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asyncTestBuild.js
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asyncTestBuild.js
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/**
* Copyright (c) 2014, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* https://raw.github.com/facebook/regenerator/master/LICENSE file. An
* additional grant of patent rights can be found in the PATENTS file in
* the same directory.
*/
!(function(global) {
"use strict";
var hasOwn = Object.prototype.hasOwnProperty;
var undefined; // More compressible than void 0.
var $Symbol = typeof Symbol === "function" ? Symbol : {};
var iteratorSymbol = $Symbol.iterator || "@@iterator";
var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag";
var inModule = typeof module === "object";
var runtime = global.regeneratorRuntime;
if (runtime) {
if (inModule) {
// If regeneratorRuntime is defined globally and we're in a module,
// make the exports object identical to regeneratorRuntime.
module.exports = runtime;
}
// Don't bother evaluating the rest of this file if the runtime was
// already defined globally.
return;
}
// Define the runtime globally (as expected by generated code) as either
// module.exports (if we're in a module) or a new, empty object.
runtime = global.regeneratorRuntime = inModule ? module.exports : {};
function wrap(innerFn, outerFn, self, tryLocsList) {
// If outerFn provided, then outerFn.prototype instanceof Generator.
var generator = Object.create((outerFn || Generator).prototype);
var context = new Context(tryLocsList || []);
// The ._invoke method unifies the implementations of the .next,
// .throw, and .return methods.
generator._invoke = makeInvokeMethod(innerFn, self, context);
return generator;
}
runtime.wrap = wrap;
// Try/catch helper to minimize deoptimizations. Returns a completion
// record like context.tryEntries[i].completion. This interface could
// have been (and was previously) designed to take a closure to be
// invoked without arguments, but in all the cases we care about we
// already have an existing method we want to call, so there's no need
// to create a new function object. We can even get away with assuming
// the method takes exactly one argument, since that happens to be true
// in every case, so we don't have to touch the arguments object. The
// only additional allocation required is the completion record, which
// has a stable shape and so hopefully should be cheap to allocate.
function tryCatch(fn, obj, arg) {
try {
return { type: "normal", arg: fn.call(obj, arg) };
} catch (err) {
return { type: "throw", arg: err };
}
}
var GenStateSuspendedStart = "suspendedStart";
var GenStateSuspendedYield = "suspendedYield";
var GenStateExecuting = "executing";
var GenStateCompleted = "completed";
// Returning this object from the innerFn has the same effect as
// breaking out of the dispatch switch statement.
var ContinueSentinel = {};
// Dummy constructor functions that we use as the .constructor and
// .constructor.prototype properties for functions that return Generator
// objects. For full spec compliance, you may wish to configure your
// minifier not to mangle the names of these two functions.
function Generator() {}
function GeneratorFunction() {}
function GeneratorFunctionPrototype() {}
var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype;
GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;
GeneratorFunctionPrototype.constructor = GeneratorFunction;
GeneratorFunctionPrototype[toStringTagSymbol] = GeneratorFunction.displayName = "GeneratorFunction";
// Helper for defining the .next, .throw, and .return methods of the
// Iterator interface in terms of a single ._invoke method.
function defineIteratorMethods(prototype) {
["next", "throw", "return"].forEach(function(method) {
prototype[method] = function(arg) {
return this._invoke(method, arg);
};
});
}
runtime.isGeneratorFunction = function(genFun) {
var ctor = typeof genFun === "function" && genFun.constructor;
return ctor
? ctor === GeneratorFunction ||
// For the native GeneratorFunction constructor, the best we can
// do is to check its .name property.
(ctor.displayName || ctor.name) === "GeneratorFunction"
: false;
};
runtime.mark = function(genFun) {
if (Object.setPrototypeOf) {
Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);
} else {
genFun.__proto__ = GeneratorFunctionPrototype;
if (!(toStringTagSymbol in genFun)) {
genFun[toStringTagSymbol] = "GeneratorFunction";
}
}
genFun.prototype = Object.create(Gp);
return genFun;
};
// Within the body of any async function, `await x` is transformed to
// `yield regeneratorRuntime.awrap(x)`, so that the runtime can test
// `value instanceof AwaitArgument` to determine if the yielded value is
// meant to be awaited. Some may consider the name of this method too
// cutesy, but they are curmudgeons.
runtime.awrap = function(arg) {
return new AwaitArgument(arg);
};
function AwaitArgument(arg) {
this.arg = arg;
}
function AsyncIterator(generator) {
function invoke(method, arg, resolve, reject) {
var record = tryCatch(generator[method], generator, arg);
if (record.type === "throw") {
reject(record.arg);
} else {
var result = record.arg;
var value = result.value;
if (value instanceof AwaitArgument) {
return Promise.resolve(value.arg).then(function(value) {
invoke("next", value, resolve, reject);
}, function(err) {
invoke("throw", err, resolve, reject);
});
}
return Promise.resolve(value).then(function(unwrapped) {
// When a yielded Promise is resolved, its final value becomes
// the .value of the Promise<{value,done}> result for the
// current iteration. If the Promise is rejected, however, the
// result for this iteration will be rejected with the same
// reason. Note that rejections of yielded Promises are not
// thrown back into the generator function, as is the case
// when an awaited Promise is rejected. This difference in
// behavior between yield and await is important, because it
// allows the consumer to decide what to do with the yielded
// rejection (swallow it and continue, manually .throw it back
// into the generator, abandon iteration, whatever). With
// await, by contrast, there is no opportunity to examine the
// rejection reason outside the generator function, so the
// only option is to throw it from the await expression, and
// let the generator function handle the exception.
result.value = unwrapped;
resolve(result);
}, reject);
}
}
if (typeof process === "object" && process.domain) {
invoke = process.domain.bind(invoke);
}
var previousPromise;
function enqueue(method, arg) {
function callInvokeWithMethodAndArg() {
return new Promise(function(resolve, reject) {
invoke(method, arg, resolve, reject);
});
}
return previousPromise =
// If enqueue has been called before, then we want to wait until
// all previous Promises have been resolved before calling invoke,
// so that results are always delivered in the correct order. If
// enqueue has not been called before, then it is important to
// call invoke immediately, without waiting on a callback to fire,
// so that the async generator function has the opportunity to do
// any necessary setup in a predictable way. This predictability
// is why the Promise constructor synchronously invokes its
// executor callback, and why async functions synchronously
// execute code before the first await. Since we implement simple
// async functions in terms of async generators, it is especially
// important to get this right, even though it requires care.
previousPromise ? previousPromise.then(
callInvokeWithMethodAndArg,
// Avoid propagating failures to Promises returned by later
// invocations of the iterator.
callInvokeWithMethodAndArg
) : callInvokeWithMethodAndArg();
}
// Define the unified helper method that is used to implement .next,
// .throw, and .return (see defineIteratorMethods).
this._invoke = enqueue;
}
defineIteratorMethods(AsyncIterator.prototype);
// Note that simple async functions are implemented on top of
// AsyncIterator objects; they just return a Promise for the value of
// the final result produced by the iterator.
runtime.async = function(innerFn, outerFn, self, tryLocsList) {
var iter = new AsyncIterator(
wrap(innerFn, outerFn, self, tryLocsList)
);
return runtime.isGeneratorFunction(outerFn)
? iter // If outerFn is a generator, return the full iterator.
: iter.next().then(function(result) {
return result.done ? result.value : iter.next();
});
};
function makeInvokeMethod(innerFn, self, context) {
var state = GenStateSuspendedStart;
return function invoke(method, arg) {
if (state === GenStateExecuting) {
throw new Error("Generator is already running");
}
if (state === GenStateCompleted) {
if (method === "throw") {
throw arg;
}
// Be forgiving, per 25.3.3.3.3 of the spec:
// https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume
return doneResult();
}
while (true) {
var delegate = context.delegate;
if (delegate) {
if (method === "return" ||
(method === "throw" && delegate.iterator[method] === undefined)) {
// A return or throw (when the delegate iterator has no throw
// method) always terminates the yield* loop.
context.delegate = null;
// If the delegate iterator has a return method, give it a
// chance to clean up.
var returnMethod = delegate.iterator["return"];
if (returnMethod) {
var record = tryCatch(returnMethod, delegate.iterator, arg);
if (record.type === "throw") {
// If the return method threw an exception, let that
// exception prevail over the original return or throw.
method = "throw";
arg = record.arg;
continue;
}
}
if (method === "return") {
// Continue with the outer return, now that the delegate
// iterator has been terminated.
continue;
}
}
var record = tryCatch(
delegate.iterator[method],
delegate.iterator,
arg
);
if (record.type === "throw") {
context.delegate = null;
// Like returning generator.throw(uncaught), but without the
// overhead of an extra function call.
method = "throw";
arg = record.arg;
continue;
}
// Delegate generator ran and handled its own exceptions so
// regardless of what the method was, we continue as if it is
// "next" with an undefined arg.
method = "next";
arg = undefined;
var info = record.arg;
if (info.done) {
context[delegate.resultName] = info.value;
context.next = delegate.nextLoc;
} else {
state = GenStateSuspendedYield;
return info;
}
context.delegate = null;
}
if (method === "next") {
// Setting context._sent for legacy support of Babel's
// function.sent implementation.
context.sent = context._sent = arg;
} else if (method === "throw") {
if (state === GenStateSuspendedStart) {
state = GenStateCompleted;
throw arg;
}
if (context.dispatchException(arg)) {
// If the dispatched exception was caught by a catch block,
// then let that catch block handle the exception normally.
method = "next";
arg = undefined;
}
} else if (method === "return") {
context.abrupt("return", arg);
}
state = GenStateExecuting;
var record = tryCatch(innerFn, self, context);
if (record.type === "normal") {
// If an exception is thrown from innerFn, we leave state ===
// GenStateExecuting and loop back for another invocation.
state = context.done
? GenStateCompleted
: GenStateSuspendedYield;
var info = {
value: record.arg,
done: context.done
};
if (record.arg === ContinueSentinel) {
if (context.delegate && method === "next") {
// Deliberately forget the last sent value so that we don't
// accidentally pass it on to the delegate.
arg = undefined;
}
} else {
return info;
}
} else if (record.type === "throw") {
state = GenStateCompleted;
// Dispatch the exception by looping back around to the
// context.dispatchException(arg) call above.
method = "throw";
arg = record.arg;
}
}
};
}
// Define Generator.prototype.{next,throw,return} in terms of the
// unified ._invoke helper method.
defineIteratorMethods(Gp);
Gp[iteratorSymbol] = function() {
return this;
};
Gp[toStringTagSymbol] = "Generator";
Gp.toString = function() {
return "[object Generator]";
};
function pushTryEntry(locs) {
var entry = { tryLoc: locs[0] };
if (1 in locs) {
entry.catchLoc = locs[1];
}
if (2 in locs) {
entry.finallyLoc = locs[2];
entry.afterLoc = locs[3];
}
this.tryEntries.push(entry);
}
function resetTryEntry(entry) {
var record = entry.completion || {};
record.type = "normal";
delete record.arg;
entry.completion = record;
}
function Context(tryLocsList) {
// The root entry object (effectively a try statement without a catch
// or a finally block) gives us a place to store values thrown from
// locations where there is no enclosing try statement.
this.tryEntries = [{ tryLoc: "root" }];
tryLocsList.forEach(pushTryEntry, this);
this.reset(true);
}
runtime.keys = function(object) {
var keys = [];
for (var key in object) {
keys.push(key);
}
keys.reverse();
// Rather than returning an object with a next method, we keep
// things simple and return the next function itself.
return function next() {
while (keys.length) {
var key = keys.pop();
if (key in object) {
next.value = key;
next.done = false;
return next;
}
}
// To avoid creating an additional object, we just hang the .value
// and .done properties off the next function object itself. This
// also ensures that the minifier will not anonymize the function.
next.done = true;
return next;
};
};
function values(iterable) {
if (iterable) {
var iteratorMethod = iterable[iteratorSymbol];
if (iteratorMethod) {
return iteratorMethod.call(iterable);
}
if (typeof iterable.next === "function") {
return iterable;
}
if (!isNaN(iterable.length)) {
var i = -1, next = function next() {
while (++i < iterable.length) {
if (hasOwn.call(iterable, i)) {
next.value = iterable[i];
next.done = false;
return next;
}
}
next.value = undefined;
next.done = true;
return next;
};
return next.next = next;
}
}
// Return an iterator with no values.
return { next: doneResult };
}
runtime.values = values;
function doneResult() {
return { value: undefined, done: true };
}
Context.prototype = {
constructor: Context,
reset: function(skipTempReset) {
this.prev = 0;
this.next = 0;
// Resetting context._sent for legacy support of Babel's
// function.sent implementation.
this.sent = this._sent = undefined;
this.done = false;
this.delegate = null;
this.tryEntries.forEach(resetTryEntry);
if (!skipTempReset) {
for (var name in this) {
// Not sure about the optimal order of these conditions:
if (name.charAt(0) === "t" &&
hasOwn.call(this, name) &&
!isNaN(+name.slice(1))) {
this[name] = undefined;
}
}
}
},
stop: function() {
this.done = true;
var rootEntry = this.tryEntries[0];
var rootRecord = rootEntry.completion;
if (rootRecord.type === "throw") {
throw rootRecord.arg;
}
return this.rval;
},
dispatchException: function(exception) {
if (this.done) {
throw exception;
}
var context = this;
function handle(loc, caught) {
record.type = "throw";
record.arg = exception;
context.next = loc;
return !!caught;
}
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
var record = entry.completion;
if (entry.tryLoc === "root") {
// Exception thrown outside of any try block that could handle
// it, so set the completion value of the entire function to
// throw the exception.
return handle("end");
}
if (entry.tryLoc <= this.prev) {
var hasCatch = hasOwn.call(entry, "catchLoc");
var hasFinally = hasOwn.call(entry, "finallyLoc");
if (hasCatch && hasFinally) {
if (this.prev < entry.catchLoc) {
return handle(entry.catchLoc, true);
} else if (this.prev < entry.finallyLoc) {
return handle(entry.finallyLoc);
}
} else if (hasCatch) {
if (this.prev < entry.catchLoc) {
return handle(entry.catchLoc, true);
}
} else if (hasFinally) {
if (this.prev < entry.finallyLoc) {
return handle(entry.finallyLoc);
}
} else {
throw new Error("try statement without catch or finally");
}
}
}
},
abrupt: function(type, arg) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.tryLoc <= this.prev &&
hasOwn.call(entry, "finallyLoc") &&
this.prev < entry.finallyLoc) {
var finallyEntry = entry;
break;
}
}
if (finallyEntry &&
(type === "break" ||
type === "continue") &&
finallyEntry.tryLoc <= arg &&
arg <= finallyEntry.finallyLoc) {
// Ignore the finally entry if control is not jumping to a
// location outside the try/catch block.
finallyEntry = null;
}
var record = finallyEntry ? finallyEntry.completion : {};
record.type = type;
record.arg = arg;
if (finallyEntry) {
this.next = finallyEntry.finallyLoc;
} else {
this.complete(record);
}
return ContinueSentinel;
},
complete: function(record, afterLoc) {
if (record.type === "throw") {
throw record.arg;
}
if (record.type === "break" ||
record.type === "continue") {
this.next = record.arg;
} else if (record.type === "return") {
this.rval = record.arg;
this.next = "end";
} else if (record.type === "normal" && afterLoc) {
this.next = afterLoc;
}
},
finish: function(finallyLoc) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.finallyLoc === finallyLoc) {
this.complete(entry.completion, entry.afterLoc);
resetTryEntry(entry);
return ContinueSentinel;
}
}
},
"catch": function(tryLoc) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.tryLoc === tryLoc) {
var record = entry.completion;
if (record.type === "throw") {
var thrown = record.arg;
resetTryEntry(entry);
}
return thrown;
}
}
// The context.catch method must only be called with a location
// argument that corresponds to a known catch block.
throw new Error("illegal catch attempt");
},
delegateYield: function(iterable, resultName, nextLoc) {
this.delegate = {
iterator: values(iterable),
resultName: resultName,
nextLoc: nextLoc
};
return ContinueSentinel;
}
};
})(
// Among the various tricks for obtaining a reference to the global
// object, this seems to be the most reliable technique that does not
// use indirect eval (which violates Content Security Policy).
typeof global === "object" ? global :
typeof window === "object" ? window :
typeof self === "object" ? self : this
);
var tmysqldao = require('./tMysqlDao');
var db = tmysqldao({
connectionLimit: 5,
host: process.env.HOST || 'localhost',
user: process.env.USER || 'root',
password: process.env.PASSWORD || '',
database: process.env.DB || 'screen'
//,debug:true
});
var userDao = db.prepareDao({
tableName: 'users',
fields: {
id: { type:'INT AUTO_INCREMENT',primary: true },
name: {type:'varchar(30)'},
mail: {type:'varchar(255)'},
password: {type:'char(34)'},
registered: {type:'INT'}
},
has: {
images: { tableName: 'images', foreignKey: 'owner', localField: 'id', multiple: true },
},
conditionals: {
new: { condition:'TO_DAYS(registered) > (TO_DAYS(NOW())-10)', multiple: true } // to provide a getNew method that return the users registered in the last 10 days
}
});
var imageDao = db.prepareDao({
tableName: 'images',
fields: {
id: { type:'INT AUTO_INCREMENT',primary: true },
name: {type:'varchar(30)'},
path: {type:'varchar(255)'},
owner: {type:'int', mapTo:{tableName:'users',foreignKey:'id'}},
uploadTime: {type:'datetime'}
},
has: {
likes: { tableName: 'likes', foreignKey: 'image', localField: 'id', multiple: false },
},
conditionals:{
newest:{ condition:'not exists (SELECT * from images as i where i.uploadTime>uploadTime )', multiple: false },
new:{ condition:'TO_DAYS(uploadTime) > (TO_DAYS(NOW())-10)', multiple: true } // to provide a getNew method that return the users registered in the last 10 days
}
});
var likeDao = db.prepareDao({
tableName: 'likes',
fields: {
user: { type:'INT', primary:true, mapTo:{tableName:'users',foreignKey:'id'} },
image: {type:'INT', primary:true, mapTo:{tableName:'images',foreignKey:'id'}},
time: {type: 'datetime'}
},
conditionals:{
new:{ condition:'TO_DAYS(uploadTime) > (TO_DAYS(NOW())-10)'} // to provide a getNew method that return the users registered in the last 10 days
}
});
db.logQueries = false;
function test() {
var users, objs, user1, newImages, connection;
return regeneratorRuntime.async(function test$(context$1$0) {
while (1) switch (context$1$0.prev = context$1$0.next) {
case 0:
console.log('prepare dao: DONE');
users = null;
objs = null;
context$1$0.prev = 3;
context$1$0.next = 6;
return regeneratorRuntime.awrap(userDao.createTable());
case 6:
console.log("create teable users done;")
context$1$0.next = 9;
return regeneratorRuntime.awrap(imageDao.createTable());
case 9:
context$1$0.next = 11;
return regeneratorRuntime.awrap(likeDao.createTable());
case 11:
console.log('createTable: DONE');
context$1$0.next = 14;
return regeneratorRuntime.awrap(
userDao.insert({name:'tobias',mail:'[email protected]',password:"kvckxchlksjfhliu",registered:1})
);
case 14:
context$1$0.next = 16;
return regeneratorRuntime.awrap(likeDao.insert({user:0,image:0,time:new Date()}));
case 16:
context$1$0.next = 18;
return regeneratorRuntime.awrap(userDao.getAll());
case 18:
users = context$1$0.sent;
user1 = users[0];
context$1$0.next = 22;
return regeneratorRuntime.awrap(
imageDao.insert({name:'superman.jpg', path:'images/1/superman.jpg', owner:user1.id, uploadTime:new Date()})
);
case 22:
console.log('insert object: DONE');
users[0].name='Tobias';
context$1$0.next = 26;
return regeneratorRuntime.awrap(userDao.save(users[0]));
case 26:
context$1$0.next = 28;
return regeneratorRuntime.awrap(likeDao.fetchImage(users[0]));
case 28:
context$1$0.next = 30;
return regeneratorRuntime.awrap(userDao.saveOne(users[0]));
case 30:
context$1$0.next = 32;
return regeneratorRuntime.awrap(db.saveOne('users',{id:0,name:'Tobias N'}));
case 32:
context$1$0.next = 34;
return regeneratorRuntime.awrap(userDao.getOneById(0));
case 34:
context$1$0.next = 36;
return regeneratorRuntime.awrap(userDao.findWhere({id:0}));
case 36:
context$1$0.next = 38;
return regeneratorRuntime.awrap(userDao.getById(0));
case 38:
context$1$0.next = 40;
return regeneratorRuntime.awrap(userDao.fetchImages(users));
case 40:
context$1$0.next = 42;
return regeneratorRuntime.awrap(userDao.fetchImages('0','some param','second useless param'));
case 42:
context$1$0.next = 44;
return regeneratorRuntime.awrap(userDao.fetchImages([]));
case 44:
context$1$0.next = 46;
return regeneratorRuntime.awrap(imageDao.getNewest('blabla','soso'));
case 46:
context$1$0.next = 48;
return regeneratorRuntime.awrap(imageDao.getNew('blabla','soso'));
case 48:
newImages = context$1$0.sent;
console.log('load conditional Images: DONE',newImages.length == 1);
context$1$0.next = 52;
return regeneratorRuntime.awrap(imageDao.remove(newImages));
case 52:
context$1$0.next = 54;
return regeneratorRuntime.awrap(imageDao.removeById(4));
case 54:
context$1$0.next = 56;
return regeneratorRuntime.awrap(db.beginTransaction());
case 56:
connection = context$1$0.sent;
context$1$0.next = 59;
return regeneratorRuntime.awrap(connection.rollback());
case 59:
context$1$0.next = 61;
return regeneratorRuntime.awrap(db.beginTransaction());
case 61:
connection = context$1$0.sent;
context$1$0.next = 64;
return regeneratorRuntime.awrap(connection.commit());
case 64:
context$1$0.next = 66;
return regeneratorRuntime.awrap(likeDao.remove({user:0,image:0}));
case 66:
context$1$0.prev = 66;
context$1$0.next = 69;
return regeneratorRuntime.awrap(db.save('usas','id',{name:'unchanges'}));
case 69:
context$1$0.next = 74;
break;
case 71:
context$1$0.prev = 71;
context$1$0.t0 = context$1$0["catch"](66);
console.log('catched Error: DONE');
case 74:
context$1$0.prev = 74;
context$1$0.next = 77;
return regeneratorRuntime.awrap(db.selectPaged('SELECT * FROM usas',0,1));
case 77:
context$1$0.next = 82;
break;
case 79:
context$1$0.prev = 79;
context$1$0.t1 = context$1$0["catch"](74);
console.log('catched Error: DONE');
case 82:
context$1$0.next = 84;
return regeneratorRuntime.awrap(imageDao.findOneWhere({name:'superman.jpg'}));
case 84:
context$1$0.next = 86;
return regeneratorRuntime.awrap(imageDao.dropTable());
case 86:
context$1$0.next = 88;
return regeneratorRuntime.awrap(likeDao.dropTable());
case 88:
context$1$0.next = 93;
break;
case 90:
context$1$0.prev = 90;
context$1$0.t2 = context$1$0["catch"](3);
console.log('failed:', context$1$0.t2,context$1$0.t2.stack);
case 93:
case "end":
return context$1$0.stop();
}
}, null, this, [[3, 90], [66, 71], [74, 79]]);
}
test().then(function(){
console.log("DONE");
process.exit();
}).catch(function(err){
console.log("error:",err);
process.exit();
})