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Verbose logging enabled in RunCommandInternalRaw #106
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Yes, it's intentional since I received bug reports when I have only the logs to try to understand what's going on. Sorry for the inconvenience, the idea would be to add a setting to have this optional. |
Oh, that makes sense. I can help with that. Should we add a checkbox to the source control dialog or hide it away in project settings (in the plugin settings category)? |
Hello, until now I have always put everything on the source control dialog. Perhaps should we also be able to find some of these settings also in the project settings? I never thought about it but I am pretty sure it would help people find them. Cheers! |
In a recent commit, the logging in RunCommandInternalRaw was enabled by commenting
#if UE_BUILD_DEBUG
. See here and here.Was this change made intentionally?
It appears to slows down our mid sized projects and(Disregard this since it shouldn't have any significant impact on performance) Sometimes floods the log making it difficult to use.The text was updated successfully, but these errors were encountered: