Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Mario Kart 8 broken graphic packs in 2.0-74 #1155

Open
SeamusTheHunter opened this issue Apr 5, 2024 · 3 comments
Open

Mario Kart 8 broken graphic packs in 2.0-74 #1155

SeamusTheHunter opened this issue Apr 5, 2024 · 3 comments
Labels
bug Something isn't working

Comments

@SeamusTheHunter
Copy link

Current Behavior

Mario Kart 8 graphic packs (tested with No HUD and Contrasty) either do not function or function incorrectly on Cemu 2.0-74, while functioning as intended on 1.26.2f.

Expected Behavior

The No HUD graphic pack is supposed to disable most (if not all) HUD on the screen. When used on the title screen,
screenshot_1
screenshot_2
the screen becomes muddied. When used in-game,
screenshot_3
screenshot_4
the HUD is removed as intended. These are both examples of it functioning correctly, and all four of these screenshots were taken in Cemu 1.26.2f.

When toggled on in the same manner in Cemu 2.0-74, however...
Screenshot_2024-04-05_16-35-31
Screenshot_2024-04-05_16-35-41
Screenshot_2024-04-05_16-36-49
Screenshot_2024-04-05_16-37-01
nothing happens in either situation (No HUD was toggled on after taking the first screenshot, then back off until the fourth was taken). Contrasty was also switched on here and the display did not change among any of the presets.

The game was booted again, this time with No HUD enabled pre-launch instead of being toggled partway through, and it had these effects on the menus:
Screenshot_2024-04-05_16-37-41
Screenshot (157)
Screenshot_2024-04-05_16-38-39
Screenshot_2024-04-05_16-39-04
Screenshot_2024-04-05_16-57-30
Screenshot_2024-04-05_16-57-39
Upon getting into a race...
Screenshot_2024-04-05_16-57-57
No HUD is technically doing its job now; one just has to march on through all of the broken menus first to get into the actual game, which is not the intended design (or wasn't initially, at least).

Steps to Reproduce

Boot up Mario Kart 8 in either 1.26.2f or 2.0-74 and try to toggle on the No HUD and/or Contrasty graphic packs, as I did in-between the first eight screenshots above.

System Info (Optional)

OS: Windows 11 Home Insider Preview
GPU: GTX 1660 SUPER

Emulation Settings (Optional)

No response

Logs (Optional)

log.txt

@SeamusTheHunter SeamusTheHunter added the bug Something isn't working label Apr 5, 2024
@Squall-Leonhart
Copy link
Contributor

issue should have gone to https://github.com/cemu-project/cemu_graphic_packs/issues

@Exzap
Copy link
Contributor

Exzap commented Apr 6, 2024

Toggeling packs at runtime has been known to be (partially) broken for a while. But it also seems that there is an additional problem with the pack compatibility itself. Thanks for the detailed bug report.

issue should have gone to https://github.com/cemu-project/cemu_graphic_packs/issues

Graphic packs should behave in 2.0+ as they did in 1.26.2f, so this seems like a bug on Cemu's side

@pepodmc3
Copy link

Toggeling packs at runtime has been known to be (partially) broken for a while. But it also seems that there is an additional problem with the pack compatibility itself. Thanks for the detailed bug report.

issue should have gone to https://github.com/cemu-project/cemu_graphic_packs/issues

Graphic packs should behave in 2.0+ as they did in 1.26.2f, so this seems like a bug on Cemu's side

The same happens with fast racing neo

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

4 participants