diff --git a/Binaries/Win64/UE4Editor-GitSourceControl.dll b/Binaries/Win64/UE4Editor-GitSourceControl.dll index 072b11cb..82929ad2 100644 Binary files a/Binaries/Win64/UE4Editor-GitSourceControl.dll and b/Binaries/Win64/UE4Editor-GitSourceControl.dll differ diff --git a/Binaries/Win64/UE4Editor.modules b/Binaries/Win64/UE4Editor.modules index be273663..d7791b76 100644 --- a/Binaries/Win64/UE4Editor.modules +++ b/Binaries/Win64/UE4Editor.modules @@ -1,5 +1,5 @@ { - "BuildId": "10570792", + "BuildId": "13144385", "Modules": { "GitSourceControl": "UE4Editor-GitSourceControl.dll" diff --git a/GitSourceControl.uplugin b/GitSourceControl.uplugin index d880176e..ffd5f41a 100644 --- a/GitSourceControl.uplugin +++ b/GitSourceControl.uplugin @@ -1,7 +1,7 @@ { "FileVersion" : 3, - "Version" : 35, - "VersionName" : "2.15", + "Version" : 36, + "VersionName" : "2.16", "FriendlyName" : "Git LFS 2", "Description" : "Git source control management (dev)", "Category" : "Source Control", diff --git a/README.md b/README.md index 51c93438..769defb8 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ Unreal Engine 4 Git Source Control Plugin [![release](https://img.shields.io/github/release/SRombauts/UE4GitPlugin.svg)](https://github.com/SRombauts/UE4GitPlugin/releases) [![Git Plugin issues](https://img.shields.io/github/issues/SRombauts/UE4GitPlugin.svg)](https://github.com/SRombauts/UE4GitPlugin/issues) [![Join the chat at https://gitter.im/SRombauts/UE4GitPlugin](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/SRombauts/UE4GitPlugin) -UE4GitPlugin is a simple Git Source Control Plugin for **Unreal Engine 4.24**. +UE4GitPlugin is a simple Git Source Control Plugin for **Unreal Engine 4.25**. Developed and contributed by Sébastien Rombauts 2014-2020 (sebastien.rombauts@gmail.com) diff --git a/Source/GitSourceControl/GitSourceControl.Build.cs b/Source/GitSourceControl/GitSourceControl.Build.cs index b12f9060..d16ebb36 100644 --- a/Source/GitSourceControl/GitSourceControl.Build.cs +++ b/Source/GitSourceControl/GitSourceControl.Build.cs @@ -26,7 +26,6 @@ public GitSourceControl(ReadOnlyTargetRules Target) : base(Target) "EditorStyle", "UnrealEd", "SourceControl", - "LevelEditor", "Projects", } );