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[New Feature] theater-based unit replacement/disabling #1048

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Paladin-Bloodmoon opened this issue Jan 21, 2024 · 0 comments
Open
3 tasks done

[New Feature] theater-based unit replacement/disabling #1048

Paladin-Bloodmoon opened this issue Jan 21, 2024 · 0 comments
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new-feature New feature or request.

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@Paladin-Bloodmoon
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  • I added a very descriptive title to this issue.
  • I used the GitHub search to find a similar issue and didn't find it.
  • I have attached as much information as possible (screenshots, videos, links, etc).

Description

basic concept is that perhaps you want to remove/replace a unit in a specific theater, on all maps in that theater, through rules.ini

Proposed Code (optional)

for rules.ini, the tags would be DisabledInTheater=<the 3 letters of the theater's extension> ;example for disabling in Temperate: DisabledInTheater=tem
EnabledInTheater=<the 3 letters of the theater's extension> ;example for enabling in arctic theater: EnabledInTheater=sno

Additional Context

No response

@Paladin-Bloodmoon Paladin-Bloodmoon added the new-feature New feature or request. label Jan 21, 2024
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