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tables.go
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tables.go
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package lua
import (
"math"
)
type table struct {
array []value
hash map[value]value
metaTable *table
flags byte
iterationKeys []value
}
func newTable() *table { return &table{hash: make(map[value]value)} }
func (t *table) invalidateTagMethodCache() { t.flags = 0 }
func (t *table) atString(k string) value { return t.hash[k] }
func newTableWithSize(arraySize, hashSize int) *table {
t := new(table)
if arraySize > 0 {
t.array = make([]value, arraySize)
}
if hashSize > 0 {
t.hash = make(map[value]value, hashSize)
} else {
t.hash = make(map[value]value)
}
return t
}
func (l *State) fastTagMethod(table *table, event tm) value {
if table == nil || table.flags&1<<event != 0 {
return nil
}
return table.tagMethod(event, l.global.tagMethodNames[event])
}
func (t *table) extendArray(last int) {
t.array = append(t.array, make([]value, last-len(t.array))...)
for k, v := range t.hash {
if f, ok := k.(float64); ok {
if i := int(f); float64(i) == f {
if 0 < i && i <= len(t.array) {
t.array[i-1] = v
delete(t.hash, k)
}
}
}
}
}
func (t *table) atInt(k int) value {
if 0 < k && k <= len(t.array) {
return t.array[k-1]
}
return t.hash[float64(k)]
}
func (t *table) maybeResizeArray(key int) bool {
// Precondition: key > len(t.array).
occupancy := 0
for _, v := range t.array {
if v != nil {
occupancy++
}
}
for k, v := range t.hash {
if f, ok := k.(float64); ok && v != nil {
if i := int(f); i <= key && float64(i) == f {
occupancy++
}
}
}
if occupancy >= key>>1 {
t.extendArray(max(occupancy*2, key)) // TODO Tune growth function.
return true
}
return false
}
func (t *table) addOrInsertHash(k, v value) {
if _, ok := t.hash[k]; !ok {
t.iterationKeys = nil // invalidate iterations when adding an entry
}
t.hash[k] = v
}
func (t *table) putAtInt(k int, v value) {
if 0 < k && k <= len(t.array) {
t.array[k-1] = v
} else if k > 0 && v != nil && t.maybeResizeArray(k) {
t.array[k-1] = v
} else if v == nil {
delete(t.hash, float64(k))
} else {
t.addOrInsertHash(float64(k), v)
}
}
func (t *table) at(k value) value {
switch k := k.(type) {
case nil:
return nil
case float64:
if i := int(k); float64(i) == k { // OPT: Inlined copy of atInt.
if 0 < i && i <= len(t.array) {
return t.array[i-1]
}
return t.hash[k]
}
case string:
return t.hash[k]
}
return t.hash[k]
}
func (t *table) put(l *State, k, v value) {
switch k := k.(type) {
case nil:
l.runtimeError("table index is nil")
case float64:
if i := int(k); float64(i) == k {
t.putAtInt(i, v)
} else if math.IsNaN(k) {
l.runtimeError("table index is NaN")
} else if v == nil {
delete(t.hash, k)
} else {
t.addOrInsertHash(k, v)
}
case string:
if v == nil {
delete(t.hash, k)
} else {
t.addOrInsertHash(k, v)
}
default:
if v == nil {
delete(t.hash, k)
} else {
t.addOrInsertHash(k, v)
}
}
}
// OPT: tryPut is an optimized variant of the at/put pair used by setTableAt to avoid hashing the key twice.
func (t *table) tryPut(l *State, k, v value) bool {
switch k := k.(type) {
case nil:
case float64:
if i := int(k); float64(i) == k && 0 < i && i <= len(t.array) && t.array[i-1] != nil {
t.array[i-1] = v
return true
} else if math.IsNaN(k) {
return false
} else if t.hash[k] != nil && v != nil {
t.hash[k] = v
return true
}
case string:
if t.hash[k] != nil && v != nil {
t.hash[k] = v
return true
}
default:
if t.hash[k] != nil && v != nil {
t.hash[k] = v
return true
}
}
return false
}
func (t *table) unboundSearch(j int) int {
i := j
for j++; nil != t.atInt(j); {
i = j
if j *= 2; j < 0 {
for i = 1; nil != t.atInt(i); i++ {
}
return i - 1
}
}
for j-i > 1 {
m := (i + j) / 2
if nil == t.atInt(m) {
j = m
} else {
i = m
}
}
return i
}
func (t *table) length() int {
j := len(t.array)
if j > 0 && t.array[j-1] == nil {
i := 0
for j-i > 1 {
m := (i + j) / 2
if t.array[m-1] == nil {
j = m
} else {
i = m
}
}
return i
} else if t.hash == nil {
return j
}
return t.unboundSearch(j)
}
func arrayIndex(k value) int {
if n, ok := k.(float64); ok {
if i := int(n); float64(i) == n {
return i
}
}
return -1
}
func (l *State) next(t *table, key int) bool {
i, k := 0, l.stack[key]
if k == nil { // first iteration
} else if i = arrayIndex(k); 0 < i && i <= len(t.array) {
k = nil
} else if _, ok := t.hash[k]; !ok {
l.runtimeError("invalid key to 'next'") // key not found
} else {
i = len(t.array)
}
for ; i < len(t.array); i++ {
if t.array[i] != nil {
l.stack[key] = float64(i + 1)
l.stack[key+1] = t.array[i]
return true
}
}
if t.iterationKeys == nil {
j, keys := 0, make([]value, len(t.hash))
for hk := range t.hash {
keys[j] = hk
j++
}
t.iterationKeys = keys
}
found := k == nil
for i, hk := range t.iterationKeys {
if hk == nil { // skip deleted key
} else if _, present := t.hash[hk]; !present {
t.iterationKeys[i] = nil // mark key as deleted
} else if found {
l.stack[key] = hk
l.stack[key+1] = t.hash[hk]
return true
} else if l.equalObjects(hk, k) {
found = true
}
}
return false // no more elements
}