Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

3DoF controller mapping is wrong #276

Open
matlu opened this issue Sep 26, 2022 · 0 comments
Open

3DoF controller mapping is wrong #276

matlu opened this issue Sep 26, 2022 · 0 comments

Comments

@matlu
Copy link

matlu commented Sep 26, 2022

The current 3DoF Controller mapping when using A-painter in WebXR is not working with Huawei VR Glass using 3DoF controller.
The WebXR browser used is Wolvic (https://github.com/igalia/wolvic/)

The XR Controller Profile used for Huawei VR Glass with 3DoF controller is below.

Path: /interaction_profiles/huawei/controller
Valid for user paths:
·         /user/hand/left
·         /user/hand/right
Supported component paths:
·         …/input/home/click
·         …/input/back/click
·         …/input/volume_up/click
·         …/input/volume_down/click
·         …/input/trigger/value
·         …/input/trigger/click
·         …/input/trackpad/x
·         …/input/trackpad/y
·         …/input/trackpad/click
·         …/input/trackpad/touch
·         …/input/aim/pose
·         …/input/grip/pose
·         …/output/haptic
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant