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I am working on a quadruped robot navigation project using Unity and ML-Agents. The main objective is to teach the robot how to walk, followed by teaching it to navigate in obstacle-rich environments. I plan to achieve this in stages.
Initial Setup
The observation space will have 20 elements.
The action space will consist of 6 elements.
At the beginning, when teaching the robot to walk, I will use a 14-element observation space and set the remaining neurons to a default value of -1. Once the model is trained, I plan to use transfer learning by initializing the model with --initialize-from. In the new scenario, instead of setting the remaining 6 elements to -1, I will provide the actual observation values.
Is this approach suitable?
Is this a good approach to solve my problem, or is there an alternative way to handle this situation more effectively?
The text was updated successfully, but these errors were encountered:
Quadruped Robot Navigation with ML-Agents
I am working on a quadruped robot navigation project using Unity and ML-Agents. The main objective is to teach the robot how to walk, followed by teaching it to navigate in obstacle-rich environments. I plan to achieve this in stages.
Initial Setup
At the beginning, when teaching the robot to walk, I will use a 14-element observation space and set the remaining neurons to a default value of -1. Once the model is trained, I plan to use transfer learning by initializing the model with
--initialize-from
. In the new scenario, instead of setting the remaining 6 elements to -1, I will provide the actual observation values.Is this approach suitable?
Is this a good approach to solve my problem, or is there an alternative way to handle this situation more effectively?
The text was updated successfully, but these errors were encountered: