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ShovelUtils import sprite breaks broadcasts #733

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Procybit opened this issue Aug 14, 2023 · 3 comments
Open

ShovelUtils import sprite breaks broadcasts #733

Procybit opened this issue Aug 14, 2023 · 3 comments

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@Procybit
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All broadcasts that in sprite imported through ShovelUtils won't work IF there are not broadcast with the same name in other original (not imported) sprites.

@Procybit
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Procybit commented Aug 14, 2023

Little addition: this bug only exists in PACKAGED versions of projects (all's normal in the editor).

@Procybit
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Procybit commented Aug 14, 2023

It seems that broadcast () block causes the problem, when I recieve [] hat doesn't... It's because I can use vm.runtime.startHats() also on imported sprites!

Also it can be fixed with using like this:
block_8_15_2023-2_23_07 AM

@GarboMuffin GarboMuffin transferred this issue from TurboWarp/extensions Aug 15, 2023
@TheShovel
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I'm sorry but I can't fix this myself.
It's a deeper packager issue and probably Garbo or someone who knows to mess with the packager better than me can fix this.

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