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Adding trigger for GameObjects, where they can save their current state. Adding an onSave/onLoad method, which return/recieve byte arrays. Also add a manager which can save the current state of the game.
onSave / onLoad
SaveGameManager
The text was updated successfully, but these errors were encountered:
Adding trigger for GameObjects, where they can save their current state. Adding an onSave/onLoad method, which return/recieve byte arrays. Also add a manager which can save the current state of the game.
The text was updated successfully, but these errors were encountered: