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The current scenario transpired in a game I just played
Both players fatigued
No one could make any more plays
infinite passing until someone decided to leave
According to the official FaB rules:
4.5.4e The game is a draw for the remaining players if a deadlock occurs. A deadlock happens when all
remaining players refuse to legally advance the game state toward ending the game.
Thus I propose that a draw condition be implemented for such cases.
It could have such constraint as (any other conditions could be applied if needed):
Both players fatigued
3 turns pass with no cards played
Current client does not have a response for this particular edge case.
The text was updated successfully, but these errors were encountered:
The current scenario transpired in a game I just played
According to the official FaB rules:
Thus I propose that a draw condition be implemented for such cases.
It could have such constraint as (any other conditions could be applied if needed):
Current client does not have a response for this particular edge case.
The text was updated successfully, but these errors were encountered: