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This repository has been archived by the owner on Jul 21, 2024. It is now read-only.

How To Contribute

animate1978 edited this page Jun 23, 2019 · 10 revisions

The original ManuelBastioniLAB was a solo project under the sole development of Manuel Bastioni. MB-Lab is intended to be a community project where you can contribute code, models, animations, poses etc...

Since this is on Github, simply make a fork and make some changes or additions.

Code

Python coders that can help add new features and do bug fixes

Modeling

This covers all kinds of projects, from the human base models to rigging, clothes and hair. It is strongly encouraged to NOT change the base models UNLESS you know EXACTLY what you are doing. MB-Lab's code, the model geometry and JSON files are intricately connected to each other and you WILL get errors if you add or delete geometry. This was learned the hard way...

Animation

There is the ability to save and load BVH animations, so we should make use of this. This can be highly useful for game engines.

Hair and clothing

MakeHuman assets are licensed as CC-BY, so it's possible to use these for MB-Lab http://www.makehumancommunity.org/content/user_contributed_assets.html

Bug testing

MB-Lab is a BIG project and sometimes things go unnoticed, sometimes the developers don't fully test every single part of MB-Lab before releases are made, bug testing is an important part the development cycle.