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chancer.js
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/*! Chancer 2.0.2 | https://github.com/howlingmad/chancer */
(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.chancer = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
'use strict';
var MersenneTwister = require('mersenne-twister');
var generator = new MersenneTwister();
var chancer = module.exports = {
seed: seed,
random: random,
float: float,
int: int,
coinToss: coinToss,
fromArray: fromArray,
shuffleArray: shuffleArray,
fillArray: fillArray,
uuid: uuid
};
// Specify a seed in order to get a repeatable random sequence
function seed (num) {
if (typeof num === 'number' && (num % 1) === 0) {
// jscs:disable requireCamelCaseOrUpperCaseIdentifiers
generator.init_seed(num);
return true;
}
else {
return undefined;
}
}
// Returns a floating-point number between 0 and 1
function random () {
return generator.random();
}
// Returns a floating-point number between <min> (inclusive) and <max> (exclusive)
function float (min, max) {
if (typeof min === 'number' && typeof max === 'number') {
return generator.random() * (max - min) + min;
}
else {
return undefined;
}
}
// Returns an integer between <min> (inclusive) and <max> (inclusive)
function int (min, max) {
if (typeof min === 'number' && typeof max === 'number') {
return Math.floor(generator.random() * (max - min + 1)) + min;
}
else {
return undefined;
}
}
// Returns a 0 or 1 to represent a coin toss
// Optionally associate any other values for the coin sides (true/false, yes/no, heads/tails, etc)
function coinToss (heads, tails) {
var first = (typeof heads !== 'undefined') ? heads : 0;
var second = (typeof tails !== 'undefined') ? tails : 1;
return (Math.floor(generator.random() * 2) === 0) ? first : second;
}
// Returns a random item from an array
function fromArray (obj) {
if (typeof obj !== 'undefined' && obj && obj.constructor === Array) {
return obj[Math.floor(generator.random() * obj.length)];
}
else {
return undefined;
}
}
// Returns an array shuffled into a random order
function shuffleArray (obj) {
if (typeof obj !== 'undefined' && obj && obj.constructor === Array) {
return shuffle(obj);
}
else {
return undefined;
}
}
function shuffle (arr) {
for (var i = arr.length - 1; i >= 0; i--) {
var j = chancer.int(0, i);
/* istanbul ignore else */
if (j !== i) {
var tmp = arr[i];
arr[i] = arr[j];
arr[j] = tmp;
}
}
return arr;
}
// Returns an array of integers between <min> (inclusive) and <max> (inclusive)
// If no <total> specified return all possible values between <min> and <max>
function fillArray (min, max, total) {
if (typeof min === 'number' && typeof max === 'number') {
var num = (total) ? total : (max - min) + 1;
var arr;
/* istanbul ignore else */
if (typeof num === 'number' && (((max - min) + 1) >= num)) {
arr = generateArray(min, max, num);
}
return arr;
}
else {
return undefined;
}
}
function generateArray (min, max, total) {
var arr = [];
while (arr.length < total) {
var randomNumber = chancer.int(min, max);
var found = false;
for (var i = 0; i < arr.length; i++) {
/* istanbul ignore else */
if (arr[i] === randomNumber) {
found = true;
break;
}
}
/* istanbul ignore else */
if (!found) {
arr[arr.length] = randomNumber;
}
}
return arr;
}
// Returns a random value as a universally unique identifier (UUID) version 4 (RFC4122)
// xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx
// where x is any hexadecimal digit and y is one of 8, 9, A, or B
// e.g., efe1f2aa-1e99-40f2-83fa-8519acd8c34c
function uuid () {
var template = 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx';
return template.replace(/[xy]/g, function (c) {
var r = Math.random() * 16 | 0;
var v = c == 'x' ? r : (r & 0x3 | 0x8);
return v.toString(16);
});
}
},{"mersenne-twister":2}],2:[function(require,module,exports){
/*
https://github.com/banksean wrapped Makoto Matsumoto and Takuji Nishimura's code in a namespace
so it's better encapsulated. Now you can have multiple random number generators
and they won't stomp all over eachother's state.
If you want to use this as a substitute for Math.random(), use the random()
method like so:
var m = new MersenneTwister();
var randomNumber = m.random();
You can also call the other genrand_{foo}() methods on the instance.
If you want to use a specific seed in order to get a repeatable random
sequence, pass an integer into the constructor:
var m = new MersenneTwister(123);
and that will always produce the same random sequence.
Sean McCullough ([email protected])
*/
/*
A C-program for MT19937, with initialization improved 2002/1/26.
Coded by Takuji Nishimura and Makoto Matsumoto.
Before using, initialize the state by using init_seed(seed)
or init_by_array(init_key, key_length).
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. The names of its contributors may not be used to endorse or promote
products derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Any feedback is very welcome.
http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
*/
var MersenneTwister = function(seed) {
if (seed == undefined) {
seed = new Date().getTime();
}
/* Period parameters */
this.N = 624;
this.M = 397;
this.MATRIX_A = 0x9908b0df; /* constant vector a */
this.UPPER_MASK = 0x80000000; /* most significant w-r bits */
this.LOWER_MASK = 0x7fffffff; /* least significant r bits */
this.mt = new Array(this.N); /* the array for the state vector */
this.mti=this.N+1; /* mti==N+1 means mt[N] is not initialized */
this.init_seed(seed);
}
/* initializes mt[N] with a seed */
/* origin name init_genrand */
MersenneTwister.prototype.init_seed = function(s) {
this.mt[0] = s >>> 0;
for (this.mti=1; this.mti<this.N; this.mti++) {
var s = this.mt[this.mti-1] ^ (this.mt[this.mti-1] >>> 30);
this.mt[this.mti] = (((((s & 0xffff0000) >>> 16) * 1812433253) << 16) + (s & 0x0000ffff) * 1812433253)
+ this.mti;
/* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */
/* In the previous versions, MSBs of the seed affect */
/* only MSBs of the array mt[]. */
/* 2002/01/09 modified by Makoto Matsumoto */
this.mt[this.mti] >>>= 0;
/* for >32 bit machines */
}
}
/* initialize by an array with array-length */
/* init_key is the array for initializing keys */
/* key_length is its length */
/* slight change for C++, 2004/2/26 */
MersenneTwister.prototype.init_by_array = function(init_key, key_length) {
var i, j, k;
this.init_seed(19650218);
i=1; j=0;
k = (this.N>key_length ? this.N : key_length);
for (; k; k--) {
var s = this.mt[i-1] ^ (this.mt[i-1] >>> 30)
this.mt[i] = (this.mt[i] ^ (((((s & 0xffff0000) >>> 16) * 1664525) << 16) + ((s & 0x0000ffff) * 1664525)))
+ init_key[j] + j; /* non linear */
this.mt[i] >>>= 0; /* for WORDSIZE > 32 machines */
i++; j++;
if (i>=this.N) { this.mt[0] = this.mt[this.N-1]; i=1; }
if (j>=key_length) j=0;
}
for (k=this.N-1; k; k--) {
var s = this.mt[i-1] ^ (this.mt[i-1] >>> 30);
this.mt[i] = (this.mt[i] ^ (((((s & 0xffff0000) >>> 16) * 1566083941) << 16) + (s & 0x0000ffff) * 1566083941))
- i; /* non linear */
this.mt[i] >>>= 0; /* for WORDSIZE > 32 machines */
i++;
if (i>=this.N) { this.mt[0] = this.mt[this.N-1]; i=1; }
}
this.mt[0] = 0x80000000; /* MSB is 1; assuring non-zero initial array */
}
/* generates a random number on [0,0xffffffff]-interval */
/* origin name genrand_int32 */
MersenneTwister.prototype.random_int = function() {
var y;
var mag01 = new Array(0x0, this.MATRIX_A);
/* mag01[x] = x * MATRIX_A for x=0,1 */
if (this.mti >= this.N) { /* generate N words at one time */
var kk;
if (this.mti == this.N+1) /* if init_seed() has not been called, */
this.init_seed(5489); /* a default initial seed is used */
for (kk=0;kk<this.N-this.M;kk++) {
y = (this.mt[kk]&this.UPPER_MASK)|(this.mt[kk+1]&this.LOWER_MASK);
this.mt[kk] = this.mt[kk+this.M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (;kk<this.N-1;kk++) {
y = (this.mt[kk]&this.UPPER_MASK)|(this.mt[kk+1]&this.LOWER_MASK);
this.mt[kk] = this.mt[kk+(this.M-this.N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y = (this.mt[this.N-1]&this.UPPER_MASK)|(this.mt[0]&this.LOWER_MASK);
this.mt[this.N-1] = this.mt[this.M-1] ^ (y >>> 1) ^ mag01[y & 0x1];
this.mti = 0;
}
y = this.mt[this.mti++];
/* Tempering */
y ^= (y >>> 11);
y ^= (y << 7) & 0x9d2c5680;
y ^= (y << 15) & 0xefc60000;
y ^= (y >>> 18);
return y >>> 0;
}
/* generates a random number on [0,0x7fffffff]-interval */
/* origin name genrand_int31 */
MersenneTwister.prototype.random_int31 = function() {
return (this.random_int()>>>1);
}
/* generates a random number on [0,1]-real-interval */
/* origin name genrand_real1 */
MersenneTwister.prototype.random_incl = function() {
return this.random_int()*(1.0/4294967295.0);
/* divided by 2^32-1 */
}
/* generates a random number on [0,1)-real-interval */
MersenneTwister.prototype.random = function() {
return this.random_int()*(1.0/4294967296.0);
/* divided by 2^32 */
}
/* generates a random number on (0,1)-real-interval */
/* origin name genrand_real3 */
MersenneTwister.prototype.random_excl = function() {
return (this.random_int() + 0.5)*(1.0/4294967296.0);
/* divided by 2^32 */
}
/* generates a random number on [0,1) with 53-bit resolution*/
/* origin name genrand_res53 */
MersenneTwister.prototype.random_long = function() {
var a=this.random_int()>>>5, b=this.random_int()>>>6;
return(a*67108864.0+b)*(1.0/9007199254740992.0);
}
/* These real versions are due to Isaku Wada, 2002/01/09 added */
module.exports = MersenneTwister;
},{}]},{},[1])(1)
});