Releases: Vrekt/LunarGdx
Releases · Vrekt/LunarGdx
4.0
3.2 - New entity structure
With 3.2 comes a new entity structure much improved from the old one.
Entities are interfaces for example: LunarEntity
, LunarEntityPlayer
and so on. With this default implementations like AbstractLunarEntity
, AbstractLunarEntityPlayer
are provided if you wish to use them or you can just simple implement those interfaces and do it how you wish.
Check out the entity wiki section for more.
3.1
3.0.2-pre
3.0.1
3.0 Major [Breaking API Changes]
After this point most api changes will be minor and not as major as this release.
2.0
1.2.2
This release fixes the phantom player issue, as-well as giving you the ability to use custom entities extending LunarNetworkPlayer/Entity
without creating your own implementation of World or Connection.
https://github.com/Vrekt/LunarGdx/wiki#handle-creating-players-yourself