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Bug: Binary PLY - Wrong texture display #5553
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Log in Assimp Viewer: Info, T32956: Load WrongTexture\UpperJaw.ply |
One of the textures in the attached |
Can you attach a sample model (with textures) which renders correctly in assimp for comparison? |
Thanks for your reply. This yellow texture is used to define pixel with missing texture, see bellow preview in Meshlab: I also find this 1x1 texture strange but I have a mesh without this texture which is not working too: So I don't think this is related. |
I tried this out with a different assimp-based viewer and there, the textures are looking right. Maybe the assimp-viewer is just broken? |
I don't think the assimp-viewer is broken, since we have the same issue in our application using Assimp. |
There is only one default material in use. I am currently investigating why this is the case. |
Describe the bug
When loading some specific binary PLY, the textures displayed are wrong. It seems to use the texture file (which is weird btw) colors but not the correct position.
But it's fine in other 3D viewer soft, like in Exocad or Meshlab.
We notice this bug on several meshes, all coming from the same Intra Oral Scanner company (but not on all meshes).
To Reproduce
Steps to reproduce the behavior:
Open this mesh WrongTexture.zip into Assimp Viewer, see the wrong texture appear.
Or, try loading it directly with Assimp and notice the wrong texture display.
Expected behavior
Correct texture display, like in Exocad or in Meshlab.
Screenshots
In Assimp Viewer (wrong texture)
In Exocad (perfect texture)
In Meshlab(good texture, but with strange red points)
Platform (please complete the following information):
Additional context
NA
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