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chess_lan_board.py
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chess_lan_board.py
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from tkinter import *
from PIL import ImageTk, Image, ImageDraw
from pygame import mixer
from chess_lan_functions import detect_check, detect_check_mate, check_movement_correctness, get_position, detect_draw
import copy
class Board:
def __init__(self, Environment, master, master_of_master, width, player_view, board_border_color, players,
game_time, root):
self.Environment = Environment
self.root = root
self.game_time = game_time
self.log_line_height = 25
self.scale_length = 0
self.log_number = [0, 0] # [0] -> row, [1] -> column
self.log = [] # log = [master frame, scale object, master frame bg color]
self.log_entries = []
self.players = players
self.change_let_to_upp = {"white": "White", "black": "Black"}
self.change_right = {"white": self.players[0], "black": self.players[1]}
self.change_opp = {"white": self.players[1], "black": self.players[0]}
self.denotation_labels = []
self.click_color = "#e0e038"
self.moving = "white"
self.black_color_mode = "#99734d"
self.white_color_mode = "#f5f5dc"
self.board_border_color = board_border_color
self.player_view = player_view
self.num_to_lett = {1: "A", 2: "B", 3: "C", 4: "D", 5: "E", 6: "F", 7: "G", 8: "H", "X": "X"}
self.lett_to_num = {"A": 1, "B": 2, "C": 3, "D": 4, "E": 5, "F": 6, "G": 7, "H": 8, "X": "X"}
self.width = width
self.master = master
self.master_of_master = master_of_master
self.view_side = ""
self.position = []
self.black_field_image = 0
self.white_field_image = 0
self.field_width = 0
self.field_border = 0
self.fields = []
self.create_fields()
self.draw_fields()
self.draw_figures("players")
self.marked = [0, 0, 0]
self.choose_fig_frame = 0
self.choosing_opened = [0, [0, 0, 0]] # [open/closed choosing window, [parameters for case of switching screen while choosing]]
self.all_moves = []
self.moves_list_index = 0
self.observing = 0
mixer.init()
mixer.music.load('game_opening.mp3')
mixer.music.play()
def create_fields(self):
self.field_border = self.width * 0.05
self.field_width = (self.width - self.field_border * 2) / 8
img = Image.new("RGBA", [int(self.field_width), int(self.field_width)])
draw = ImageDraw.Draw(img)
draw.rectangle([0, 0, self.field_width, self.field_width], self.black_color_mode)
self.black_field_image = ImageTk.PhotoImage(img)
draw.rectangle([0, 0, self.field_width, self.field_width], self.white_color_mode)
self.white_field_image = ImageTk.PhotoImage(img)
line = 0
color = "black"
for count in range(1, 65):
if color == "black":
label = Label(self.master, image=self.black_field_image, bd=0)
label.image = self.black_field_image
self.fields.append([label, count, color])
else:
label = Label(self.master, image=self.white_field_image, bd=0)
label.image = self.white_field_image
self.fields.append([label, count, color])
if count % 8 == 0 and count != 0:
line += 1
if count % 8 != 0:
if color == "black":
color = "white"
else:
color = "black"
for n in range(1, 9):
number_label = Label(self.master, text=str(n), font="Arial 15 bold", bg=self.board_border_color, fg="white",
bd=0)
letter_label = Label(self.master, text=self.num_to_lett[abs(n - 9)], font="Arial 15 bold",
bg=self.board_border_color, fg="white", bd=0)
if self.player_view == "white":
number_label.place(x=self.field_border / 3.2, y=abs(n - 9) * self.field_width - self.field_width * 0.2)
letter_label.place(x=abs(n - 9) * self.field_width - self.field_width * 0.14,
y=self.width - self.field_border * 0.85)
else:
number_label.place(x=self.field_border / 3.2, y=n * self.field_width - self.field_width * 0.2)
letter_label.place(x=abs(n) * self.field_width - self.field_width * 0.14,
y=self.width - self.field_border * 0.85)
self.denotation_labels.append(number_label)
self.denotation_labels.append(letter_label)
def draw_fields(self):
for count, field in enumerate(self.fields):
if self.player_view == "white":
num = abs(field[1] - 65)
else:
num = field[1]
t = 8
if num % 8 == 0:
t = 0
line = int((num + t - num % 8) / 8)
pos_x = self.field_border + abs((num - line * 8 - 1) + 1) * int(self.field_width) + 3
pos_y = self.field_border + (line - 1) * int(self.field_width)
self.fields[count].append([pos_x, pos_y])
field[0].place(x=pos_x, y=pos_y)
field[0].bind("<Button-1>", lambda z="event_str", x=field, y=get_position(self, field[1]):
self.clicked_field(z, x, y))
def draw_figures(self, from_where="players"):
if from_where == "players":
for pl in self.players:
for fig in pl.figures:
if int((self.lett_to_num[fig.position[0]]) % 2 == 0 and int(fig.position[1]) % 2 == 0) or \
int((self.lett_to_num[fig.position[0]]) % 2 != 0 and int(fig.position[int(1)]) % 2 != 0):
color = self.black_color_mode
else:
color = self.white_color_mode
img_with_fig = Image.new("RGBA", [int(self.field_width), int(self.field_width)])
change = {"white": fig.white_types, "black": fig.black_types}
to_paste = Image.open(str(change[fig.color][fig.number]) + ".png").convert("RGBA")
to_paste = to_paste.resize([int(self.field_width), int(self.field_width)])
draw = ImageDraw.Draw(img_with_fig)
draw.rectangle([0, 0, self.field_width, self.field_width], color)
img_with_fig.paste(to_paste, (0, 0), to_paste)
this_field = self.fields[get_position(self, fig.position) - 1]
reference_image = ImageTk.PhotoImage(img_with_fig)
this_field[0].config(image=reference_image)
this_field[0].image = reference_image
if fig.color == self.moving:
this_field[0].bind("<Button-1>", lambda z="event_str", x=this_field,
y=fig.position: self.clicked_field(z, x, y))
this_field[0].config(cursor="fleur")
elif from_where == "log_figures":
pass
def clicked_field(self, event, label, pos):
can_move = 0
for fig in self.change_right[self.moving].figures:
if fig.position == pos:
self.unmark()
img = Image.new("RGBA", [int(self.field_width), int(self.field_width)])
to_paste = Image.open(str(fig.name) + ".png").convert("RGBA")
to_paste = to_paste.resize([int(self.field_width), int(self.field_width)])
draw = ImageDraw.Draw(img)
draw.rectangle([0, 0, self.field_width, self.field_width], self.click_color)
img.paste(to_paste, (0, 0), to_paste)
reference_image = ImageTk.PhotoImage(img)
label[0].config(image=reference_image)
label[0].image = reference_image
self.marked = [label[0], pos, str(fig.name) + ".png"]
break
elif self.marked != [0, 0, 0] and fig.position == self.marked[1] and pos not in \
[f.position for f in self.change_right[self.moving].figures] and self.observing == 0:
event = check_movement_correctness(self, fig.position, pos, fig)
if event in [1, 3.0, 3.5] or (type(event).__name__ != "int" and type(event).__name__ != "float" and "4" in event):
buff_fig_pos = fig.position
fig.position = pos
a = 0
for count, opp_fig in enumerate(self.change_opp[self.moving].figures):
if pos == opp_fig.position:
a = 1
opp_fig_buff = opp_fig
if count < self.change_opp[self.moving].king_number:
self.change_opp[self.moving].king_number -= 1
self.change_opp[self.moving].figures.pop(count)
if detect_check(self, "self") == 0:
self.change_opp[self.moving].figures.append(opp_fig_buff)
fig.position = buff_fig_pos
can_move = 1
else:
self.unmark()
if detect_check(self, "self") == 1 and a == 0:
if self.marked[2][5:len(self.marked[2]) - 4] != "King":
mixer.music.load('check_warning.mp3')
mixer.music.play()
self.mark_king("red", 1)
a = 1
if a == 0:
can_move = 1
if can_move == 1:
fig.position = buff_fig_pos
if type(event).__name__ != "int" and type(event).__name__ != "float" and "4" in event:
self.move_to(label[0], pos, fig, [0, "enpassant", "write"])
elif event == 3.0:
self.move_to(label[0], pos, fig, [0, "castlingLeft", "write"])
elif event == 3.5:
self.move_to(label[0], pos, fig, [0, "castlingRight", "write"])
else:
self.move_to(label[0], pos, fig, [0, "just_move", "write"])
if type(event).__name__ != "int" and type(event).__name__ != "float" and "4" in event:
position = event[1:]
field_color = self.get_color(position)
img = Image.new("RGBA", [int(self.field_width), int(self.field_width)])
draw = ImageDraw.Draw(img)
draw.rectangle([0, 0, self.field_width, self.field_width], field_color)
reference_image1 = ImageTk.PhotoImage(img)
for field in self.fields:
if field[1] == get_position(self, position):
field[0].config(image=reference_image1)
field[0].image = reference_image1
elif event == 3.0:
for f in self.change_right[self.moving].figures:
if f.name[5:] == "Rook" and f.special == "LeftRook":
if self.moving == "white":
left_rook_label = self.fields[3]
self.marked = [self.fields[0][0], "A1", str(f.name) + ".png"]
else:
left_rook_label = self.fields[59]
self.marked = [self.fields[59][0], "A8", str(f.name) + ".png"]
self.move_to(left_rook_label[0], get_position(self, get_position(self, f.position) + 3), f, [0, "castlingLeft", ""])
elif event == 3.5:
for f in self.change_right[self.moving].figures:
if f.name[5:] == "Rook" and f.special == "RightRook":
if self.moving == "white":
right_rook_label = self.fields[5]
self.marked = [self.fields[7][0], "H1", str(f.name) + ".png"]
else:
right_rook_label = self.fields[61]
self.marked = [self.fields[63][0], "H8", str(f.name) + ".png"]
self.move_to(right_rook_label[0], get_position(self, get_position(self, f.position) - 2), f, [0, "castlingRight", ""])
if self.moving == "white":
self.moving = "black"
else:
self.moving = "white"
self.change_opp[self.moving].moving = 0
self.change_opp[self.moving].update_timer()
self.change_right[self.moving].moving = 1
self.change_right[self.moving].update_timer(resume=1)
else:
fig.position = buff_fig_pos
self.unmark()
elif check_movement_correctness(self, fig.position, pos, fig) == 2:
self.choose_figure(label[0], pos, fig)
else:
self.unmark()
break
elif self.observing == 1:
self.unmark()
def switch_view(self):
if self.player_view == "white":
self.player_view = "black"
else:
self.player_view = "white"
self.draw_fields()
if self.choosing_opened != [0, [0, 0, 0]]:
self.choose_fig_frame.place_forget()
self.choose_fig_frame.destroy()
self.choose_fig_frame = 0
self.choosing_opened = [0, [0, 0, 0]]
self.choose_figure(self.choosing_opened[1][0], self.choosing_opened[1][1], self.choosing_opened[1][2])
for l in self.denotation_labels:
del l
for n in range(1, 9):
number_label = Label(self.master, text=str(n), font="Arial 15 bold", bg=self.board_border_color, fg="white",
bd=0)
letter_label = Label(self.master, text=self.num_to_lett[abs(n - 9)], font="Arial 15 bold",
bg=self.board_border_color, fg="white", bd=0)
if self.player_view == "white":
number_label.place(x=self.field_border / 3.2, y=abs(n - 9) * self.field_width - self.field_width * 0.2)
letter_label.place(x=abs(n - 9) * self.field_width - self.field_width * 0.14,
y=self.width - self.field_border * 0.85)
else:
number_label.place(x=self.field_border / 3.2, y=n * self.field_width - self.field_width * 0.2)
letter_label.place(x=abs(n) * self.field_width - self.field_width * 0.14,
y=self.width - self.field_border * 0.85)
self.denotation_labels.append(number_label)
self.denotation_labels.append(letter_label)
l = self.players[0].timer_label
self.players[0].timer_label = self.players[1].timer_label
self.players[1].timer_label = l
for pl in self.players:
pl.update_timer()
for pl in self.players:
if pl.profile_position == "up":
pl.draw_profile("down")
pl.profile_position = "down"
else:
pl.draw_profile("up")
pl.profile_position = "up"
def get_color(self, coord):
if int((self.lett_to_num[coord[0]]) % 2 == 0 and int(coord[1]) % 2 == 0) or \
int((self.lett_to_num[coord[0]]) % 2 != 0 and int(coord[int(1)]) % 2 != 0):
return self.black_color_mode
else:
return self.white_color_mode
def unmark(self):
if self.marked != [0, 0, 0]:
img = Image.new("RGBA", [int(self.field_width), int(self.field_width)])
to_paste = Image.open(self.marked[2]).convert("RGBA")
to_paste = to_paste.resize([int(self.field_width), int(self.field_width)])
draw = ImageDraw.Draw(img)
draw.rectangle([0, 0, self.field_width, self.field_width], self.get_color(self.marked[1]))
img.paste(to_paste, (0, 0), to_paste)
reference_image = ImageTk.PhotoImage(img)
self.marked[0].config(image=reference_image)
self.marked[0].image = reference_image
self.marked = [0, 0, 0]
def move_to(self, label, pos, fig, special): # special=[destroy_choosing_frame: 0 or 1, type of move, write to log]
if special[1] != "x":
prev_pos = fig.position
change_fig_name = {"white": "Black", "black": "White"}
img = Image.new("RGBA", [int(self.field_width), int(self.field_width)])
if special[1] != "just_move" and special[1] != "enpassant" and "castling" not in special[1]:
to_paste = Image.open(special[1] + ".png").convert("RGBA")
fig.name = special[1]
fig.made_on_last_line = 1
self.choose_fig_frame.place_forget()
self.choose_fig_frame.destroy()
self.choose_fig_frame = 0
else:
to_paste = Image.open(self.marked[2]).convert("RGBA")
to_paste = to_paste.resize([int(self.field_width), int(self.field_width)])
draw = ImageDraw.Draw(img)
draw.rectangle([0, 0, self.field_width, self.field_width], self.get_color(pos))
img.paste(to_paste, (0, 0), to_paste)
reference_image = ImageTk.PhotoImage(img)
label.config(image=reference_image)
label.image = reference_image
label.config(cursor="fleur")
draw_empty_field = Image.new("RGBA", [int(self.field_width), int(self.field_width)])
draw_1 = ImageDraw.Draw(draw_empty_field)
draw_1.rectangle([0, 0, self.field_width, self.field_width], self.get_color(self.marked[1]))
reference_image_1 = ImageTk.PhotoImage(draw_empty_field)
this_field = self.fields[get_position(self, fig.position) - 1]
this_field[0].config(image=reference_image_1)
this_field[0].image = reference_image_1
this_field[0].config(cursor='')
self.marked = [0, 0, 0]
fig.position = pos
self.change_right[self.moving].figures_positions = []
thrown_out = 0
if pos in [fig.position for fig in self.change_opp[self.moving].figures]:
for count, f in enumerate(self.change_opp[self.moving].figures):
if f.position == pos:
thrown_out = 1
if self.change_opp[self.moving].figures[count].made_on_last_line == 1:
self.change_opp[self.moving].add_to_death_list(change_fig_name[self.moving] + "Pawn")
self.change_opp[self.moving].thrown_value += 1
else:
self.change_opp[self.moving].add_to_death_list(self.change_opp[self.moving].figures[count].name)
self.change_opp[self.moving].thrown_value += self.change_opp[self.moving].figures[count].value
self.players[0].update_thrown_value_label()
self.players[1].update_thrown_value_label()
if count < self.change_opp[self.moving].king_number:
self.change_opp[self.moving].king_number -= 1
print("poped", self.change_opp[self.moving].figures[count].name, "on", f.position)
self.change_opp[self.moving].figures.pop(count)
break
if special[1] == "enpassant":
if self.moving == "white":
x = 1
else:
x = -1
for count, figure in enumerate(self.change_opp[self.moving].figures):
if get_position(self, figure.position) == get_position(self, pos) - 8 * x:
self.change_opp[self.moving].add_to_death_list(self.change_opp[self.moving].figures[count].name)
self.change_opp[self.moving].thrown_value += self.change_opp[self.moving].figures[count].value
self.players[0].update_thrown_value_label()
self.players[1].update_thrown_value_label()
if count < self.change_opp[self.moving].king_number:
self.change_opp[self.moving].king_number -= 1
# print("poped", self.change_opp[self.moving].figures[count].name, "on", figure.position)
self.change_opp[self.moving].figures.pop(count)
break
for l in self.fields:
l[0].config(cursor='')
for curs_fig in [fig.position for fig in self.change_opp[self.moving].figures]:
self.fields[get_position(self, curs_fig) - 1][0].config(cursor="fleur")
if detect_check_mate(self, "opp") == 1:
self.show_results(self.change_right[self.moving], "by checkmate")
elif detect_draw(self, "opp") == 1:
self.show_results(self.change_right[self.moving], "draw")
elif detect_check(self, "opp") == 1:
mixer.music.load('check.mp3')
elif "castling" in special[1]:
mixer.music.load('castling.mp3')
elif "0" in special[2]:
mixer.music.load('last_line.mp3')
elif thrown_out == 1 or special[1] == "enpassant":
mixer.music.load('throw_out.mp3')
else:
mixer.music.load('move.mp3')
mixer.music.play()
if "write" in special[2]:
if "0" in special[2]:
last_line = "1" + special[2][special[2].find("0") + 1:]
else:
last_line = "0"
if special[1] == "castlingLeft":
castling = 3.0
elif special[1] == "castlingRight":
castling = 3.5
else:
castling = 0
if special[1] == "enpassant":
enpassant = 1
thrown_out = 1
else:
enpassant = 0
self.add_log_entry(fig, prev_pos, pos, thrown_out, last_line, castling, enpassant, detect_check(self, "opp"))
for op_fig in self.change_opp[self.moving].figures:
if op_fig.name[5:] == "Pawn":
op_fig.special = 0
if special[1] != "just_move" and "castling" not in special[1] and special[1] != "enpassant":
if self.moving == "white":
self.moving = "black"
else:
self.moving = "white"
self.change_right[self.moving].moving = 1
self.change_right[self.moving].update_timer(resume=1)
self.change_opp[self.moving].moving = 0
self.change_opp[self.moving].update_timer()
else:
self.choose_fig_frame.place_forget()
self.choose_fig_frame.destroy()
self.choose_fig_frame = 0
self.unmark()
self.choosing_opened = [0, [0, 0, 0]]
def choose_figure(self, label, pos, fig):
if self.choosing_opened == [0, [0, 0, 0]]:
self.choose_fig_frame = Frame(self.master, bg="white", width=self.field_width,
height=4 * self.field_width + 21)
if self.moving == "white":
if self.player_view == "white":
frame_x = self.field_border + (self.lett_to_num[pos[0]] - 1) * self.field_width
frame_y = self.field_border
else:
frame_x = self.field_border + abs((self.lett_to_num[pos[0]] - 1) - 7) * self.field_width
frame_y = self.field_border + 4.2 * self.field_width
else:
if self.player_view == "white":
frame_x = self.field_border + (self.lett_to_num[pos[0]] - 1) * self.field_width
frame_y = self.field_border + 4.2 * self.field_width
else:
frame_x = self.field_border + abs((self.lett_to_num[pos[0]] - 1) - 7) * self.field_width
frame_y = self.field_border
self.choose_fig_frame.place(x=frame_x, y=frame_y)
for count, figname in enumerate(["Queen", "Bishop", "Knight", "Rook"]):
img = Image.new("RGBA", [int(self.field_width), int(self.field_width)])
to_paste = Image.open(self.change_let_to_upp[self.moving] + figname + ".png").convert("RGBA")
to_paste = to_paste.resize([int(self.field_width), int(self.field_width)])
draw = ImageDraw.Draw(img)
draw.rectangle([0, 0, self.field_width, self.field_width], "white")
img.paste(to_paste, (0, 0), to_paste)
reference_image = ImageTk.PhotoImage(img)
b = Button(self.choose_fig_frame, image=reference_image, command=lambda x=figname, y=self.change_let_to_upp[self.moving] + figname:
self.move_to(label, pos, fig, [1, y, "write0" + x]))
b.image = reference_image
b.place(x=0, y=count * self.field_width)
f = Frame(self.choose_fig_frame, height=20, width=self.field_width)
f.pack_propagate(0)
f.place(x=0, y=4*self.field_width)
b = Button(f, text="x", font="Arial 12", bg="white", relief=SUNKEN, bd=1,
command=lambda: self.move_to(label, pos, fig, [1, "x", ""]))
b.pack(fill=BOTH, expand=1)
self.choosing_opened = [1, [label, pos, fig]]
def mark_king(self, color, n):
n = n
n += 1
if color == "field_color":
if int((self.lett_to_num[self.change_right[self.moving].figures[
self.change_right[self.moving].king_number].position[0]]) % 2 == 0 and int(self.change_right[self.moving].figures[
self.change_right[self.moving].king_number].position[1]) % 2 == 0) or \
int((self.lett_to_num[self.change_right[self.moving].figures[
self.change_right[self.moving].king_number].position[0]]) % 2 != 0 and int(self.change_right[self.moving].figures[
self.change_right[self.moving].king_number].position[int(1)]) % 2 != 0):
color = self.black_color_mode
else:
color = self.white_color_mode
img = Image.new("RGBA", [int(self.field_width), int(self.field_width)])
to_paste = Image.open(self.change_let_to_upp[self.moving] + "King" + ".png").convert("RGBA")
to_paste = to_paste.resize([int(self.field_width), int(self.field_width)])
draw = ImageDraw.Draw(img)
draw.rectangle([0, 0, self.field_width, self.field_width], color)
img.paste(to_paste, (0, 0), to_paste)
reference_image = ImageTk.PhotoImage(img)
self.fields[get_position(self, self.change_right[self.moving].figures[
self.change_right[self.moving].king_number].position) - 1][0].config(image=reference_image)
self.fields[get_position(self, self.change_right[self.moving].figures[
self.change_right[self.moving].king_number].position) - 1][0].image = reference_image
if n < 7:
if n % 2 != 0:
self.master.after(90, lambda: self.mark_king("red", n))
else:
self.master.after(90, lambda: self.mark_king("field_color", n))
def add_log_entry(self, fig, prev_pos, pos, thrown_out, last_line, castling, enpassant, check):
shortcuts = {"King": "K", "Queen": "Q", "Bishop": "B", "Knight": "N", "Rook": "R", "Pawn": ""}
lowered_pos = pos.lower()
lower_prev_pos = prev_pos.lower()
figures = []
button_text = 0
self.moves_list_index += 1
for f in self.change_right[self.moving].figures:
if f.name == fig.name:
figures.append(f)
true_table = []
if len(figures) > 1:
buffer_pos = fig.position
fig.position = prev_pos
for fi in figures:
event = check_movement_correctness(self, fi.position, pos, fi, "normal")
if (event == 1 or event == 2 or (type(event).__name__ != "int" and "4" in event)) and fi.position != prev_pos:
true_table.append(fi)
true_table.append(fig)
if len(true_table) > 1:
if true_table[0].position[0] == true_table[1].position[0]:
to_add = lower_prev_pos[1]
elif true_table[0].position[1] == true_table[1].position[1]:
to_add = lower_prev_pos[0]
else:
to_add = lower_prev_pos[0].lower()
else:
to_add = ""
fig.position = buffer_pos
else:
to_add = ""
if castling not in [3.0, 3.5]:
if "1" not in last_line:
if thrown_out == 1:
if fig.name[5:] != "Pawn":
button_text = shortcuts[fig.name[5:]] + to_add + "x" + lowered_pos
else:
button_text = lower_prev_pos[0] + shortcuts[fig.name[5:]] + "x" + lowered_pos
else:
button_text = shortcuts[fig.name[5:]] + to_add + lowered_pos
else:
if thrown_out == 1:
button_text = lower_prev_pos[0] + "x" + lowered_pos + "=" + shortcuts[last_line[last_line.find("1") + 1:]]
else:
button_text = lowered_pos + "=" + shortcuts[last_line[last_line.find("1") + 1:]]
else:
if castling == 3.0:
button_text = "O-O-O"
if castling == 3.5:
button_text = "O-O"
if check == 1:
button_text += "+"
if enpassant == 1 and check != 1:
button_text += "e.p."
if self.log_number[0] % 2 == 0:
frame_color = "#f8f8f8"
else:
frame_color = "white"
if self.log_number[1] == 0:
entry_frame = Frame(self.log[0], width=self.log[0].winfo_width() - 20, height=self.log_line_height, bg=frame_color)
else:
entry_frame = self.log_entries[len(self.log_entries) - 1][0]
entry_frame.place(x=0, y=self.log_number[0] * self.log_line_height)
if self.log_number[1] == 0:
empty_n_label = Label(entry_frame, text=str(self.log_number[0] + 1) + ".", bg=frame_color, font="Arial, 12")
empty_n_label.place(x=0, y=0)
empty_button = Button(entry_frame, text=button_text, bg=frame_color, font="Arial, 12", bd=0, relief=FLAT,
command=(lambda x=self.moves_list_index: self.place_figures_from_log(x)))
empty_button.place(x=(self.log[2] - 20) * 0.3, y=0)
else: # if self.log_number[1] == 1:
empty_button = Button(entry_frame, text=button_text, bg=frame_color, font="Arial, 12", bd=0, relief=FLAT,
command=(lambda x=self.moves_list_index: self.place_figures_from_log(x)))
empty_button.place(x=(self.log[2] - 20) * 0.6, y=0)
empty_button.config(cursor="hand2")
if self.log_number[1] == 1:
self.log_number[0] += 1
self.log_number[1] = 0
else:
self.log_number[1] += 1
self.log_entries.append([entry_frame, button_text])
this_move_figures = []
for pl in self.players:
for figure in pl.figures:
this_move_figures.append(copy.copy(figure))
self.all_moves.append(button_text)
self.change_log_scale(self.log[0].winfo_height())
def change_log_scale(self, log_frame_height):
if len(self.log_entries) * self.log_line_height <= log_frame_height:
self.scale_length = int(log_frame_height)
else:
self.scale_length = log_frame_height * (log_frame_height / (len(self.log_entries) * self.log_line_height))
res = log_frame_height / len(self.log_entries)
self.log[1].config(sliderlength=self.scale_length, resolution=res)
self.log[1].set(log_frame_height)
self.change_log_frame(self.log[1].get())
def change_log_frame(self, scale_value):
frame_height = self.log[0].winfo_height()
for entry1 in self.log_entries:
entry1[0].place_forget()
upper_entries_border = (len(self.log_entries) * self.log_line_height) * (int(scale_value) / frame_height)
to_show = []
for count, entry2 in enumerate(self.log_entries):
if upper_entries_border - frame_height <= count * self.log_line_height <= int(upper_entries_border + frame_height):
to_show.append(entry2[0])
for count, e in enumerate(to_show):
e.place(x=0, y=self.log_line_height * count)
def show_results(self, winner, win_type):
def destroy_table():
end_game_frame.place_forget()
end_game_frame.destroy()
def start_new_game(self):
for entry in self.log_entries:
entry[0].place_forget()
entry[0].destroy()
self.log_entries = []
destroy_table()
for pl in self.players:
pl.update_timer(minutes="10")
del self.players[0]
del self.players[0]
self.Environment.open_page(self.Environment.initialize_tkinter)
self.Environment.open_page(self.Environment.show_start_window)
del self
for pl in self.players:
pl.update_timer(pause=1)
mixer.music.load("game_end.mp3")
mixer.music.play()
window_w = 0.5 * self.width
window_h = 0.4 * self.width
tk_width = self.width
tk_height = self.master.winfo_screenheight()
window_x = (tk_width - window_w) / 2
window_y = (tk_height - window_h) / 2
end_game_frame = Frame(self.master, width=window_w, height=window_h, bg="white", bd=4, relief=SUNKEN)
end_game_frame.place(x=window_x, y=window_y)
end_game_frame.pack_propagate(0)
if win_type == "draw":
color_label_text = "Draw!"
else:
color_label_text = winner.color[0].upper() + winner.color[1:] + " won"
color_label = Label(end_game_frame, text=color_label_text, font="Arial, 20", bg="white")
color_label.pack()
if win_type == "draw":
name_label_text = "draw by stalemate"
else:
name_label_text = winner.name + " won " + win_type
name_label = Label(end_game_frame, text=name_label_text, font="Arial, 17", bg="white")
name_label.pack()
exit_button = Button(end_game_frame, text=" Exit ", font="Arial, 15", command=lambda: self.root.destroy())
exit_button.pack(side=BOTTOM)
back_to_game_button = Button(end_game_frame, text="Back to game", font="Arial, 15", command=destroy_table)
back_to_game_button.pack(side=BOTTOM)
new_game_button = Button(end_game_frame, text=" New game ", font="Arial, 15", command=lambda: start_new_game(self))
new_game_button.pack(side=BOTTOM)
def get_fieled_from_coords(self):
pass
def place_figures_from_log(self, move_index):
moves_to_do = self.all_moves[:move_index]
shortcuts = {"K": "King", "Q": "Queen", "B": "Bishop", "N": "Knight", "R": "Rook", "": "Pawn"}
if move_index != len(self.all_moves):
self.observing = 1
else:
self.observing = 0
print(moves_to_do, self.observing, move_index)
self.create_fields()
self.draw_fields()
for field in self.fields:
field[0].unbind("<Button 1>")
for count, str_move in enumerate(moves_to_do):
if count % 2 == 0: # white
if "x" in str_move:
x_index = str_move.find("x")
if str_move[x_index - 1].islower():
pass