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shader-alpha.tar.gz
Started on Discord https://discord.com/channels/389676745957310465/389676745957310467/861281893282611200 by conversation with @eugeneloza . Eugene would like to generate output with non-opaque alpha by shader, like setting final pixel color (subsequently used for blending) like vec4(color.xyz, (1.0 - color.x));.
vec4(color.xyz, (1.0 - color.x));
The text was updated successfully, but these errors were encountered:
Successfully merging a pull request may close this issue.
shader-alpha.tar.gz
Started on Discord https://discord.com/channels/389676745957310465/389676745957310467/861281893282611200 by conversation with @eugeneloza . Eugene would like to generate output with non-opaque alpha by shader, like setting final pixel color (subsequently used for blending) like
vec4(color.xyz, (1.0 - color.x));
.The text was updated successfully, but these errors were encountered: