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No animal/food detected #69
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Are you just trying to run the deployment using the released pretrained model? What did you adjust in terms of display and all that and why did you have to do that? I assume it is because your screen resolution differ? |
I was using a model I trained, I was taking the .zip file under the model folder (excluding the extension when running). It does the samething with the released model. For the display, I meant that I was following the instructions under Testing; Ensure that the game is in full screen mode, disable all unneccessary prompts, enable auto name picker, and set speed to 200% (you might also have to enable auto battle which can only be done in the first battle - if this is the first time you are playing this game). |
Could be that something has changed with the UI, making parts of the computer vision system failing to capture the right events and the store. I can have a look tomorrow. Travelling today. |
That would be my guess. No problem, safe travel. |
This issue seems related to an existing issue: #61 We should move the discussion there instead. As this is a duplicate and I am closing this issue. |
Describe the bug
While running a model in the game, I noticed that no animals or foods were detected. The model repeatedly clicks Roll.
I have adjusted the different display/UI settings.
To Reproduce
Run a model in game.
Screenshots
INFO deploy_agent.py 114 CV SYSTEM [self.run]: The detected Pets and Food in the Shop is : []
Desktop (please complete the following information):
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