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And an issue related to this: I'm writing a pre-process script to change these settings on Mac (until I hear back on whether there's a better method).
I can successfully change these settings and I've also excluded the SteamVR assemblies from my builds, but I still get compile errors because VIU always adds the SteamVR scripting symbols, even when I have OpenVR deselected and SteamVR assemblies excluded.
Is there a way to setup different VIU settings per platform?
Example:
For Mac, I can have everything unchecked here:
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