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example_move_it_trajectories.py
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example_move_it_trajectories.py
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#!/usr/bin/python3
import sys
sys.path.append('/catkin_workspace/src/ros_kortex/kortex_examples/src/move_it')
sys.path.extend(['', '/catkin_workspace/devel/lib/python3/dist-packages', '/opt/ros/noetic/lib/python3/dist-packages', '/home/user/miniconda/lib/python38.zip', '/home/user/miniconda/lib/python3.8', '/home/user/miniconda/lib/python3.8/lib-dynload', '/home/user/.local/lib/python3.8/site-packages', '/home/user/miniconda/lib/python3.8/site-packages'])
import time
import rospy
import moveit_commander
import moveit_msgs.msg
from gazebo_msgs.srv import *
from geometry_msgs.msg import *
from math import pi
from control_msgs.msg import *
from trajectory_msgs.msg import *
import actionlib
from std_srvs.srv import Empty
from tf import TransformListener
from robot import Robot
# from task import peg_in
# from gen3env import gen3env as RobotEnv
import gym
import torch.nn as nn
from network import MLPModel, LSTMModel
import torch
from Gen3Env.gen3env import gen3env
# from stable_baselines3 import TD3
import os
import numpy as np
# from stable_baselines3 import TD3
# from module import TD3,train
from stable_baselines3 import TD3
import subprocess
def normalize_data(data):
min_vals = np.array([0.299900302, -0.17102845, 0.05590736, -0.000087572115])
max_vals = np.array([0.58015204, 0.00020189775, 0.299989649, 0.36635616])
normalized_data = (data - min_vals) / (max_vals - min_vals)
return normalized_data
def origin_data(data):
min_vals = np.array([0.299900302, -0.17102845, 0.05590736, -0.000087572115])
max_vals = np.array([0.58015204, 0.00020189775, 0.299989649, 0.36635616])
origin_data_data = (max_vals - min_vals) * data + min_vals
return origin_data_data
def rl_train():
env=gym.make(id='peg_in_hole-v0')
env.reset()
log_path='./log'
if not os.path.exists(log_path):
os.makedirs(log_path)
# print(torch.cuda.is_available())
if torch.cuda.is_available():
print('cuda is available, train on GPU!')
model=TD3('MlpPolicy', env, verbose=1,tensorboard_log=log_path,device='cuda')
model.learn(total_timesteps=1000)
def test():
# init_gazebo()
# os.system('python /catkin_workspace/src/ros_kortex/kortex_examples/src/move_it/test_os.py')
# os.system('cd /catkin_workspace && roslaunch kortex_gazebo spawn_kortex_robot.launch gripper:=robotiq_2f_85')
# p=
# p=subprocess.run('roslaunch kortex_gazebo spawn_kortex_robot.launch gripper:=robotiq_2f_85',shell=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
# def remove_scene(self):
# try:
# self.delete_model('peg')
# self.delete_model('hole')
# except Exception as e:
# # print('peg', e)
# print('Fail to delete, start to reset')
# self.reset_scene()
env=gym.make(id='peg_in_hole-v0')
# env.robot.reset_scene()
# env.reset()
if torch.cuda.is_available():
print('Use GPU to train!')
else:
print('Could not find GPU,lets use CPU!')
model_path='/catkin_workspace/src/ros_kortex/kortex_examples/src/move_it/model/model_results'
model=TD3('MlpPolicy',env=env,verbose=1)
model=TD3.load('/catkin_workspace/src/ros_kortex/kortex_examples/src/move_it/model/model_results_34.zip')
model.set_env(env=env)
# # model.load()
for i in range(100):
model.learn(total_timesteps=50,reset_num_timesteps=False)
model.save(model_path+f'_{i}')
# action=env.action_space.sample()
# obs=env.get_obs()
# dis=env.
def bc_run():
# env=gym.make(id='Pendulum-v1')
model_name = 'lstm'
run_env = 'env'
frame = 6
episodes = 10
steps = 200
model_path = '/catkin_workspace/src/ros_kortex/kortex_examples/src/move_it/model/model_epoch40000.pth'
if run_env == 'env':
env=gym.make(id='peg_in_hole-v0')
if run_env == 'robot':
env=RobotEnv()
if model_name == 'mlp':
model = MLPModel(frame*4, 4)
model.load_state_dict(torch.load(model_path))
# # absolute
# for episode in range(10):
# print("episode: {}".format(episode))
# env.robot.move(pose=[0.3, 0, 0.3])
# obs = env.reset()
# obs = np.array([[0.3, 0, 0.3, 0],[0.3, 0, 0.3, 0],[0.3, 0, 0.3, 0],[0.3, 0, 0.3, 0]])
# # print(type(obs))
# # print(obs)
# model_obs = obs[:4]
# done = False
# # while not done:
# for step in range(2):
# with torch.no_grad():
# action = model(torch.Tensor(model_obs)).tolist()
# # print(type(action))
# next_obs,reward,done,_=env.step(action=action)
# # print('reward={}'.format(reward))
# model_obs = next_obs[:4]
# env.robot.move(pose=[0.3, 0, 0.3])
# new absolute
for episode in range(episodes):
print("episode: {}".format(episode))
obs = env.reset()
env.robot.move(pose=[0.3, 0, 0.3], tolerance=0.0001) # 前后 左右 上下
env.robot.reach_gripper_position(0)
obs = env.get_obs()
obs = normalize_data(np.array(obs[:4]))
obs = np.tile(obs, (frame, 1))
obs = obs.flatten()
with torch.no_grad():
for step in range(steps):
print(f'step: {step}')
input_tensor = torch.Tensor(obs)
output_tensor = model(input_tensor)
action = output_tensor.tolist()
action = origin_data(action)
env.robot.move(pose=action[:3])
env.robot.reach_gripper_position(action[-1])
obs = obs[4:]
next_obs = env.get_obs()
next_obs = normalize_data(np.array(next_obs[:4]))
if frame !=1:
obs = np.concatenate((obs, next_obs))
# # delt
# for episode in range(10):
# print("episode: {}".format(episode))
# env.robot.move(pose=[0.5, 0, 0.5])
# print("start")
# obs = env.reset()
# model_obs = obs[:4]
# done = False
# # while not done:
# for step in range(2):
# with torch.no_grad():
# action = model(torch.Tensor(model_obs)).tolist() + model_obs
# next_obs,reward,done,_=env.step(action=action)
# # print('reward={}'.format(reward))
# model_obs = next_obs[:4]
# env.robot.move(pose=[0.5, 0, 0.5])
if model_name == 'lstm':
model = LSTMModel(4, 64, 4)
model.load_state_dict(torch.load(model_path))
for episode in range(episodes):
print(f"episode: {episode}")
obs = env.reset()
env.robot.move(pose=[0.3, 0, 0.3], tolerance=0.0001) # 前后 左右 上下
env.robot.reach_gripper_position(0)
obs = env.get_obs()
# print(obs)
obs = normalize_data(np.array(obs[:4]))
with torch.no_grad():
hidden = None
for step in range(steps):
print(f'step: {step}')
input_tensor = torch.tensor(obs, dtype=torch.float32).unsqueeze(0).unsqueeze(0)
output_tensor, hidden = model(input_tensor, hidden) # (1,1,4)
action = output_tensor.squeeze().squeeze() # (4,)
action = action.tolist()
action = origin_data(action)
env.robot.move(pose=action[:3])
env.robot.reach_gripper_position(action[-1])
next_obs = env.get_obs()
next_obs = normalize_data(np.array(next_obs[:4]))
obs = next_obs
# if __name__ == '__main__':
# test()
import agent.potil_lstm as agent
import agent.utils as utils
# import fake_env
from logger import Logger
from pathlib import Path
import queue
import random
import numpy as np
import torch
from expert_dataloader import ExpertLoader
torch.backends.cudnn.benchmark = True
potil_agent = agent.POTILAgent(obs_shape=[10, 1], action_shape=[4, 1], device='cuda', lr=1e-5, feature_dim=512,
hidden_dim=128, critic_target_tau=0.01, num_expl_steps=0,
update_every_steps=2, stddev_schedule='linear(0.2,0.04,500000)', stddev_clip=0.1, use_tb=True, augment=True,
rewards='sinkhorn_cosine', sinkhorn_rew_scale=200, update_target_every=10000,
auto_rew_scale=True, auto_rew_scale_factor=10, obs_type='env', bc_weight_type='linear',
bc_weight_schedule='linear(0.15,0.03,20000)')
class ReplayBuffer:
def __init__(self, batch, max_n):
self.batch = batch
self.max_n = max_n
self.buffer = queue.Queue(max_n)
def add(self, timestep):
if self.buffer.qsize() == self.max_n:
self.buffer.get()
self.buffer.put(timestep)
def sample(self):
samples = random.choices(self.buffer.queue, k=self.batch)
return [np.stack([x[i] for x in samples]) for i in range(len(samples[1]))]
def empty(self):
return self.buffer.empty()
def __iter__(self):
while True:
yield self.sample()
def __len__(self):
return len(self.buffer.queue)
# class ExpertLoader:
# def __iter__(self):
# while True:
# # obs actor
# yield (np.random.randn(10, 10, 4), np.random.randn(10, 4))
class Trainer():
def __init__(self):
self.num_train_frames = 2100000
self.action_repeat = 1
self.num_seed_frames = 0
self.eval_every_frames = 20000
self.bc_regularize = True
self.work_dir = Path('/catkin_workspace/src/ros_kortex/kortex_examples/src/move_it/rot_work_dir')
self.obs_type = 'features'
self.num_demos = 10
self.batch_size = 512
self.max_seq_len = 1
self.train_env = gym.make(id='peg_in_hole-v0')
self.agent = potil_agent
self._global_step = 0
self._global_episode = 0
self.timer = utils.Timer()
self.logger = Logger(self.work_dir, use_tb=True)
self.expert_replay_loader = ExpertLoader(self.max_seq_len, self.batch_size) # obs_bc, action_bc
# self.expert_demo = np.random.randn(5, 350, 4)
self.expert_demo = np.expand_dims(self.expert_replay_loader.data_list[0][0], 0)
# self.expert_reward = np.random.randn(200)
self.expert_replay_iter = iter(self.expert_replay_loader)
self._replay_iter = None
self.replay_loader = ReplayBuffer(self.batch_size, 1.5e5) # obs, action, reward, discount, next_obs
# self.load_snapshot(self.work_dir / 'snapshot.pt')
def train(self):
# predicates
train_until_step = utils.Until(self.num_train_frames,
self.action_repeat)
seed_until_step = utils.Until(self.num_seed_frames,
self.action_repeat)
episode_step, episode_reward = 0, 0
time_steps = list()
observations = list()
actions = list()
rewards = list()
seq_queue = queue.Queue(self.max_seq_len)
time_step = [self.train_env.reset()]
# obs
time_steps.append(time_step)
for i in range(self.max_seq_len):
seq_queue.put(time_step[0])
obs = np.stack(seq_queue.queue)
observations.append(obs)
if repr(self.agent) == 'potil':
if self.agent.auto_rew_scale:
self.agent.sinkhorn_rew_scale = 1. # Set after first episode
metrics = None
done = False
while train_until_step(self.global_step):
if done:
self._global_episode += 1
# # wait until all the metrics schema is populated
# observations = np.stack(observations, 0)
# actions = np.stack(actions, 0)
# if repr(self.agent) == 'potil':
# new_rewards = self.agent.ot_rewarder(
# observations, self.expert_demo, self.global_step)
# new_rewards_sum = np.sum(new_rewards)
# elif repr(self.agent) == 'dac':
# new_rewards = self.agent.dac_rewarder(observations, actions)
# new_rewards_sum = np.sum(new_rewards)
#
# if repr(self.agent) == 'potil':
# if self.agent.auto_rew_scale:
# if self._global_episode == 1:
# self.agent.sinkhorn_rew_scale = self.agent.sinkhorn_rew_scale * self.agent.auto_rew_scale_factor / float(
# np.abs(new_rewards_sum))
# new_rewards = self.agent.ot_rewarder(
# observations, self.expert_demo, self.global_step)
# new_rewards_sum = np.sum(new_rewards)
for i, elt in enumerate(time_steps):
# obs,reward,done,truncated,info
# obs, action, reward, discount, next_obs
if i == len(time_steps) - 1:
break
reward = rewards[i]
# if repr(self.agent) == 'potil' or repr(self.agent) == 'dac':
# reward = new_rewards[i]
storage = (observations[i], actions[i], np.array(reward, dtype=np.float32), np.array(0.99, dtype=np.float32), observations[i + 1])
self.replay_loader.add(storage)
if metrics is not None:
# log stats
elapsed_time, total_time = self.timer.reset()
episode_frame = episode_step * self.action_repeat
print('episode_reward', episode_reward)
# with self.logger.log_and_dump_ctx(self.global_frame,
# ty='train') as log:
# log('fps', episode_frame / elapsed_time)
# log('total_time', total_time)
# log('episode_reward', episode_reward)
# log('episode_length', episode_frame)
# log('episode', self.global_episode)
# log('buffer_size', len(self.replay_loader))
# log('step', self.global_step)
# if repr(self.agent) == 'potil' or repr(self.agent) == 'dac':
# log('expert_reward', np.sum(self.expert_reward))
# log('imitation_reward', new_rewards_sum)
# reset env
time_steps = list()
observations = list()
actions = list()
rewards = list()
seq_queue = queue.Queue(self.max_seq_len)
time_step = [self.train_env.reset()]
done = False
time_steps.append(time_step)
for i in range(self.max_seq_len):
seq_queue.put(time_step[0])
obs = np.stack(seq_queue.queue)
observations.append(obs)
# try to save snapshot
if self.save_snapshot:
self.save_snapshot()
episode_step = 0
episode_reward = 0
# sample action
with torch.no_grad(), utils.eval_mode(self.agent):
action = self.agent.act(obs.astype(np.float32),
self.global_step,
eval_mode=False)
# try to update the agent
if not seed_until_step(self.global_step) and not self.replay_loader.empty():
# Update
metrics = self.agent.update(self.replay_iter, self.expert_replay_iter,
self.global_step, self.bc_regularize)
self.logger.log_metrics(metrics, self.global_frame, ty='train')
# take env step
time_step = self.train_env.step(action)
# obs,reward,done,truncated,info
done = bool(time_step[2])
episode_reward += time_step[1]
if seq_queue.qsize() == self.max_seq_len:
seq_queue.get()
seq_queue.put(time_step[0])
obs = np.stack(seq_queue.queue)
time_steps.append(time_step)
observations.append(obs)
actions.append(action)
rewards.append(time_step[1])
episode_step += 1
self._global_step += 1
def save_snapshot(self):
snapshot = self.work_dir / 'snapshot.pt'
keys_to_save = ['timer', '_global_step', '_global_episode']
payload = {k: self.__dict__[k] for k in keys_to_save}
payload.update(self.agent.save_snapshot())
with open(snapshot, 'wb') as f:
torch.save(payload, f)
def load_snapshot(self, snapshot):
with snapshot.open('rb') as f:
payload = torch.load(f)
agent_payload = {}
for k, v in payload.items():
if k not in self.__dict__:
agent_payload[k] = v
print(agent_payload)
self.agent.load_snapshot(agent_payload)
@property
def global_step(self):
return self._global_step
@property
def global_episode(self):
return self._global_episode
@property
def global_frame(self):
return self.global_step * self.action_repeat
@property
def replay_iter(self):
if self._replay_iter is None:
self._replay_iter = iter(self.replay_loader)
return self._replay_iter
def test_gripper():
env=gym.make('peg_in_hole-v0')
env.robot.move(pose=[0.4,0.2,0.3])
env.robot.reach_gripper_position(0.8)
env.reset()
def test_bc():
# potil_agent.actor = torch.load('/catkin_workspace/src/ros_kortex/kortex_examples/src/move_it/BC_actor_dist.pkl')
# nstep = 5
# env=gym.make('peg_in_hole-v0')
# seq_queue = queue.Queue(nstep)
# env.reset()
# env.robot.move(pose=[0.3, 0, 0.3], tolerance=0.0001)
# expert_loader = ExpertLoader(nstep, 50)
# test_data = expert_loader.read_data(0,1)
# for i in range(nstep):
# action = test_data[1][i]
# time_step = env.step(action)
# seq_queue.put(time_step[0])
# # obs
# # for i in range(nstep):
# # seq_queue.put(time_step[0])
# obs = np.stack(seq_queue.queue)
# for i in range(80):
# with torch.no_grad(), utils.eval_mode(potil_agent):
# action = potil_agent.act(obs.astype(np.float32),i,eval_mode=True)
# time_step = env.step(action)
# # obs,reward,done,truncated,info
# done = bool(time_step[2])
# if done:
# break
# if seq_queue.qsize() == nstep:
# seq_queue.get()
# seq_queue.put(time_step[0])
# obs = np.stack(seq_queue.queue)
potil_agent.actor = torch.load('/catkin_workspace/src/ros_kortex/kortex_examples/src/move_it/BC_actor_dist.pkl')
env=gym.make('peg_in_hole-v0')
env.reset()
env.robot.move(pose=[0.3, 0, 0.3], tolerance=0.0001)
obs = env.get_obs()
hidden = None
for i in range(80):
with torch.no_grad(), utils.eval_mode(potil_agent):
# action = potil_agent.act(obs.astype(np.float32),i,eval_mode=True)
action, hidden = potil_agent.act_with_hid(obs.astype(np.float32)[:4], hidden)
time_step = env.step(action)
# obs,reward,done,truncated,info
done = bool(time_step[2])
if done:
break
obs = time_step[0]
def test_expert():
nstep = 10
expert_loader = ExpertLoader(nstep, 50)
expert_iter = iter(expert_loader)
test_data = expert_loader.read_data(0,1)
state, action = test_data
seq_queue = queue.Queue(nstep)
test_data_storage = []
for i in range(nstep):
seq_queue.put(state[0])
for i in range(state.shape[0]):
seq_queue.get()
seq_queue.put(state[i])
test_data_storage.append((np.stack(seq_queue.queue), action[i]))
env=gym.make('peg_in_hole-v0')
seq_queue = queue.Queue(nstep)
time_steps = list()
time_step = [env.reset()]
# obs
time_steps.append(time_step)
for i in range(nstep):
seq_queue.put(time_step[0])
obs = np.stack(seq_queue.queue)
for data in test_data_storage:
action = data[1]
time_step = env.step(action)
# obs,reward,done,truncated,info
done = bool(time_step[2])
if done:
break
if seq_queue.qsize() == nstep:
seq_queue.get()
seq_queue.put(time_step[0])
obs = np.stack(seq_queue.queue)
if __name__ == '__main__':
test_expert()
# test_bc()
# test_gripper()
# potil_agent.actor = torch.load('/catkin_workspace/src/ros_kortex/kortex_examples/src/move_it/BC_actor_dist.pkl')
# trainer = Trainer()
# trainer.train()
# env=gym.make(id='peg_in_hole-v0')
# env.reset()
# peg_pos=env.robot.get_obj_pose("peg")
# hole_pos=env.robot.get_obj_pose("hole")
# print(peg_pos)
# print(hole_pos)