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[Unity] 有没有出类似最佳实践的计划 #1712
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最近开始学习unity,并且打算用 puerts 来开发游戏。看官方JsBehaviour示例的时候,里面有个注释:只是演示纯用js实现MonoBehaviour逻辑的可能,但从性能角度这并不是最佳实践,会导致过多的跨语言调用。然后想找一个好的方案,却依旧没找到。所以官方能不能提供一个比较完整的demo
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