these errors were encountered: