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SuperTux version: current git version (28.04.2017)
System information: Ubuntu 17.04 64-bit
Expected behaviour: InitScript should be either stopped and triggered again when Tux is teleported, or it should be neither stopped nor triggered again.
Actual behaviour: InitScript is triggered again when Tux is teleported, but it isn't stopped when it's already running.
Steps to reproduce actual behaviour: Try it with a script that runs for a long time or contains an infinite loop.
Note: I haven't tried this with multiple sectors.
Note: I have included swimming before compiling, so, even though it is very unlikely, this might be an issue that only occurs with swimming included.
The text was updated successfully, but these errors were encountered:
This mostly needs discussion, but I'm in favor of not stopping the script and not triggering it again, at least until we have a recommendation on long-running scripts. @tobbi, what do you think?
SuperTux version: current git version (28.04.2017)
System information: Ubuntu 17.04 64-bit
Expected behaviour: InitScript should be either stopped and triggered again when Tux is teleported, or it should be neither stopped nor triggered again.
Actual behaviour: InitScript is triggered again when Tux is teleported, but it isn't stopped when it's already running.
Steps to reproduce actual behaviour: Try it with a script that runs for a long time or contains an infinite loop.
Video (might help if you don't know what I mean): https://www.youtube.com/watch?v=ZEkpM3VxFWU
Note: I haven't tried this with multiple sectors.
Note: I have included swimming before compiling, so, even though it is very unlikely, this might be an issue that only occurs with swimming included.
The text was updated successfully, but these errors were encountered: