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How To Contribute
The original ManuelBastioniLAB was a solo project under the sole development of Manuel Bastioni. MB-Lab is intended to be a community project where you can contribute code, models, animations, poses etc...
Since this is on Github, simply make a fork and make some changes or additions.
Python coders that can help add new features and do bug fixes
This covers all kinds of projects, from the human base models to rigging, clothes and hair. It is strongly encouraged to NOT change the base models UNLESS you know EXACTLY what you are doing. MB-Lab's code, the model geometry and JSON files are intricately connected to each other and you WILL get errors if you add or delete geometry. This was learned the hard way...
There is the ability to save and load BVH animations, so we should make use of this. This can be highly useful for game engines.
MakeHuman assets are licensed as CC-BY, so it's possible to use these for MB-Lab http://www.makehumancommunity.org/content/user_contributed_assets.html
MB-Lab is a BIG project and sometimes things go unnoticed, sometimes the developers don't fully test every single part of MB-Lab before releases are made, bug testing is an important part the development cycle.