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General_TODO.md

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Mercenary Fleet Formations

  • ability to hire (potentially many) mercenary fleets to escort you
  • mercenary fleets require bi-weekly wages and must be allowed to resupply
  • escorts automatically occupy formation slots, of a formation chosen by the player
  • chosen formation can be altered at any time via a custom fleet formation menu
  • can access mercenary fleets to refit/mothball/set flagship etc.
  • can access mercenary fleets' inventories, and freely move things about

Dubstep ship (crossover ship inspired by Saint's Row IV and DubWars for OUYA)

  • ship will resemble a combination turntable/boombox with tons of animated bits and bobs
  • gun firing sound loop: cropped version of "Scout McMillan - Polyhymnia" or alternative public domain music
  • effects:
    • laser fireworks
    • sparkles
    • beams

Hyper-Magnetic Grappling Claw

  • weapon with special behavior
  • activates a decorative weapon animation depicting a long claw arm which extends out from the ship
  • upon contact with any ship or hulk, the claw arm engages
  • the target is now firmly attached to the attacking ship
  • both ships at that point lose access to weapons and shields
  • unless the attacking ship de-activates the claw, or is destroyed.

GTA-Style "Wanted" Level + Suicidal Fleets

  • if you piss off a faction real bad, they start to respond to your actions as a faction
  • they'll send fleets to attack you, and there will be more of their fleets active in the system
  • fleets will attack you even if they have no chance of winning, simply to wear you down for other fleets
  • wanted level can be reduced by not getting into fights with them for a while
  • custom "star level" UI in top right, somehow

Dodge-the-Asteroids minigame (total conversion)

  • removes all ships from the game, and gives you a standalone command pod ship only
  • if you touch an asteroid in the campaign map, you go into a combat instance
  • no enemy ships in the combat instance, retreat to top of map
  • lots of asteroids in map flying everywhere
  • varying difficulty (upward)