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The Mac version has problems with the touch screen on the gamepad window (Not the Main Window). This issue is with the Separate Gamepad View option. (For some reason, the touch inputs work well on the Main Screen but not the Separate Gamepad Screen). Touch inputs refuse to work most of the time (when using the mouse). I would click on an icon or button on the gamepad window but it would take 5-9 clicks before the input works. Also, it's impossible to drag and drop on the gamepad window since the input only lasts a split second. Drag and dropping items on the gamepad when playing Wind Waker is near impossible with this glitch.
Expected Behavior
The gamepad should work like a normal touchscreen or work well with a mouse. Inputs shouldn't take 5-10 clicks to work and drag and dropping should function correctly
Steps to Reproduce
I played Zelda breath of the wild on an M1 Mac Mini 8 core gpu with 8gb of ram. There is an option to switch between the gamepad view and regular screen by touching the middle of the gamepad screen. It takes about 7 clicks to switch. When playing Zelda Wind Waker drag and dropping items on a slot refuses to work smoothly or at all.
System Info (Optional)
OS: Mac OS Monterey 12.7.4
GPU: Apple M1 8 core
Ram: 8 GB unified memory
Computer: M1 Mac Mini
Emulation Settings (Optional)
All at default settings. No resolution upscaling, no mods, no changes in frame rate settings
Logs (Optional)
No response
The text was updated successfully, but these errors were encountered:
Current Behavior
The Mac version has problems with the touch screen on the gamepad window (Not the Main Window). This issue is with the Separate Gamepad View option. (For some reason, the touch inputs work well on the Main Screen but not the Separate Gamepad Screen). Touch inputs refuse to work most of the time (when using the mouse). I would click on an icon or button on the gamepad window but it would take 5-9 clicks before the input works. Also, it's impossible to drag and drop on the gamepad window since the input only lasts a split second. Drag and dropping items on the gamepad when playing Wind Waker is near impossible with this glitch.
Expected Behavior
The gamepad should work like a normal touchscreen or work well with a mouse. Inputs shouldn't take 5-10 clicks to work and drag and dropping should function correctly
Steps to Reproduce
I played Zelda breath of the wild on an M1 Mac Mini 8 core gpu with 8gb of ram. There is an option to switch between the gamepad view and regular screen by touching the middle of the gamepad screen. It takes about 7 clicks to switch. When playing Zelda Wind Waker drag and dropping items on a slot refuses to work smoothly or at all.
System Info (Optional)
OS: Mac OS Monterey 12.7.4
GPU: Apple M1 8 core
Ram: 8 GB unified memory
Computer: M1 Mac Mini
Emulation Settings (Optional)
All at default settings. No resolution upscaling, no mods, no changes in frame rate settings
Logs (Optional)
No response
The text was updated successfully, but these errors were encountered: