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Describe the bug
This is the worst bug of all time. Often, when I'm building stuff with trucks in campaign, I'll try to queue up a variety of structures with a few trucks. As I'm doing this, I find that when a truck completes a structure, the build menu will jump to the tab where a newly created structure is at. This causes an annoyance since I must go back to the tab with the structure I wanted.
Other times, this jump happens at the exact moment I go to click on something. Thus forcing a blueprint to appear for a completely different structure than I wanted.
To Reproduce
Steps to reproduce the behavior:
Queue a Tank Trap on Beta 1, then a Lancer Hardpoint.
Notice that the tab jumps to the Lancer Hardpoint after the trucks finish building the Tank Trap.
Describe the bug
This is the worst bug of all time. Often, when I'm building stuff with trucks in campaign, I'll try to queue up a variety of structures with a few trucks. As I'm doing this, I find that when a truck completes a structure, the build menu will jump to the tab where a newly created structure is at. This causes an annoyance since I must go back to the tab with the structure I wanted.
Other times, this jump happens at the exact moment I go to click on something. Thus forcing a blueprint to appear for a completely different structure than I wanted.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Tabs shouldn't jump suddenly.
Screenshots or Videos
https://github.com/Warzone2100/warzone2100/assets/22485442/c5a06aff-cafe-4231-ae76-c04543904a9d
Your System:
Additional context
May be related to
goToHighlightedTab()
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