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Running on GZDoom 4.10.0 with "The Ultimate Doom v1.9" IWAD through ZDL 3-1.1
libtooltipmenu-0.2.3.pk3
GunBonsai-0.10.1.pk3
LegenDoom_2.8.3.pk3
Bug report details
LegenDoom lets you drop weapons with Altfire to change it for one with another modifier.
When using GunBonsai, one of the level up modifiers is "Rapid Fire", which when turned on, disables the ability to drop weapons with Altfire.
Workarounds
Opening the GunBonsai Info menu and disabling "Rapid Fire" fixes the issue.
The text was updated successfully, but these errors were encountered:
I haven't prioritized this because there's a workaround, but I have read it. My best guess is that with Rapid Fire, it's somehow skipping over the stateframe that triggers the "drop" behaviour?
Files loaded
Running on GZDoom 4.10.0 with "The Ultimate Doom v1.9" IWAD through ZDL 3-1.1
Bug report details
LegenDoom lets you drop weapons with Altfire to change it for one with another modifier.
When using GunBonsai, one of the level up modifiers is "Rapid Fire", which when turned on, disables the ability to drop weapons with Altfire.
Workarounds
Opening the GunBonsai Info menu and disabling "Rapid Fire" fixes the issue.
The text was updated successfully, but these errors were encountered: