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[Question] Force prompt.Input() redraw during goroutine #255

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Paradoxis opened this issue Apr 24, 2022 · 1 comment
Open

[Question] Force prompt.Input() redraw during goroutine #255

Paradoxis opened this issue Apr 24, 2022 · 1 comment

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@Paradoxis
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Paradoxis commented Apr 24, 2022

Question

I'm working on an application where users are able to execute commands on a server, for this I decided to use this project (great work by the way!), some of these commands are asynchronous jobs which I run using goroutines. I'd like to write the output in the same terminal, however calling things like fmt.Println() breaks the current render.

If there a way I could do this? Eg using a method like InsertLineAboveInput() or something? Or maybe forcibly re-drawing the output? This is the example code I'm working with:

func pollOutput() {
	for {
		time.Sleep(time.Second))
		fmt.Println("Example line")  // This breaks the output
		prompt.InsertLineAboveInput("Example line")  // Something like this, force redraw, etc
	}
}

func main() {
	go pollOutput()  // Example, real implementation is more complex

	term := prompt.New(
		executor,
		completer,
		prompt.OptionLivePrefix(func() (string, bool) {
			if context == "" {
				return "shell>", true
			} else {
				return fmt.Sprintf("shell(%s)> ", context), true
			}
		}),
	)

	term.Run()
}

Thanks a bunch for the reply!

@KomiMoe
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KomiMoe commented Oct 11, 2024

Same Question

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