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Describe the bug When joining 127.0.0.1 with Bedrocktool listening, the server appears inactive and unable to be joined.
To Reproduce Steps to reproduce the behavior:
Expected behavior Able to join Bedrock servers and download worlds.
Screenshots & additional context In the first & second images, these screenshots showcase the ip and ports I've used and haven't work out - according to https://doc.pmmp.io/en/rtfd/faq/connecting/win10localhostcantconnect.html#don-t-use-localhost-for-server-address
In the third image, "[: :]" Seems like another ip to be used, but I dunno how to spell it out in Bedrock and have it save as an actual server.
Desktop (please complete the following information):
attach packets.log.gpg (not always necessary) N/A.
The text was updated successfully, but these errors were encountered:
Follow this more carefully: https://doc.pmmp.io/en/rtfd/faq/connecting/win10localhostcantconnect.html You haven't disabled UWP loopback restrictions.
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Describe the bug
When joining 127.0.0.1 with Bedrocktool listening, the server appears inactive and unable to be joined.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Able to join Bedrock servers and download worlds.
Screenshots & additional context
In the first & second images, these screenshots showcase the ip and ports I've used and haven't work out - according to https://doc.pmmp.io/en/rtfd/faq/connecting/win10localhostcantconnect.html#don-t-use-localhost-for-server-address
In the third image, "[: :]" Seems like another ip to be used, but I dunno how to spell it out in Bedrock and have it save as an actual server.
Desktop (please complete the following information):
attach packets.log.gpg (not always necessary)
N/A.
The text was updated successfully, but these errors were encountered: